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Fatal Fury: City of the Wolves is out now! Be mindful that pages related to it will have unmarked spoilers, so navigate at your own discretion.

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Team Japan[]

Kyo Kusanagi[]

Moves
Command Input
Description
Throws
Issetsu Seoi Nage
Close OnlyBack Input or Forward Input + Neo Geo C Button
Kyo tosses his opponent over his shoulder, then drops his elbow atop them.
Hatsugane
Close OnlyBack Input or Forward Input + Neo Geo D Button
Kyo grabs his opponent, then drives his elbow into their back.
Command Moves
Ge-Shiki・Gofu Yo
Forward Input + Neo Geo B Button
Kyo does an axe kick with his front leg.
88 Shiki
Down Forward Input + Neo Geo D Button
Kyo does a double low kick.
Ge-Shiki・Naraku Otoshi
In Air OnlyDown Input + Neo Geo C Button
Kyo attacks with a downward two-handed hammer punch.
Special Moves
100 Shiki・Oniyaki
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Kyo jumps with his arms out, shrouded in flames.
Z Input + Neo Geo A Button or Neo Geo C Button during 402 Shiki Batsuyomi
R.E.D. KicK
RZ Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kyo jumps and swings his back leg around for an overhead kick.
75 Shiki・Kai
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kyo jumps for a double high kick.
75 Shiki・Kai (Follow Up)
Neo Geo B Button or Neo Geo D Button (during Neo Geo B Button or Neo Geo D Button 75 Shiki・Kai)
Kyo jumps for a double high kick.
114 Shiki・Aragami
QCF Input + Neo Geo A Button
Kyo delivers a right hook.
128 Shiki・Konokizu
QCF Input + Neo Geo A Button or Neo Geo C Button during 114 Shiki・Aragami
Kyo uppercuts his opponent.
127 Shiki・Yanosabi ➀
Neo Geo A Button or Neo Geo C Button ➀ during 128 Shiki・Konokizu
Kyo drives his rear elbow into his opponent; the variant done after Aragami floors the opponent.
HCB Input + Neo Geo A Button or Neo Geo C Button ➁ during 114 Shiki・Aragami
125 Shiki・Nanase
Neo Geo B Button or Neo Geo D Button during 128 Shiki・Konokizu
Kyo kicks his opponent away with a side-kick.
Ge-Shiki・Migari Ugachi
Neo Geo A Button or Neo Geo C Button during 127 Shiki・Yanosabi ➁
Kyo punches his grounded opponent.
124 Shiki・Munotsuchi
HCB Input + Neo Geo B Button or Neo Geo D Button during 114 Shiki・Aragami
Kyo sweeps his opponent's feet with a low lariat.
427 Shiki・Hikigane
HCB Input + Neo Geo B Button or Neo Geo D Button
Kyo uppercuts his opponent with a fiery explosion.
Neo Geo B Button or Neo Geo D Button during 124 Shiki・Munotsuchi
Ge-Shiki・Tsurubeotoshi
Neo Geo A Button or Neo Geo C Button during 124 Shiki・Munotsuchi
Kyo runs at his opponent and attacks with a downward two-handed hammer punch.
115 Shiki・Dokugami
QCF Input + Neo Geo C Button (EX OK OK)
Kyo delivers a left hook.
401 Shiki・Tsumiyomi
HCB Input + Neo Geo A Button or Neo Geo C Button during 115 Shiki・Dokugami
Kyo backhands his opponent.
402 Shiki・Batsuyomi
Forward Input + Neo Geo A Button or Neo Geo C Button during 401 Shiki・Tsumiyomi
Kyo bashes his back into his opponent while jumping.
212 Shiki・Kototsuki Yo
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kyo runs at his opponent, grabs them by their neck, then makes a fiery explosion.
HCB Input + Neo Geo B Button or Neo Geo D Button during 127 Shiki・Yanosabi ➁
Super Special Moves
Ura 108 Shiki・Orochinagi
QCBHCF Input + Neo Geo A Button or Neo Geo C Button (Hold OK OK, MAX OK OK)
Kyo charges flames in his rear hand, then throws them out in a big wave. The MAX OK version has Kyo cover himself in flames along with his rear hand.
182 Shiki
2QCF Input + Neo Geo A Button or Neo Geo C Button (Hold OK OK, MAX OK OK)
In most appearances, Kyo does 2 turning punches, with the MAX OK version ending in a massive 2000/2003-style 182 Shiki; can be held down for even greater damage.
Climax Super Special Moves
Ura 1127 Shiki・Yaegaki
2QCB Input + Neo Geo A ButtonNeo Geo C Button
Kyo barrages his opponent with 3 strikes, ending in a big 100 Shiki Oniyaki.

Benimaru Nikaido[]

Name
Command Input
Description
Throws
Catch and Shoot
Close OnlyBack Input or Forward Input + Neo Geo C Button
Benimaru grabs his opponent, then drives his knee into their gut.
Front Suplex
Close OnlyBack Input or Forward Input + Neo Geo D Button
Benimaru does a belly-to-belly suplex.
Spinning Knee Drop
Close In Air OnlyBack Input or Down Input or Forward Input + Neo Geo C Button
Benimaru flips over and drives his knees into his opponent's middle while falling down.
Command Moves
Flying Drill
In Air OnlyDown Input + Neo Geo D Button
Benimaru tucks one leg in, then spins around while diagonally falling down.
Jackknife Kick
Forward Input + Neo Geo B Button
Benimaru hops forward for a high kick.
Special Moves
Iai-Geri
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Benimaru rapidly lifts his front knee into his opponent's middle.
Inazuma Sandan-Geri
QCF Input + Neo Geo B Button or Neo Geo D Button during Iai-Geri
As a follow-up, Benimaru does a spinning back kick, into a Super Inazuma Kick.
Raimeitou
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Benimaru swings his arms down, creating an arch of electricity in front of himself.
Raijinken
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Benimaru punches the opponent with an electricity-laced fist. The Neo Geo A Button & EX OK versions are aimed straight forwards, while the Neo Geo C Button version is aimed diagonally upwards.
Air・Raijinken
In Air OnlyQCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Benimaru punches the opponent with an electricity-laced fist diagonally downwards. The Neo Geo A Button version has Benimaru fall forwards after the attack, while the Neo Geo C Button version has him fall diagonally backwards, and the EX OK version has him fall straight down.
Super Inazuma Kick
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Benimaru does a backflip kick, creating a lightning bolt at his feet.
Benimaru Collider
Close OnlyHCBF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Benimaru grabs his opponent with both hands, then electrocutes them.
Super Special Moves
Rai-Kou Ken
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK)
Benimaru draws his hand back, then does a straight jab surrounded by a pulsating orb of electricity.
Benimaru Rising Shot
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Benimaru rushes forward with a side kick loaded with electricity. The MAX OK version follows-up with an axe kick, also loaded with electricity.
Climax Super Special Move
Raiha Jin-Ou Ken
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button
Benimaru throws out a stream of electricity from his hand.

Goro Daimon[]

Name
Command Input
Description
Throws
Tsukami Tatakitsuke
Close OnlyBack Input or Forward Input + Neo Geo C Button
Daimon lifts his opponent above his head, then slams them down.
Hiza Guruma
Close OnlyBack Input or Forward Input + Neo Geo D Button
Daimon trips his opponent behind himself with his front leg.
Command Moves
Zujou-Barai
Down Forward Input + Neo Geo C Button
Daimon swings his outer arm up diagonally.
Special Moves
Tenchi-Gaeshi
Close OnlyHCBF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Daimon slams his opponent behind himself, then throws them high, letting them fall back to the ground.
Kumo-Tsukami Nage
HCF Input + Neo Geo A Button (EX OK OK)
Daimon grabs his airborne opponent and slams them behind himself. Can only grab aeiral opponents.
Kirikabu-Gaeshi
HCF Input + Neo Geo C Button
Daimon picks up his grounded opponent, then slams them behind him.
Jiraishin
Z Input + Neo Geo A Button (EX OK OK)
Daimon slaps the ground, creating a screen-length tremor. The Neo Geo C Button version is a fake-out.
Jiraishin (Feint)
Z Input + Neo Geo C Button
Daimon does a fake-out Jiraishin.
Chou Ukemi
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Daimon rolls forwards.
Chou Oosoto-Gari
Close OnlyZ Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Daimon sweeps his opponent's leg with a takedown.
Super Special Moves
Jigoku Gokuraku Otoshi
Close Only2HCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Daimon sweeps his opponent to the floor with a Chou Oosoto-Geri, then slams them either side of his body 3 times before throwing them high. The MAX OK version slams them either side of his body 7 times before throwing them high and finishing with a Jiraishin.
Konten Otoshi
2QCF Input + Neo Geo B Button or Neo Geo D Button on grounded opponent (MAX OK OK)
Daimon grabs his opponent by their ankle, spins them around and throws them high, then jumps up to catch them with a judo-style takedown.
Climax Super Special Move
Kyoutendouchi
2QCF Input + Neo Geo A ButtonNeo Geo C Button
Daimon feigns a Jiraishin as a counter. If he's hit during that time, he grabs his opponent, slams them once, then throws them up. He then opens his eyes while raising his arms. Just before the opponent hits the ground, he thrusts both his hands into the floor, making a fissure that launches the opponent once more.

Team Official Invitation[]

Sylvie Paula Paula[]

Name
Command Input
Description
Throws
Paula Kick
Close OnlyBack Input or Forward Input + Neo Geo C Button
Sylvie grabs her opponent and dropkicks them.
Paula Hip
Close OnlyBack Input or Forward Input + Neo Geo D Button
Sylvie vaults over her opponent, punches their head, then hip-bashes them away.
Command Moves
Stret-Chon!
Forward Input + Neo Geo A Button
Sylvie thrusts her fists into the sky, launching her opponent.
Guillo-Ton!
Forward Input + Neo Geo B Button
Sylvie swings her rear leg for an overhead kick.
Special Moves
Denki Kaijin
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Sylvie fires electric arches from her fingertips.
Bootie Bootie
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Sylvie propels herself forward with her electricity while kicking her opponent from above.
Kaiten Coil
RZ Input + Neo Geo B Button or Neo Geo D Button
Sylvie does a reverse somersault kick.
Dischar-Jing!
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Sylvie creates an arch of electricity diagonally upwards.
Super Special Moves
Paula Experiment
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Sylvie hovers in the air with electricity, creating a field around her on the spot. The MAX OK version has Sylvie hovering forward with the said field instead.
Magneto-Trapo!
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Sylvie sends a ray of electricity out at her opponent, trapping them in it and slams them down. The MAX OK version has Sylvie slamming them down twice, then pulls them towards her to kick them to the back wall.
Climax Super Special Move
Mechahaya Reboot
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Sylvie gets shocked and knocks herself out for a moment. Upon "rebooting", she forms a large ball of electricity in her hand, then fires it, travelling in a waving pattern.

Kukri[]

Name
Command Input
Description
Throws
Miken Funsai
Close OnlyBack Input or Forward Input + Neo Geo C Button
Kukri climbs up his opponent and blasts sand in their face.
Bakkonsai
Close OnlyBack Input or Forward Input + Neo Geo D Button
Kukri slides forward and trips his opponent up by sweeping their legs with his arm.
Command Move
Fussa Ken
Forward Input + Neo Geo A Button
Kukri hops forward while striking with his hand outstretched.
Special Moves
Fussa Ken
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Kukri throws a streak of sand at his opponent.
Nessa Jin
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kukri creates a sand whirlwind beneath him, then spins around to kick his opponent.
Nessa Senpuu
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kukri jumps high, flips over and kicks his opponent with his heel.
Bossa-Shougeki
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kukri jumps high, flips over and kicks his opponent with his heel. The EX OK version causes a ground bounce.
Air・Bossa-Shougeki
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kukri flips over and kicks his opponent with his heel. The Neo Geo B Button version stops Kukri's momentum in the air, while the Neo Geo D Button version propels him forward. The EX OK version causes a ground bounce.
Genei Sajin
Double Down Input + Neo Geo A Button/Neo Geo B Button/Neo Geo C Button/Neo Geo D Button (EX OK OK)
Kukri creates a clone of himself made of sand, then teleports, leaving the clone to dissipate.
Super Special Moves
Nessa Goku Totsuha
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Kukri spins forwards while shrouding himself in sand.
Nessa Goku Fujin
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Kukri jumps high and drops a waterfall of sand on top of his opponent.
Climax Super Special Move
Goku Nessa Housairyu
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Kukri jumps onto a large mound of sand and rides forward on it ramming into his opponent.

Mian[]

Name
Command Input
Description
Throws
Houyokuten
Close OnlyBack Input or Forward Input + Neo Geo C Button
Mian slaps her opponent twice while moving forward.
Houbien
Close OnlyBack Input or Forward Input + Neo Geo D Button
Mian grabs her opponent's head, twists around, then throws them.
Command Move
Ouka-Shu
Forward Input + Neo Geo B Button
Mian steps in for a back kick.
Special Moves
Karin
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mian walks forward while dancing, slapping her opponent with chi-laced hands.
Bienkyu (Forward)
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mian jumps high and forwards.
Bienkyu (Backward)
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mian jumps high and backwards.
Bienkyu (Attack 1)
Neo Geo A Button during Bienkyu (Forwards or Backwards)
Mian dives feet-first diagonally backwards.
Bienkyu (Attack 2)
Neo Geo B Button during Bienkyu (Forwards or Backwards)
Mian dives feet-first straight down.
Bienkyu (Attack 3)
Neo Geo C Button during Bienkyu (Forwards or Backwards)
Mian dives feet-first diagonally forwards.
Bienkyu (Attack 4)
Neo Geo A Button during Bienkyu (Forwards or Backwards)
Mian dives feet-first straight forwards.
Hiyoushou
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mian jumps, spins around and thrusts her rear palm into her opponent's chest, knocking them to the wall.
Rasen
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mian does a slide kick into a rising kick.
Super Special Moves
Rangurenbu
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Mian stuns her opponent with her fan, then rushes them down with strikes and ends with a flaming breath attack. The MAX OK version ends with Mian bopping her opponent over the head with her fan.
Hiren Enbu
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Mian jumps and spins around quickly, covered in rainbow-colored chi.
Climax Super Special Move
Zesshou Shisen Enbu
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Mian unmasks herself, then barrages her opponent with spinning-top-like strikes, ending with a flip kick while masked once again.

Team South America[]

Nelson[]

Name
Command Input
Description
Throws
Chin Breaker
Close OnlyBack Input or Forward Input + Neo Geo C Button
Nelson grabs the opponent to deliver two hooks across their face.
Belly Smash
Close OnlyBack Input or Forward Input + Neo Geo D Button
Nelson grabs the opponent, turns them around, then punches them in the stomach then punches the back of their head.
Command Moves
I found an opening! (Combination A)
Forward Input + Neo Geo A Button
Nelson performs a right hook to the body.
Your belly! (Combination A)
Back Input + Neo Geo A Button
Nelson performs a left uppercut to the body.
Your neck! (Combination A)
Forward Input + Neo Geo B Button
Nelson performs a left uppercut to the body.
Scoop out! (Combination B)
Forward Input + Neo Geo B Button after Command Move Neo Geo A Button
Nelson performs a close ranged uppercut aimed at the opponent's chin.
Not yet! (Combination B)
Back Input + Neo Geo B Button after Command Move Neo Geo A Button
Nelson performs an uppercut that knocks the opponent in the air.
Up! (Combination B)
Up Input + Neo Geo B Button after Command Move Neo Geo A Button
Nelson steps forward then hooks punch downward.
Down! (Combination B)
Down Input + Neo Geo B Button after Command Move Neo Geo A Button
Nelson crouches down to punch the opponent's lower leg.
It's over! (Combination C)
Forward Input + Neo Geo C Button after Command Move Neo Geo B Button
Nelson delivers two quick punches; a downward swinging hook & an uppercut that launches the opponent in the air.
Wrench open! (Combination C)
Back Input + Neo Geo C Button after Command Move Neo Geo B Button
Nelson charges up briefly to deliver a powerful straight punch that twists his cyber arm.
Lay down! (Combination C)
Up Input + Neo Geo C Button after Command Move Neo Geo B Button
Nelson hops towards the opponent to deliver a strong downward swinging punch aimed at the top of the opponent's head.
Reap! (Combination C)
Down Input + Neo Geo C Button after Command Move Neo Geo B Button
Nelson spins around while moving forward to deliver a crouching hook aimed at the opponent's lower body.
Forward! (Combination D)
Forward Input + Neo Geo C Button after Command Move Neo Geo B Button
Nelson crouches down & dashes forward quickly.
Backward! (Combination D)
Back Input + Neo Geo C Button after Command Move Neo Geo B Button
Nelson takes a big step back away from the opponent.
Special Moves
A step into victory!
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Nelson ducks down to dash forward quickly towards the opponent. The Neo Geo B Button/EX OK versions travels close to 1/2 screen distance, while the Neo Geo D Button version travels close to 3/4 screen distance.
I will hit ya until you go down!
Close OnlyHCBF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Nelson grabs, then punches the opponent repeatedly in the mid-section to finish off with an uppercut.
Super Special Moves
Mighty Punch
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Invisible Punch
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Nelson stands still to release a visually un-detectable punch that hits the opponent multiple times.
Climax Super Special Move
Victory Punch
QCFHCB Input + Neo Geo A ButtonNeo Geo C Button
Nelson flies in on the opponent with a flurry of punches, capping off with a very powerful uppercut delivered by his cybernetic arm.

Zarina[]

Name
Command Input
Description
Throws
Zarina Rocket
Close OnlyBack Input or Forward Input + Neo Geo C Button
Zarina does a little spin and then kicks the opponent.
Zarina Ton
Close OnlyBack Input or Forward Input + Neo Geo D Button
Zarina slams the opponent on the ground and sits on top of them.
Command Moves
Trick・R
Forward Input + Neo Geo B Button
Zarina performs a handstand kick.
Trick・S
Down Forward Input + Neo Geo C Button
Zarina performs a leg sweep into an upward kick.
Special Moves
Peduncle Pruning
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Zarina jumps through the air, if she touches her opponent, she grabs their head, vault over and kick them to the ground.
Floral Screw
HCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Zarina leaps at the opponent and double kicks them, dropping one leg, then piercing a leg forward.
Spinning Petal
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Zarina makes circular kicks on the ground, then jumps into the air with a spinning kick.
Growing Flower
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Zarina handstands while spin kicking like a helicopter.
Super Special Moves
Yellow Eruption
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Zarina unleashes a burst of flowers from the ground, knocking her opponent into the air.
Hurricane Dance
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Zarina does a cartwheel, kicking her opponent two times, then a jumping wheel kick, then slams her butt into the opponent, causing a flowery explosion. The MAX OK version adds a lifting kick before the flowery explosion.
Climax Super Special Move
Yellow Cyclone
2QCF Input + Neo Geo B ButtonNeo Geo D Button
Zarina kicks her opponent into the air, enveloping him/her in a flower tornado. She then jumps after and lands her butt on his/her back and drops him/her into the ground.

Bandeiras Hattori[]

Name
Command Input
Description
Throws
Reverse Ippon Throw
Close OnlyBack Input or Forward Input + Neo Geo C Button
Bandeiras throws his opponent over his shoulder by their arm.
Jigoku Wheel
Close OnlyBack Input or Forward Input + Neo Geo D Button
Bandeiras grabs his opponent, rolls back once, then throws them back on the second rotation.
Command Moves
Kabutowari
Forward Input + Neo Geo A Button
Bandeiras performs a short range chop.
Daruma Otoshi
Down Forward Input + Neo Geo D Button
Bandeiras slides on the floor for a kick.
Sankaku Tobi
In Air OnlyUp Forward Input against wall
Bandeiras hops off the wall.
Special Moves
Iguazu Otoshi
Close OnlyCharge Down Up Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Bandeiras grabs his opponent, jumps high, spins around and drops his opponent on their head.
Shinobiashi
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Bandeiras runs forward, turning translucent as he moves.
Tengu no Tobikiri
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Bandeiras thrusts his palms into his opponent, then teleports above them to kick them to the floor (Neo Geo C Button only). The EX OK version adds a slide kick before the teleport.
Kawarimi
RZ Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Bandeiras puts up a ninja stance. If hit, he leaves behind a log decoy, then teleports above his opponent to kick them down.
Shining Ninja Arts
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Bandeiras rushes forward for a jumping knee attack, launching his opponent.
Super Special Moves
Kama Itachi
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Bandeiras rapidly slashes forwards with his rear hand while maintaining a stance. The MAX OK version finishes with a slash that drops his opponent to the floor.
Tatami Gaeshi
2QCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Bandeiras slaps his hand on the floor, creating an explosion beneath him.
Climax Super Special Move
Kage Bunshin
QCFHCB Input + Neo Geo B ButtonNeo Geo D Button
Bandeiras does ninja hand seals while chanting, then rushes the opponent down with an afterimage of himself, ending with an Iguazu Otoshi.

Team Yagami[]

Iori Yagami[]

Name
Command Input
Description
Throws
Sakahagi
Close OnlyBack Input or Forward Input + Neo Geo C Button
Iori digs his nails into his opponent's stomach, then claws upwards, launching them.
Kanyarai
Close OnlyBack Input or Forward Input + Neo Geo D Button
Iori lifts his opponent by their neck, then slams them down behind him.
Command Moves
Ge-Shiki・Yumebiki
Forward Input + Neo Geo A Button
Iori swipes at his opponent with his front hand.
Ge-Shiki・Yumebiki (Follow Up)
Neo Geo A Button after Ge-Shiki・Yumebiki
Iori quickly jabs his opponent with his front hand.
Ge-Shiki・Gofu In "Shinigami"
Forward Input + Neo Geo B Button
Iori steps forward for an axe kick with his front leg.
Ge-Shiki・Yuriori
In Air OnlyBack Input + Neo Geo B Button
Iori kicks behind himself.
Special Moves
108 Shiki・Yamibarai
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Iori throws a purple fiery projectile that runs across the floor.
100 Shiki・Oniyaki
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Iori jumps with his arms out, shrouded in purple flames.
127 Shiki・Aoibana1
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Iori steps forward to uppercut his opponent's body with his rear hand.
127 Shiki・Aoibana2
QCB Input + Neo Geo A Button or Neo Geo C Button after 127 Shiki・Aoibana1
Iori steps forward to uppercut his opponent's body with his front hand.
127 Shiki・Aoibana3
QCB Input + Neo Geo A Button or Neo Geo C Button after 127 Shiki・Aoibana2
Iori leaps forward double axe-handle punch (regular) or an upward claw (EX OK).
212 Shiki・Kototsuki In
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Iori runs at his opponent, grabs them by their head, then slams them to the floor and makes a purple fiery explosion.
Kuzukaze
Close OnlyHCBF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Iori grabs his opponent, then throws them behind him while they're still on their feet.
311 Shiki・Tsumakushi
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Iori hops and take a big flaming swipe downward.
Super Special Moves
Kin 1211 Shiki・Yaotome
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Iori dashes across the screen and, if he hits the opponent, he performs a flurry of claws and scratches ending off in a blast of purple flames. The MAX OK version ends off in a blast of purple flames.
Ura 316 Shiki・Saika
2QCF Input2QCF Input + Neo Geo A ButtonNeo Geo C Button (during Neo Geo A Button or Neo Geo C Button Kin 1211 Shiki・Yaotome)
Iori claws downward then upwards, then ends it with an angled pillar of flames in front of him.
Ura 1018 Shiki・Yashiori
QCBHCF Input + Neo Geo A Button or Neo Geo C Button (Hold OK OK, MAX OK OK)
Iori throws a barrage of sparking purple flames at his opponent.
Climax Super Special Moves
Kin 1218 Shiki・Yatagarasu
2QCF Input + Neo Geo B ButtonNeo Geo D Button
Iori drags his hand on the ground then proceeds to do a huge claw slash to his opponent with a bloody, shadowy background.

Mature[]

Name
Command Input
Description
Throws
Death Blow
Close OnlyBack Input or Forward Input + Neo Geo C Button
Mature grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
Backlash
Close OnlyBack Input or Forward Input + Neo Geo D Button
Mature grabs her opponent by their shoulder with her front hand, then quickly shoves them to the floor.
Special Moves
Despair
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mature leaps into the air and flips upside down.
Despair (Attack)
Neo Geo A Button or Neo Geo C Button during Despair
Mature slashes below her with one hand.
Deathrow
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mature claws upwards with her front hand.
Deathrow (Follow Up 1)
QCB Input + Neo Geo A Button or Neo Geo C Button during Deathrow
Mature does a low, back-handed claw attack.
Deathrow (Follow Up 2)
QCB Input + Neo Geo A Button or Neo Geo C Button during Deathrow (Follow Up 1)
Mature does an overhanded claw attack.
Metal Massacre
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mature makes a rapid mid-range dash and does a horizontal one-handed slash that leaves a wake of metallic energy directly in front of her.
Ebony Tears
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mature rears back with both arms raised upwards and clenched together, then does a massive two-handed swipe downwards. This releases a giant arc projectile of metallic energy.
Super Special Moves
Heaven's Gate
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Mature slides forward with her rear hand open. Once she gets close enough to her opponent, she slams them back-first into the wall she's facing, causing a pillar of red energy with a skull to form.
Nocturnal Rites
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Mature moves forward while performing several rapid, short-range Metal Massacres in a row. If she doesn't connect early enough, she'll finish with a single Deathrow; otherwise, she'll finish with a point-blank Ebony Tears. The MAX OK version has Ebony Tears hit multiple times.
Climax Super Special Move
Iron Maiden
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button
Mature bows with her lipstick in hand and moves forward swiftly while leaving behind a trail of the lipstick. She then looks at herself in her compact powder's mirror before closing it to detonate the lipstick's trail, damaging her foe in the process.

Vice[]

Name
Command Input
Description</center
Throws
Deathblow
Close OnlyBack Input or Forward Input + Neo Geo C Button or Neo Geo D Button
Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
Backlash
Close OnlyBack Input or Forward Input + Neo Geo D Button
Vice grabs her opponent by their shoulder with her front hand, then quickly shoves them to the floor.
Command Move
Monstrosity
Forward Input + Neo Geo A Button
Vice does an overhead hammer strike with the bottom of her fist.
Special Moves
Deicide
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Vice swipes an arm towards the ground, stretching it like a vine. On a successful hit, she grabs her foe's feet and rapidly retracts her arm to normal length while turning around, flinging the hapless victim far behind her.
Gorefest
Close OnlyHCBF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.
Mayhem
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Vice performs a short-mid distance shoulder charge, launching her opponent into the air.
Splash
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Vice jumps forward and slams her opponent's head into the floor from above.
QCF Input + Neo Geo A Button or Neo Geo C Button during Mayhem
Super Special Moves
Negative Gain
Close Only2HCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Vice somersaults backwards and catches her foe's neck between her feet, slamming her opponent Frankensteiner-style three times.
Overkill
In Air OnlyDB HCFUD Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Vice quickly throws the to the ground, then falling on the afterwards laughing maniacally.
Climax Super Special Move
Obscura
2HCF Input + Neo Geo A ButtonNeo Geo C Button
Vice enters a feral position and does a counter to her airborne foe by quickly leaping towards them, after which she will slam them while falling, generating a blood-red pillar of energy with a skull aura.

Team Kim[]

Kim Kaphwan[]

Name
Command Input
Description
Throws
Sanren Kyaku
Close OnlyBack Input or Forward Input + Neo Geo C Button
Kim kicks his opponent three times, finishing with a side kick that blasts them away.
Sakkyaku Nage
Close OnlyBack Input or Forward Input + Neo Geo D Button
Kim throws his opponent behind himself.
Command Moves
Naeryo Chagi
Forward Input + Neo Geo B Button
Kim lifts his leg up, then axe kicks downwards.
Twio Yop Chagi
Double Forward Input + Neo Geo A Button
Kim flies forward with a side kick.
Special Moves
Hangetsuzan
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kim leaps forward and performs a somersaulting crescent kick.
Air Hangetsuzan
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kim leaps forward and performs a somersaulting crescent kick. The Neo Geo B Button knocks the opponent back, while the Neo Geo D Button version causes a hard knockdown.
Hienzan
Charge Down Up Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kim performs a rising kick upwards.
Hienzan (Follow Up)
Down Input + Neo Geo D Button (during Neo Geo D Button Hienzan)
Kim kicks downwards.
Hishou Kyaku
In Air OnlyQCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kim dives downwards while kicking.
Super Special Moves
Houou Hiten Kyaku
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Kim does a fast upwards kick that launches the opponent. The MAX OK version follows up with a jumping axe kick that causes a ground bounce.
Houou Kyaku
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Kim dashes towards his opponent, then barrages them with swift kick strikes, ending with a Hienzan. The MAX OK version ends the combo with a double-Hienzan into an axe kick.
Air Houou Kyaku
In Air OnlyQCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Kim flies towards his opponent, then transitions into a Hishou Kyaku before barraging them with swift kick strikes, ending with a Hienzan. The MAX OK version ends the combo with a double-Hienzan into an axe kick.
Climax Super Special Move
Zero-Shiki Houou Kyaku
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button
Kim winds up and then goes ballistic on the opponent with a very powerful flurry of kicks from both sides, then ends his assault with an axe kick from above.

Gang-il[]

Name
Command Input
Description
Throws
Kubi Kari-Geri
Close OnlyBack Input or Forward Input + Neo Geo C Button
Gang-il kicks his opponent three times, finishing with a roundhouse kick that blasts them away.
Sakkyaku Nage
Close OnlyBack Input or Forward Input + Neo Geo D Button
Gang-il puts his opponent on his shoulders, then tosses them back.
Command Moves
High Angle Naeryo Chagi
Forward Input + Neo Geo B Button
Gang-il hops forward for a high-angled axe kick.
Ushiro-Geri
In Air OnlyBack Input + Neo Geo C Button
Gang-il does a back kick.
Special Moves
Hangetsuzan
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button
Gang-il leaps forward and performs a somersaulting crescent kick.
Haki Kyaku
Double Down Input + Neo Geo B Button or Neo Geo D Button
Gang-il stomps the ground in front of him, creating a tremor.
Double Twi Chagi
Z Input + Neo Geo A Button or Neo Geo C Button during Haki Kyaku
Gang-il does a double rising kick.
Naeryo Chagi
QCB Input + Neo Geo B Button or Neo Geo D Button during Haki Kyaku
Gang-il does a hammer kick.
Najunde Twio Yop Chagi
QCF Input + Neo Geo B Button or Neo Geo D Button during Haki Kyaku
Gang-il kicks his opponent's shin.
Ap Chagi
Forward Input + Neo Geo B Button or Neo Geo D Button during Naeryo Chagi or Najunde Twio Yop Chagi
Gang-il front-kicks his opponent away.
Ressen Kyaku
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Gang-il does a revolving kick with alternating legs.
Shakka Shuu
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Gang-il stands on one leg, then rapidly kicks his opponent with the raised leg. The Neo Geo C Button version can be held and has armor.
Super Special Moves
Hienzan
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Gang-il does a somersault kick. The MAX OK version has him do a second Hienzan, followed by an overhead kick.
Gekishin Kyaku
2QCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Gang-il does a strong axe kick, creating a tremor. The MAX OK version has more range.
Climax Super Special Move
Houou Kyaku
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button
Gang-il rushes towards his opponent, barrages them with kicks, and ends with a Hienzan.

Luong[]

Name
Command Input
Description
Throws
Sen
Close OnlyBack Input or Forward Input + Neo Geo C Button
Luong climbs up onto her opponent's shoulders, wraps her legs around their neck, then whips them down.
Chou
Close OnlyBack Input or Forward Input + Neo Geo D Button
Luong climbs up onto her opponent's shoulders, wraps her legs around their neck, then whips them behind her with a Frankensteiner.
Command Move
Tsui
Forward Input + Neo Geo B Button
Luong does a swinging axe kick.
Special Moves
Geki
QCF Input + Neo Geo A Button/Neo Geo B Button/Neo Geo C Button (EX OK OK)
Luong performs a far-reaching kick forwards. The Neo Geo A Button version kicks high, the Neo Geo B Button version kicks mid, and the Neo Geo C Button version kicks low. The EX OK version hits three times (from low, mid and high), and ends with a throw.
Geki (Keep)
QCF Input + Hold OKNeo Geo A Button/Neo Geo B Button/Neo Geo C Button
Luong maintains a one-legged stance.
Geki (Cancel)
Neo Geo D Button during Geki (Keep)
Luong cancels her stance.
Ren
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Luong performs a cartwheel kick in the air.
Rin
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Luong performs an outward-crescent kick.
Super Special Moves
Tou
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Luong performs an strech pose, then slashes forwards with an overhead flip kick. The MAX OK version has Luong perform a swinging kick if the first kick connects.
Tei
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Luong dashes forwards. If hit, she'll perform a barrage of kick attacks, ending with her stepping on the opponents face. The MAX OK version ends with Luong breaking her opponent's nose with her toes once down.
Climax Super Special Move
Ben
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button
Luong whips her opponent with a sharp kick, then climbs up onto their shoulders to snap her opponent's neck, daintily falling down so she sits atop their face.

Team Mexico[]

Ramón[]

Name
Command Input
Description
Throws
Arm Whip
Close OnlyBack Input or Forward Input + Neo Geo C Button
Ramón wraps himself into the opponent's arm and later drops them.
Flying Mare
Close OnlyBack Input or Forward Input + Neo Geo D Button
Ramón flings his opponent to the back with a suplex.
Command Moves
Sankaku Tobi
In Air OnlyUp Forward Input near wall
Ramón jumps off the back wall.
Drop Kick
Down Forward Input + Neo Geo B Button
Ramón performs a low drop kick.
Head Butt
Forward Input + Neo Geo A Button
Ramón smacks his opponent with his forehead, knocking them down. Can be followed up by Hikiokoshi.
Hikiokoshi
Double Down Input + Neo Geo A Button or Neo Geo C Button after Head Butt
Ramón pulls his back up to their feet, then jabs their gut.
Special Moves
Tiger Neck Chancery
Close OnlyHCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Ramón grabs the opponent and throws them behind him.
Rolling Sobat
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Ramón performs a small hop, followed by a kick forward. Can be followed up by Flying Body Attack.
Flying Body Attack
Z Input + Neo Geo B Button or Neo Geo D Button after Rolling Sobat
Ramón performs a flying jump tackle. Can be followed up by Hikiokoshi.
Somersault
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Ramón runs to the opponent and mounts on them with a stepping backflip.
Stop
Neo Geo A ButtonNeo Geo B Button during Somersault
Ramón stops running.
Tiger Load
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Ramón runs to the wall and dives at his opponent.
Feint Dash
Neo Geo A ButtonNeo Geo B Button during Tiger Load
Ramón stops the run before he reaches the wall.
Feint Jump
Up Forward Input during Tiger Load
Ramón stops the run by doing a backflip before he reaches the wall.
Cross Chop
Neo Geo B Button or Neo Geo D Button during Tiger Load
Ramón dives at his opponent with his arms crossed.
Force of Will
QCF Input + Neo Geo A Button or Neo Geo C Button during Tiger Load
Ramón dives at his opponent with a flying crossbody.
Bird of Paradise
Double Down Input + Neo Geo A ButtonNeo Geo C Button
Ramón performs a backflip into a knee press to his opponent. Can be followed up by Hikiokoshi.
Hikiokoshi
Double Down Input + Neo Geo A Button or Neo Geo C Button after Flying Body Attack, Force of Will or Bird of Paradise
Ramón pulls his back up to their feet, then jabs their gut.
Feint Step
QCB Input + Neo Geo A Button or Neo Geo C Button (Hold OK OK)
Ramón walks back and forth. Releasing the button will cause Ramón to perform a drop kick.
Super Special Moves
Tiger Spin
Close Only2HCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Ramón grabs the opponent and spins them around to a knockdown. The MAX OK version has Ramón do 2 Tiger Neck Chanceries before the main move.
El・Diablo・Amarillo・Ramon・Volando
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Ramón runs quickly towards the opponent for a ranbu, ending with a Feint Step drop kick.
Climax Super Special Move
Hyper Sonic・Ramon
2HCB Input + Neo Geo B ButtonNeo Geo D Button
Ramón charges at the opponent. If he collides with his opponent, he Irish Whips them to the front wall, then runs back slightly before charging at them for a brutal facebuster.

Ángel[]

Name
Command Input
Description
Throws
Tekitou Rush
Close OnlyBack Input or Forward Input + Neo Geo C Button
Ángel performs a quick combo attack, then kicks the opponent forwards.
Shadow Behead
Close OnlyBack Input or Forward Input + Neo Geo D Button
Ángel dashes behind the opponent and attacks.
Command Moves
Middle Spin
Forward Input + Neo Geo B Button
Ángel performs a side kick.
Heavy Knee Attack
In Air OnlyDown Input + Neo Geo D Button
Ángel sticks her knee out.
Special Moves
Red Sky
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Ángel dashes forward and breakdance kicks the opponent in the air. The EX OK version has her perform an aerial elbow strike as a follow-up to the breakdance kick.
Mad Murder
Close OnlyHCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Ángel grabs the opponent and launches them.
Unchain Starter Moves
Unchain・Low
Down Forward Input + Neo Geo B Button
Ángel performs a low kick.
Unchain・Heel
Down Forward Input + Neo Geo D Button
Ángel performs an overhead axe kick.
Unchain・Tornado
Back Forward Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Ángel performs an upwards high kick.
Unchain・Blow
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Ángel stops the ground and punches forward.
Unchain・Step
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Ángel dashes forwards. If she reaches the opponent, she'll switch sides with them.
Unchain Circle Moves
Circle・Upper
Up Input + Neo Geo A Button or Neo Geo C Button during ①
Ángel punches upwards.
Circle・Assault
Down Input + Neo Geo B Button or Neo Geo D Button during ①
Ángel leaps forwards and kicks low.
Circle・Hammer Blow
Forward Input + Neo Geo A Button or Neo Geo C Button during ①
Ángel performs an overhead punch.
Circle・High
Up Input + Neo Geo B Button or Neo Geo D Button during ①
Ángel performs a high kick.
Circle・Under Blow
Down Input + Neo Geo A Button or Neo Geo C Button during ①
Ángel performs a sweeping punch.
Circle・Sobat
Forward Input + Neo Geo B Button or Neo Geo D Button during ①
Ángel leaps forward and kicks high.
Special Unchain Circle Moves
Circle・Feint
Back Input/Neutral Input/Forward Input + Neo Geo A ButtonNeo Geo B Button during ②
Ángel spins around, either in place, forwards or backwards.
Unchain Finish
Finish・Lariat
Double Forward Input + Neo Geo A Button during ②
Ángel performs a powerful upwards lariat punch.
Finish・Rolling
Double Forward Input + Neo Geo B Button or Neo Geo D Button during ②
Ángel flips forwards while kicking.
Finish・Straight
Double Forward Input + Neo Geo C Button during ②
Ángel winds up, then punches forward.
③

Finish・Neck Cutter

Finishing Hit

Finishing Hit

QCF Input + Neo Geo A Button during ②
Ángel jumps on top of the opponent's head, crossing them up.
Finish・Grapple Kick
Close OnlyQCF Input + Neo Geo C Button during ②
Ángel grabs the opponent, then dropkicks them forwards.
Super Special Moves
Real Rave
BZ Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Ángel runs forward and hits the opponent with a series of punches and kicks, launching them upwards with a strong uppercut. The MAX OK version ends with a strong punch forward, and Ángel can end up switching sides if the opponent is not backed up against the corner.
Blue Monday Counter
Timed to opponent's attack, BZ Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Ángel lifts her knee up. If she's hit, she'll grab and slam the opponent to the ground with a Rock Bottom, and then perform The People's Elbow. The MAX OK version uses a cinematic camera angle during The People's Elbow.
Climax Super Special Move
Ascension Time
QCBHCF Input + Neo Geo C ButtonNeo Geo D Button
Ángel performs an overhead kick on the opponent, then a flurry of attacks that ends in her placing the opponent's face in her cleavage, and finally a headlock throw to finish them off.

King of Dinosaurs[]

Name
Command Input
Description
Throws
Dyna Bomb
Close OnlyBack Input or Forward Input + Neo Geo C Button
Dinosaur powerbombs his opponent.
Dyna Buster
Close OnlyBack Input or Forward Input + Neo Geo D Button
Dinosaur turns his opponent around for a German suplex.
Command Moves
Rex Head
Forward Input + Neo Geo A Button
Dinosaur performs a standing headbutt.
Yucatan Punch
Back Input + Neo Geo A Button
Dinosaur lunges forward with an upward-angled punch.
Special Moves
Zetsumetsu Hurricane
Close OnlyHCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Dinosaur grabs his opponent by their waist, jumps high, then spins around before falling back down, slamming his target shoulder-blades first onto the ground.
Assault Raptor
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Dinosaur leaps forward and latches onto his opponent, biting them repeatedly before kicking off them.
Ankylo Hammer
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Dinosaur claws at his opponent; the Neo Geo A Button version hits twice, the Neo Geo C Button version hits three times, and the EX OK version adds a shoulder charge instead of a third claw attack. Can be canceled early by pressing Neo Geo A ButtonNeo Geo B Button.
Giga Compy
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Dinosaur bites down on his opponent's legs, then tosses them overhead.
Super Special Moves
Super Zetsumetsu Hurricane
2HCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Dinosaur does a Zetsumetsu Hurricane with more altitude. The MAX OK version has Dinosaur crashing the opponent into the "camera", then drops back down while standing atop his opponent.
Dinner of Dinosaur
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Dinosaur charges at his opponent while biting them, then smacks them up with his head. The MAX OK version has Dinosaur finishing with a rolling senton.
Climax Super Special Move
Tyra Mosa Dread Carno Gaoh!
2HCB Input + Neo Geo B ButtonNeo Geo D Button
Dinosaur launches the opponent with a shoulder charge, smacks them up again, then rushes at them as they fall, slamming into the rear wall.

Team Another World[]

Nakoruru[]

Name
Command Input
Description
Throws
Ruten Kyougekijin
Close OnlyBack Input or Forward Input + Neo Geo C Button
Nakoruru flips over, topples her opponent and stabs their chest.
Hougekiyou
Close OnlyBack Input or Forward Input + Neo Geo D Button
Nakoruru pushes her opponent behind her, then commands Mamahaha to attack them.
Command Moves
Chitenzan
Down Forward Input + Neo Geo A Button
Nakoruru does a backward-rolling slash while travelling forward.
Sankaku Tobi
In Air OnlyUp Forward Input near wall
Nakoruru jumps off the back wall.
Special Moves
Annu Mutsube
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Nakoruru slides forward on her front, slashing her opponent's ankles with her dagger.
Annu Mutsube (Follow Up)
QCB Input + Neo Geo A Button or Neo Geo C Button (during Neo Geo C Button/EX OK Annu Mutsube)
Nakoruru backdashes half-screen after the sliding forward slash.
Rera Mutsube
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Nakoruru flies diagonally up and forwards, slashing her opponent with her dagger.
Amube Yatoro
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Nakoruru calls for Mamahaha to strike her opponent.
Clinging to Mamahaha
QCB Input + Neo Geo B Button or Neo Geo D Button
Nakoruru grabs onto Mamahaha. Can freely move about in the air.
Yatoro Pokku
Down Input + Neo Geo B Button or Neo Geo D Button during Clinging to Mamahaha
Nakoruru dives down from Mamahaha with a heel kick.
Kamui Mutsube
Down Input + Neo Geo A Button or Neo Geo C Button during Clinging to Mamahaha
Nakoruru dives down from Mamahaha to slash her opponent.
Super Special Moves
Irusuka Yatoro Rimuse
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Nakoruru has Mamahaha dive down at her opponent, enhanced with nature's energy. In KOF XV, the MAX OK version has Nakoruru follow-up with two higher Rera Mutsubes and a strike from Mamahaha enhanced with nature's energy.
Inepu Ikashima Wanpe Chuie
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Nakoruru performs a series of slashes while advancing slowly towards the opponent. If it connects, she ends the slash with an uppercut.
Climax Super Special Move
Kanto Kamui Mutsube
2HCB Input + Neo Geo B ButtonNeo Geo D Button
As Nakoruru draws her power, Mamahaha lifts her off the ground. Then, the two fly in on the opponent, launching them in the air before Nakoruru delivers a vicious coup de grace in the form of skewering them into the ground.

Mui Mui[]

Name
Command Input
Description
Throws
Daientou
Close OnlyBack Input or Forward Input + Neo Geo C Button
Mui Mui grabs her opponent by their arm, swings them around, then throws them to the far end of the screen.
Hien Nage
Close OnlyBack Input or Forward Input + Neo Geo D Button
Mui Mui jabs her opponent, then tosses them down by their arm with a shoulder throw.
Command Moves
Nouten Kudaki
Forward Input + Neo Geo A Button
Mui Mui bashes her opponent with the back of her open hand.
Special Moves
Hien-Ryu Ken
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mui Mui flies diagonally upward with fiery draconic chi.
Ryusougeki
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mui Mui thrusts her palm into her opponent, releasing fiery chi. Has four possible follow-up attacks:
Derivation 1
QCB Input + Neo Geo B Button or Neo Geo D Button during Ryusougeki
Mui Mui spins backwards.
Derivation 2
QCB Input + Neo Geo A Button or Neo Geo C Button during Ryusougeki
Mui Mui does a second palm thrust. Can follow up into Deriviation 2-1 or Derivation 2-2.
Derivation 2-1
QCB Input + Neo Geo B Button or Neo Geo D Button during Ryusougeki (Derivation 2)
Mui Mui spins backwards.
Derivation 2-2
QCB Input + Neo Geo A Button or Neo Geo C Button during Ryusougeki (Derivation 2)
Mui Mui does a double back-handed strike.
Ryusenshu
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mui Mui does a rising double spin kick.
Doraryutotsu
Close OnlyHCB Input+Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mui Mui trips her opponent, spins them out, then punches them.
Super Special Moves
Higi: Chouryuha
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Mui Mui fires a ray of draconic chi at her opponent.
Enten Gouryuha
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Mui Mui does a circular strike while shrouded in draconic energy. The MAX OK version does 2 circular strikes.
Climax Super Special Move
Seiryuutenmei
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Mui Mui summons a dragon behind her, and does a Tetsuzankou. If she connects, she does a double strike to her opponent's chest, then sends the dragon out to eat them.

Love Heart[]

Name
Command Input
Description
Throws
Strike Brain
Close OnlyBack Input or Forward Input + Neo Geo C Button
Heart does a modified STO, slamming her opponent to the floor on the back of their head.
Goodbye Chicken
Close OnlyBack Input or Forward Input + Neo Geo D Button
Heart shoulder-throws her opponent down, then kicks them away.
Command Move
Love Heel
Back Input + Neo Geo B Button
Heart stomps on her opponent. Can be used with the opponent downed.
Special Moves
Sky Anchor
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Heart flies forward for a rolling heel kick.
Rush Heart
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Heart rushes forward for an uppercut.
Peace Slash
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Heart slashes her opponent with her light sword.
Rising Heart
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Heart summons her sword and jumps up, stabbing her opponent.
Super Special Moves
Elysion Wave
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Heart slashes the ground, creating a projectile that travels across the floor. The MAX OK version fires two projectile slashes.
Sky Love Arrow
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Heart jumps high for a dive kick.
Climax Super Special Move
Senkuu Buster Sword
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Heart jumps high and summons her sword, then rushes at her opponent to slash them.

Team Villains[]

Xanadu[]

Name
Command Input
Description
Throws
Dark Pinch
Close OnlyBack Input or Forward Input + Neo Geo C Button
Xanadu trips his opponent, then rolls them like a boulder.
Dust Shoot
Close OnlyBack Input or Forward Input + Neo Geo D Button
Xanadu picks his opponent up by their hips like a toy, then throws them behind him.
Command Moves
Finding
Forward Input + Neo Geo A Button
Xanadu hops forward and claps.
Special Moves
The・Sorrow
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK)
Xanadu swings his arms in circles while running forward.
The・Rapture
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK)
Xanadu swings his arms in circles while jumping.
The・Pleasure
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Xanadu grabs his opponent and cradles them like a baby, then folds them and throws them down.
The・Rage
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Xanadu roars at his opponent, blasting them away.
Super Special Moves
The・Satisfaction
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Xanadu performs two The・Rapture in a row. The MAX OK version has Xanadu performing three The・Rapture in a row.
The・Distress
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Xanadu slaps his opponent three times. The MAX OK version ends with Xanadu thrusting his head into his opponent.
Climax Super Special Move
The・Wisdom
2HCB Input + Neo Geo B ButtonNeo Geo D Button
Xanadu runs forwards, grabbing the opponents head as he screams in their face, soon after, kicks the pelvic region, throws them to the ground and knocks and punches them as if he were knocking on a drum. A light suddenly appears, making him stop what he is doing to look at it in wonder, and then shout the word EUREKA!

Chang Koehan[]

Name
Command Input
Description
Throws
Hagan Geki
Close OnlyBack Input or Forward Input + Neo Geo C Button
Chang picks his opponent up, gives a toothy grin, then headbutts them.
Nage Sute
Close OnlyBack Input or Forward Input + Neo Geo D Button
Chang picks his opponent up, then tosses them behind him.
Command Moves
Hiki Nige
Down Forward Input + Neo Geo A Button
Chang slides on his belly with his iron ball in front of him.
Special Moves
Tekkyuu Daikaiten
Mash OKNeo Geo A Button or Neo Geo C Button (EX OK)
Chang swings his ball and chain over his head repeatedly. Can be cancelled early by pressing Neo Geo A ButtonNeo Geo B Button.
Dai Hakai Nage
Close OnlyHCBF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Chang grabs his opponent by their shirt, then rapidly slams his opponent either side of the screen Hulk-style.
Tekkyuu Funsai Geki
Charge Back Forward Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Chang charges forward with his iron ball.
Super Special Moves
Tekkyuu Dai Bousou
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Chang runs towards his opponent, then barrages them with random strikes.
Tekkyuu Dai Assatsu
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Chang jumps high, then falls to flatten his opponent.
Climax Super Special Move
Tekkyuu Dai Ousatsu
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Chang swings his ball and chain around 6 times, then smacks the opponent into orbit with a final strike, making them fly around to the other side of the screen, much to Chang's surprise.

Choi Bounge[]

Name
Command Input
Description
Throws
Jadou-Geri
Close OnlyBack Input or Forward Input + Neo Geo C Button
Choi climbs up his opponent and dropkicks off them.
Zujou Sashi
Close OnlyBack Input or Forward Input + Neo Geo D Button
Choi sits on the back of the opponent's neck to stab and jab their head repeatedly.
Command Moves
Mukuro Zuki
Forward Input + Neo Geo A Button
Choi stabs the opponent while standing on one leg.
Hagewashi-Geri
In Air OnlyDown Input + Neo Geo B Button
Choi performs a dive kick.
Sankaku-Tobi
In Air OnlyUp Forward Input near wall
Choi jumps off the wall.
Special Moves
Tatsumaki Shippuzan
Charge Down Up Input + Neo Geo A Button or Neo Geo C Button (EX OK)
Choi spins up vertically, creating a slashing tornado.
Hishou Kuretsuzan・Front
Charge Down InputUp Forward Input + Neo Geo B Button or Neo Geo D Button (EX OK)
Choi leaps towards the front wall. Can follow up with Hishou Kuretsuzan if he lands on the wall.
Hishou Kuretsuzan・Back
Charge Down Up Input/Charge Down InputUp Back Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Choi leaps towards the back wall. Can follow up with Hishou Kuretsuzan if he lands on the wall.
Hishou Kuretsuzan
Neo Geo B Button or Neo Geo D Button during Hishou Kuretsuzan・Front/Back
Choi performs a drill attack. The [[File:Neo Geo BNeo Geo D Button Button.gif]] version aims diagonally, while the version aims horizontally.
Shitotsu Bunki
Full Command Inputs + Neo Geo A Button or Neo Geo C Button during Hishou Kuretsuzan or Senpuu Hien Shitotsu
Choi does a second Hishou Kuretsuzan in the given direction.
Senpuu Hien Shitotsu
Charge Back Forward Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Choi drills mid-air towards the opponent.
Kyoushuu Shitotsu
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Choi jumps up and drills down from above.
Super Special Moves
Shin! Chouzetsu Tatsumaki Shinkuzan
2HCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Choi spins and creates a large tornado. It can be moved forwards or backwards.
Shissou Kyoujinzan
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Choi runs at his opponent, slashing them 4 times, then does a rising slash.
Climax Super Special Move
Shin! Chouzetsu Senpuu Hien Shitotsu
2HCF Input + Neo Geo B ButtonNeo Geo D Button
Choi drills mid-air quickly towards the opponent (similar to Senpuu Hien Shitotsu). Then Choi slashes the opponent in the air repeated, then ends in a pose.

Team China[]

Shun'ei[]

Name
Command Input
Description
Throws
Buster Knee Kick
Close OnlyBack Input or Forward Input + Neo Geo C Button
Shun'ei grabs the opponent by their head and gives them a knee to the face.
Aerial Leg Throw
Close OnlyBack Input or Forward Input + Neo Geo D Button
Shun'ei slams the opponent down by flipping them head first with his legs.
Command Moves
Sky Axe
Forward Input + Neo Geo B Button
Shun'ei performs a forward hopping kick.
Target Combo 1
Far away Neo Geo C ButtonNeo Geo C Button
Shun'ei rapidly jabs his opponent twice.
Special Moves
Scarlet Phantom
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Shun'ei runs forward and punches his opponent with his red spectral arm.
Aqua Spear
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Shun'ei stabs his opponent with his blue spectral arm in a knife-hand motion.
Rising Efreet
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Shun'ei uses his red spectral arm for a straight open-hand uppercut.
Blau Wing
In Air OnlyQCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Shun'ei swipes the air with his blue spectral arm; travelling forward (Neo Geo A Button) or moving back (Neo Geo C Button).
Thruster Vision・Front
In Air OnlyQCF Input + Neo Geo B Button or Neo Geo D Button
Shun'ei charges forward using both spectral arms.
Thruster Vision・Back
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button
Shun'ei charges back using both spectral arms.
Super Special Moves
Gaianic Burst
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Shun'ei manifests both spectral arms to create a projectile. The MAX OK version fires two projectiles.
Specter Extension
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Shun'ei charges at his opponent with the power of his spectral arms. The MAX OK version has Shun'ei pass through the opponent on the first hit, then elbows them in the back on the second hit.
Climax Super Special Move

Demolish Dimension

2HCB Input + Neo Geo A ButtonNeo Geo C Button
Shun'ei raises both spectral arms to launch his opponent, then barrages them with strikes from each hand, and finishes by charging through his target with a strong punch of his own.

Meitenkun[]

Name
Command Input
Description
Throws
Feint Makura
Close OnlyBack Input or Forward Input + Neo Geo C Button
Meitenkun toss the opponent his pillow, then drop kicks them.
Makura Bomb
Close OnlyBack Input or Forward Input + Neo Geo D Button
Meitenkun grabs the opponent's head and flips over them, causing a knock down.
Command Moves
Nezou Rangeki
Forward Input + Neo Geo B Button
Meitenkun kicks forward while falling down.
Unique Mechanic
Increased Charge Power
Charge Sen-Siss Hou or Geki Hou longer than normal
Meitenkun's Special Moves Sen-Siss Hou and Geki Hou have a special trait; the longer you charge the input, the stronger the special becomes, with 3 separate Levels of strength. Each level causes the special to do more damage and travel further. The Neo Geo A Button ver. is always Level 1 while the Neo Geo C Button ver. uses Level 2 or Level 3.
Sleep
Don't move after using Chou Geki Hou
Meitenkun will fall asleep after using Chou Geki Hou, which causes him to build meter.
Special Moves
Makura Nage
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Meitenkun throws a slow moving glowing pillow at the opponent. The EX OK version, on the other hand, travels faster and almost instantly.
Sen-Siss Hou
Charge Back Forward Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Meitenkun lunges forward with a strong punch.
Sen-Siss Hou (Follow Up)
Neo Geo A Button or Neo Geo C Button after Sen-Siss Hou
Meitenkun blasts the opponent away with a short energy blast.
Geki Hou
Charge Down Up Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Meitenkun charges up as energy surrounds him. The EX OK version causes a long juggle, allowing for conversions when it hits.
Ressen Kyaku
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Meitenkun performs extremely fast kicks. The EX OK version causes a hard knockdown.
Super Special Moves
Chou Geki Hou
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Meitenkun jumps up in the air and creates a burst of energy around him. Afterwards, he gently falls back down to the ground.
Hakuchuu Musou
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Meitenkun dashes forward while throwing out a 4-hit slow punch & kicks that ends with a pillow thrust attack. The MAX OK version has Meitenkun perform an 8-hit combo instead.
Climax Super Special Moves
Daimeiten Hou
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Meitenkun slides low on the ground towards the opponent to launch them in the air, then blasts them with energy.

Tung Fu Rue[]

Name
Command Input
Description
Throws
Ressen-Shou
Close OnlyBack Input or Forward Input + Neo Geo C Button
Tung grabs his opponent, slaps them rapidly, then uppercuts them away with a palm-heel strike.
Tetsuzankou
Close OnlyBack Input or Forward Input + Neo Geo D Button
Tung slips around his opponent, then slams his back into them.
Command Moves
Ukouryuu
Down Forward Input + Neo Geo A Button
Tung uppercuts his opponent.
Special Moves
Senshippo
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Tung jumps forward with a straight punch.
Shou Ha
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Tung releases a blast of energy in front of him. The EX OK version is Dai Shou Ha; where Tung projects a muscular arm over his own and releases a large wave of energy in front of him.
Geki Hou
Mash OKNeo Geo A Button or Neo Geo C Button (EX OK OK)
Tung creates an astral projection of a muscular version of himself.
Ressen Kyaku
Close OnlyZ Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Tung hooks his rear leg around his opponent's, clambers up them and kicks their middle with both legs repeatedly.
Air・Senpuu Ken
In Air OnlyQCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Tung holds his arms out in a T-pose and spins around, punching his opponent.
Super Special Moves
Senpuu Gou Ken
2QCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Tung spins around with both arms out while creating an astral projection of a muscular version of himself.
Dai Geki Hou
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Tung creates an astral projection of a muscular version of himself which launches the opponent, where he then smacks them back down.
Climax Super Special Move
Kyoku・Koureishin
2QCF Input + Neo Geo A ButtonNeo Geo C Button
Tung does a Tetsuzankou, then kicks his opponent up. He then creates an immeasurably sized astral projection of himself, which claps the opponent between his hands.

Team K'[]

K'[]

Name
Command Input
Description
Throws
Spotpile
Close OnlyBack Input or Forward Input + Neo Geo C Button
K' smashes the opponent onto the floor with his elbow.
Knee Strike
Close OnlyBack Input or Forward Input + Neo Geo D Button
K' strikes the opponent with his elbow and knee, knocking them away.
Command Moves
One Inch
Forward Input + Neo Geo A Button
K' strikes forward with a one-inch punch.
Knee Assault
Forward Input + Neo Geo B Button
K' jumps forward with a high knee strike.
Special Moves
Ein Trigger
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
K' swipes his right hand forwards, creating a burst of flames in front of him. It has several follow-ups.
Second Whip
Forward Input + Neo Geo A Button during Ein Trigger
K' swipes his right hand again, creating a burst of flames.
Second Shoot
Forward Input + Neo Geo B Button during Ein Trigger
K' kicks the flames toward his opponent, acting as a projectile.
Second Knuckle
Forward Input + Neo Geo C Button during Ein Trigger
K' punches forward while his fist is on fire.
Second Shell
Forward Input + Neo Geo D Button during Ein Trigger
K' kicks the flames upwards, acting as an anti-air.
Blackout
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
K' slips into the darkness, passing through everything while doing so.
Back Input + Neo Geo B Button or Neo Geo D Button after Ein Trigger or EX OK Second Shell
Crow Bite
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
K' rises upwards with a flaming uppercut.
Crow Bite (Follow-up)
Forward Input + Neo Geo B Button or Neo Geo D Button after Neo Geo C Button ver. Crow Bite
K' kicks downwards while his leg is covered in flames.
Minute Spike
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
K' jumps and swings his leg around for a kick. Can be followed up by Narrow Spike.
Air Minute Spike
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
K' flies forwards and swings his leg around for a kick.
Narrow Spike
QCB Input + Neo Geo B Button or Neo Geo D Button during grounded Minute Spike
K' slides on the ground, breaking his fall as well as breaking the opponent's shins.
Super Special Moves
Heat Drive
2QCF Input + Neo Geo A Button or Neo Geo C Button (Hold OK OK, MAX OK OK)
K' charges up, then dashes forward.
Chain Drive
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
K' throws his sunglasses forward. If it lands, K' will begin an onslaught of punches and kicks, ending with a One Inch punch. The MAX OK version has K' retreating back to the shadows and later decimating the foe with his Heat Drive after landing the One Inch punch.
Climax Super Special Moves
Hyper Chain Drive
2HCB Input + Neo Geo A ButtonNeo Geo C Button
K' punches the ground with his right hand, unleashing the full extend of its flames in a fiery pillar.

Kula Diamond[]

Name
Command Input
Description
Throws
Ice Coffin
Close OnlyBack Input or Forward Input + Neo Geo C Button
Kula freezes her opponent in a block of ice before shattering it.
Ice Sledge
Close OnlyBack Input or Forward Input + Neo Geo D Button
Kula vaults over her opponent before striking them with ice.
Command Moves
One Inch
Forward Input + Neo Geo A Button
Kula strikes forward with a one-inch punch.
Slider Shoot
Down Forward Input + Neo Geo B Button
Kula slides on the ground with ice.
Special Moves
Crow Bite
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Kula rises upwards with a freezing uppercut.
Diamond Breath
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Kula pulls up her hand and blows a kiss, firing off a stream of ice from it.
Counter Shell
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Kula swipes her hand down. If a projectile is near, she'll counterattack by kicking a block of ice forwards.
Ray Spin
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kula performs a jumping camel spin. Can be followed up by Stand or Sit.
Ray Spin (Stand)
Forward Input + Neo Geo B Button during Ray Spin
Kula kicks a block of ice forwards.
Ray Spin (Sit)
Forward Input + Neo Geo D Button during Ray Spin
Kula does a Slider Shoot.
Super Special Moves
Diamond Edge
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Kula touches the ground, creating a big pillar of ice. The MAX OK version has Kula creating 3 big pillars of ice.
Frozen Arena
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Kula slides forward and shoots out ice spikes behind her.
Climax Super Special Move
Glacier Ridge
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Kula sticks out her tongue and sends out a wave of ice spikes. On connect, she freezes the opponent in a giant block of ice before shattering it.

Maxima[]

Name
Command Input
Description
Throws
Dynamite Drop
Close OnlyBack Input or Forward Input + Neo Geo C Button
Maxima dropkicks his opponent.
Drop Bomb
Close OnlyBack Input or Forward Input + Neo Geo D Button
Maxima does an overhead belly-to-belly suplex to his opponent.
Command Move
M-9 Maxima Missile (Prototype)
Down Forward Input + Neo Geo C Button
Maxima does a diagonal punch.
Special Moves
M-4 Vapor Cannon
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Maxima pulls his fist back, then punches forward with steam.
Air M-4 Vapor Cannon
In Air OnlyQCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Maxima pulls his fist back, then punches diagonally downward with steam.
M-19 Blitz Cannon
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Maxima jumps in the air. If an opponent is caught, he'll punch them back to the ground. Anti-air only.
Maxima Press
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Maxima rushes forward and slams his opponent into the wall.
Maxima Press (Follow-Up)
QCB Input + Neo Geo A Button or Neo Geo C Button after Maxima Press
Maxima punches his opponent against the wall.
Super Special Moves
Double Vapor Cannon
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Maxima punches twice with his Vapor Cannons.
M-24 Atomic Laser
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Maxima fires a large laser beam forward from his chest.
Climax Super Special Move
MX-III CIWS Launcher
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Maxima lunges at the opponent from halfway across the screen, grabs and throws them up in the air, and then annihilates them with a much more powerful M-24 Atomic Laser.

Team Ikari Warriors[]

Ralf Jones[]

Name
Command Input
Description
Throws
Dynamite Head Butt
Close OnlyBack Input or Forward Input + Neo Geo C Button
Ralf grabs his opponent's head, then headbutts them.
Head Strike
Close OnlyBack Input or Forward Input + Neo Geo D Button
Ralf does a powerslam on his opponent.
Command Move
Jet Upper
Down Forward Input + Neo Geo A Button
Ralf does a standing uppercut.
Special Moves
Ralf Kick
HCB Input + Neo Geo B Button (EX OK OK)
Ralf spins forwards and performs a mid-air dropkick.
Ralf Kick (Feint)
HCB Input + Neo Geo D Button
Ralf flips over instead of doing a Ralf Kick.
Ralf Impact
RZ Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Ralf explosively punches the opponent in the gut.
Dynamite Ralf Punch
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Ralf punches the ground with his fist, creating an explosion out of it.
Vulcan Punch
Mash OKNeo Geo A Button or Neo Geo C Button (EX OK OK)
Ralf does a series of fast explosive punches in front of him.
Gatling Attack
HCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Ralf performs a spinning backhand and then uppercuts the opponent.
Dive Bomber Punch
In Air OnlyQCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Ralf dives diagonally downwards.
Super Special Moves
Galatica Phantom
2QCF Input + Neo Geo A Button or Neo Geo C Button (Hold OK & MAX OK OK)
Ralf leans his entire body on his arm and then lunges toward the opponent throwing a fierce explosive haymaker.
Bareback Vulcan Punch
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Ralf tackles the opponent to the ground and unleashes a barrage of punches to their face.
Climax Super Special Move
Ralf Super Phalanx
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Ralf clenches both of his fists together and proceeds to punch his foe with an 8-hit Jet Vulcan Punch until they stagger backwards, ending with a straight Galactica Phantom strong enough to cause a huge fire, which Ralf walks out of unharmed.

Clark Still[]

Name
Command Input
Description
Throws
Nageppanashi German
Close OnlyBack Input or Forward Input + Neo Geo C Button
Clark performs a German Suplex on his opponent.
Fisherman Buster
Close OnlyBack Input or Forward Input + Neo Geo D Button
Clark tosses the opponent behind him with a Fallaway Slam.
Death Lake Driver
Close In Air OnlyBack Input/Down Input/Forward Input + Neo Geo C Button
Clark throws the opponent towards the ground.
Command Moves
Stomping
Forward Input + Neo Geo B Button
Clark does a high kick forwards.
Step
Forward Input + Neo Geo B ButtonNeo Geo D Button
Clark hops forwards.
Special Moves
Mount Tackle
HCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Clark runs and tackles the opponent to the ground. Can be followed up by Clark Lift, Sleeper Lift (D.D.T.) or Rolling Cradler.
Clark Lift
Double Down Input + Neo Geo A Button after Mount Tackle
Clark lifts the opponent by their waist, then slams them the opposite direction.
Sleeper Lift (D.D.T.)
Double Down Input + Neo Geo C Button after Mount Tackle
Clark DDT's the opponent after the tackle. Can be followed up by Flashing Elbow.
Rolling Cradler
Double Down Input + Neo Geo B Button or Neo Geo D Button after Mount Tackle
Clark grabs and rolls the opponent toward the corner of the screen.
Super Argentine Backbreaker
Close OnlyHCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Clark throws the opponent high into the sky, catches them on the way down and slams them on the ground. Can be followed up by Flashing Elbow.
Flashing Elbow
QCF Input + Neo Geo A Button or Neo Geo C Button after Sleeper Lift (D.D.T.) or Super Argentine Backbreaker
Clark runs after his opponent, then does a jumping elbow drop.
Vulcan Punch
Mash OKNeo Geo A Button or Neo Geo C Button (EX OK OK)
Clark does a series of fast punches in front of him.
Gatling Attack
Charge Back Forward Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Clark performs a spinning backhand and then uppercuts the opponent. Can be followed up by Death Lake Driver.
Death Lake Driver
Z Input + Neo Geo A Button or Neo Geo C Button (after Neo Geo C Button/EX OK Gatling Attack)
Clark jumps up and throws the opponent towards the ground.
Super Special Moves
Ultra Argentine Backbreaker
Close Only2HCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Clark does 3 Super Argentine Backbreakers, then does a Death Valley Driver.
Running Three
2HCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Clark sprints forward and grabs his opponent, powerbombing them while running. The MAX OK version does it 3 times.
Climax Super Special Move
Ultra Clark Buster
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Clark grabs the opponent from above, tosses them in the air, then breaks their leg & arm, and drops down with them in a complex hold with the opponent landing on their chest.

Leona Heidern[]

Name
Command Input
Description
Throws
Leona Crash (Forward)
Close OnlyBack Input or Forward Input + Neo Geo C Button
Leona drives her fingers into her opponent's chest, then pulls her hand back like a claw.
Leona Crash (Backward)
Close OnlyBack Input or Forward Input + Neo Geo D Button
Leona drives her fingers into her opponent's stomach, then kicks them to the back.
Command Move
Strike Arch
Forward Input + Neo Geo B Button
Leona jumps up, spins around and slams her front heel atop her opponent.
Special Moves
Baltic Launcher
Charge Back Forward Input + Neo Geo A Button or Neo Geo B Button (EX OK OK)
Leona roars and creates a sphere of energy.
Moon Slasher
Charge Down Up Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Leona swings her rear arm in a full circle, creating a ring of cutting energy around her arm.
Earring Bomb
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Leona unclips one of her earrings, then throws it at her opponent, exploding on contact.
Grand Saber
Charge Back Forward Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Leona runs forward to slash her opponent with her rear arm. Has a follow-up.
Grand Saber (Follow Up)
Forward Input + Neo Geo D Button (after Neo Geo D Button Grand Saber)
Leona jumps and swings her front leg up in a circle, slashing the opponent with cutting energy.
X-Calibur
In Air OnlyQCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Leona makes a cross-shaped projectile.
Super Special Moves
V-Slasher
In Air OnlyQCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Leona dives down to chop her opponent, then rises back up, creating a V-shaped explosion.
Slash Saber
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Leona runs at her opponent, slashing them from all angles 12 times, then makes them explode.
Climax Super Special Move
Leona Blade
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button
Channeling her Riot form, Leona creates a blade of energy out of her right arm, slashes her opponent inwards and makes them explode.

Team South Town[]

Geese Howard[]

Name
Command Input
Description
Throws
Ko Satsu Shou
Close OnlyBack Input or Forward Input + Neo Geo C Button
Geese lifts his opponent up by their neck and administers a palm strike with his other hand.
Shinkuu Nage
Close OnlyBack Input or Forward Input + Neo Geo D Button
Geese throws his opponent in a circular motion.
Command Moves
Raikou Mawashi-Geri
Forward Input + Neo Geo B Button
Geese swings his rear leg around for a kick.
Tendoh Kudaki
Forward Input + Neo Geo A Button
Geese turns around and swings both his arms down.
Special Moves
Reppuu Ken
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Geese throws out a grounded projectile with his rear hand. The Neo Geo C Button & EX OK versions turn it into Double Reppuu Ken.
Shippuu Ken
In Air OnlyQCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Geese throws a projectile diagonally downwards.
Fudou Ken
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Geese thrusts his palm into his opponent's midsection. Can be followed up by Fudou Ken・A, Ba or Un.
Fudou Ken・A
Forward Input + Neo Geo A Button or Neo Geo C Button (after Neo Geo C Button/EX OK Fudou Ken)
Geese thrusts his palms into his opponent.
Fudou Ken・Ba
Down Input + Neo Geo B Button or Neo Geo D Button (after Neo Geo C Button/EX OK Fudou Ken)
Geese sweeps his opponent's legs with a kick.
Fudou Ken・Un
Forward Input + Neo Geo B Button or Neo Geo D Button (after Neo Geo C Button/EX OK Fudou Ken)
Geese performs an overhead kick on the opponent.
Jyoudan Atemi
HCB Input + Neo Geo B Button against high-level attack (EX OK OK)
Geese puts up a defensive stance. If hit by a high or mid attack, he throws the opponent overhead with a judo toss.
Chuudan Atemi
HCB Input + Neo Geo D Button against mid-level attack
Geese puts up a defensive stance. If hit by a particularly mid attack, he throws the opponent behind him while they're still on their feet.
Gedan Atemi
HCF Input + Neo Geo B Button against low-level attack (EX OK OK)
Geese puts up a defensive stance. If hit by a low attack, he blasts the opponent back with a double palm strike.
Raimei Gouha Nage
Z Input + Neo Geo A Button or Neo Geo C Button on grounded opponent
Geese lifts his opponent by the face and turns around, slamming his opponent onto the ground with a lightning attack striking the opponent.
Super Special Moves
Raigou Reppuu Ken
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Geese throws an electrically charged Reppuu Ken.
Oni Hanmon
QCFHCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Geese puts up a stance. If hit by any close-range attack, he slams his opponent into the ground by their head.
Climax Super Special Move
Raging Storm
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button
Geese thrusts his hands into the ground, creating a whirlwind around him.

Billy Kane[]

Name
Command Input
Description
Throws
Jigoku Otoshi
Close OnlyBack Input or Forward Input + Neo Geo C Button
Billy jabs his opponent in their stomach, lifts them up, then rapidly drops them down.
Ippon Tsuri Nage
Close OnlyBack Input or Forward Input + Neo Geo D Button
Billy jabs his opponent in their stomach, then throws them in a circular motion.
Command Moves
Dai Kaiten-Geri
Forward Input + Neo Geo A Button
Billy hops forward for a spin kick.
Boutakatobi-Geri
Forward Input + Neo Geo B Button
Billy vaults on his staff for a side-kick.
Chokka Uchi
In Air OnlyDown Input + Neo Geo C Button
Billy smacks his opponent with his staff from above.
Special Moves
Senpuu Kon
Mash OKNeo Geo A Button or Neo Geo C Button (EX OK OK)
Billy spins his staff around on the spot.
Sansetsu Kon Chuudan Uchi
HCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Billy jabs his opponent with his staff from afar, splitting it in its 3 parts. Can be followed up by Kaen Sansetsu Kon Chuudan Uchi.
Kaen Sansetsu Kon Chuudan Uchi
QCF Input + Neo Geo A Button or Neo Geo C Button (after Neo Geo C Button/EX OK Sansetsu Kon Chuudan Uchi)
Billy sets his staff on fire, making an explosion.
Kyoushuu Hishou Kon
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Billy vaults up on his staff and drops down on the opponent.
Suzume Otoshi
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Billy pokes his opponent out of the air with his staff. Anti-air only.
Super Special Moves
Chou Kaen Senpuu Kon
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Billy does a Senpuu Kon with his staff set ablaze, then throws out a ring of fire after.
Guren Sakkon
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Billy smacks his opponent up, then does an aerial Chou Kaen Senpuu Kon.
Climax Super Special Move
Sakkon・Dai Shounetsu
2QCF Input + Neo Geo A ButtonNeo Geo C Button
Billy releases a flint on the bottom end of his staff, then flicks his staff upwards, creating an arch of flames.

Hein[]

Name
Command Input
Description
Throws
Skewer
Close OnlyBack Input or Forward Input + Neo Geo C Button
Hein turns his opponent around and thrusts his palm into their back, pushing them away.
Pin
Close OnlyBack Input or Forward Input + Neo Geo D Button
Hein turns around his opponent, smacks their back with his elbow, then kicks them away.
Command Moves
Bayonet
Forward Input + Neo Geo A Button
Hein thrusts both his palms into his opponent's stomach.
Blunder
Forward Input + Neo Geo B Button
Hein jumps and spins around, slamming his heel atop his opponent.
Special Moves
Pawn
QCF Input + Neo Geo A Button or Neo Geo C Button
Hein spins towards his opponent, slashing them with knife-hand motions.
Knight
Z Input + Neo Geo B Button or Neo Geo D Button
Hein jumps above his opponent, then grabs them by their face and slams them to the floor on their back. Command Grab.
Bishop
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button
Hein dive kicks his opponent diagonally.
Rook
QCB Input + Neo Geo A Button or Neo Geo C Button
Hein creates a small spinning field of gravity at his feet.
Castling
HCF Input + Neo Geo B Button or Neo Geo D Button during Rook
Hein slides towards his opponent while they're stunned by the trap he set.
Super Special Moves
Queen
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Hein rushes his opponent with a barrage of strikes, finishing with a rapid strike to their solar plexus to drop them to the floor.
King
2QCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Hein creates a field of red energy around him. The MAX OK version is even bigger.
Climax Super Special Move
Domination
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Hein creates a field of heavy gravity beneath him, which drags his opponent to the floor. While still in the circle, he pushes his opponent's face into the floor with minimal effort.

Team Fatal Fury[]

Terry Bogard[]

Name
Command Input
Description
Throws
Buster Throw
Close OnlyBack Input or Forward Input + Neo Geo C Button or Neo Geo D Button
Terry throws the opponent over his shoulder.
Command Moves
Back Knuckle
Forward Input + Neo Geo A Button
Terry backhand punches his opponent.
Rising Upper
Down Forward Input + Neo Geo C Button
Terry quickly uppercuts his opponent in the chin.
Special Moves
Power Wave
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Terry punches the ground and releases a wave of energy towards the opponent.
Burning Knuckle
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Terry lunges forward with his fist out.
Crack Shoot
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Terry jumps and spins his whole body forward with his leg extended.
Rising Tackle
Charge Down Up Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Terry spins upwards whilst upside down.
Power Charge
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Terry charges towards his opponent and hits him with a shoulder block.
Super Special Moves
Power Geyser
QCBHCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Terry punches the ground, creating a big geyser of energy coming out with a diagonal tilt forwards. The MAX OK version creates a bigger geyser of rising energy.
Buster Wolf
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Terry charges towards his opponent with a energy-charged punch; if it connects, Terry lands another one that releases a tremendous explosion.
Climax Super Special Move
Star Dunk Volcano
2HCB Input + Neo Geo B ButtonNeo Geo D Button
Terry reverses his cap, then does a supercharged Power Dunk, creating a crater where the geyser bursts out beneath his fist.

Andy Bogard[]

Name
Command Input
Description
Throws
Kakaekomi Nage
Close OnlyBack Input or Forward Input + Neo Geo C Button or Neo Geo D Button
Andy throws the opponent by their stomach.
Command Moves
Hirate Uchi
Forward Input + Neo Geo A Button
Andy thrusts his front palm towards his opponent.
Genei Shiranui
In Air OnlyDown Input + Neo Geo D Button
Andy quickly rolls down.
Special Moves
Zan-ei Ken
Down Back Forward Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Andy dashes forward and drives his elbow into his opponent.
Kuuha Dan
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Andy kicks off the floor with his hands, then stretches out and spins around feet-first, drilling his opponent.
Kuuha Dan (Brake)
Neo Geo B ButtonNeo Geo D Button during Kuuha Dan
Andy rolls forwards after the initial kick, cancelling the attack early.
Hishou Ken
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Andy throws out a blue projectile.
Shouryuu Dan
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Andy jumps and fans his arms out, swinging them up. The EX OK version does this twice.
Super Special Moves
Chou Reppa Dan
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Andy shrouds himself in energy while performing a Kuuha Dan.
Zetsu・Hishou Ken
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Andy creates a static Hishou Ken, then thrusts his palm out to create an explosive blast.
Climax Super Special Move
Chou・Shin・Soku・Zan-ei Ken
QCBHCF Input + Neo Geo A ButtonNeo Geo C Button (Air OK OK)
Andy rushes forward, performing an incredibly strong, incredibly fast Zan-ei Ken that drives his opponent into the wall.

Joe Higashi[]

Name
Command Input
Description
Throws
Hiza-Jigoku
Close OnlyBack Input or Forward Input + Neo Geo C Button
Joe drives his knee into his opponent's middle three times.
Joe Special 2
Close OnlyBack Input or Forward Input + Neo Geo D Button
Joe elbow strikes his opponent's back, then kicks them away.
Command Moves
Step High Kick
Forward Input + Neo Geo B Button
Joe does a stepping high-kick with his front leg.
Sliding
Down Forward Input + Neo Geo B Button
Joe does a sliding kick.
High Kick
Back Input + Neo Geo A Button
Joe does a high kick with his rear leg.
Special Moves
Hurricane Upper
HCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Joe does an uppercut that releases a small whirlwind.
Tiger Kick
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Joe does a jumping knee strike.
Slash Kick
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Joe launches himself forward with a round kick.
Bakuretsuken
Mash OKNeo Geo A Button or Neo Geo C Button (EX OK OK)
Joe rapidly punches his opponent. Can be followed up with Bakuretsu Finish.
Bakuretsu Finish
QCB Input + Neo Geo A Button or Neo Geo C Button (during Neo Geo A Button or Neo Geo C Button Bakuretsuken)
Joe does a straight punch, then uppercuts his opponent to launch them.
Ougon no Kakato
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Joe jumps forwards for an axe kick.
Super Special Moves
Screw Upper
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Joe does an uppercut that creates a large tornado in front of him.
Baku-Sla Golden Tiger
QCFHCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Joe barrages his opponent with strikes, ending with an Ougon no Kakato.
Climax Super Special Move
Bakuretsu Screw Premium
2QCF Input + Neo Geo B ButtonNeo Geo D Button
Joe does multiple Screw Straights, releasing a tornado with each punches.

Team Women Fighters[]

King[]

Name
Command Input
Description
Throws
Hold Rush
Close OnlyBack Input or Forward Input + Neo Geo C Button
King knee kicks the opponent in the gut, then uppercuts them away.
Hook Buster
Close OnlyBack Input or Forward Input + Neo Geo D Button
King performs a cartwheel throw.
Command Move
Sliding
Down Forward Input + Neo Geo D Button
King does a sliding kick.
Special Moves
Venom Strike
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
King kicks a fireball at the opponent. The EX OK version turns it into Double Strike.
Tornado Kick
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
King performs a flying kick at the opponent.
Trap Shot
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
King performs a somersault. If it connects, she follows up with a barrage of kicks.
Super Special Moves
Surprise Rose
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
King performs a knee kick into a backflip, then performs a flurry of overhead kicks as she stays in place.
Silent Flash
2QCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
King performs a barrage of somersault kicks in quick succession.
Climax Super Special Move
Illusion Dance
QCFHCB Input + Neo Geo B ButtonNeo Geo D Button (Air OK OK)
King leaps forward and performs a very quick and ruthless series of kicks.

Mai Shiranui[]

Name
Command Input
Description
Throws
Shiranui Gorin
Close OnlyBack Input or Forward Input + Neo Geo C Button
Mai grabs the opponent by their shoulders, flips over them and throws them overhead.
Fuusha Kuzushi
Close OnlyBack Input or Forward Input + Neo Geo D Button
Mai grabs her opponent by their neck with her legs, flips herself over and slams them to the ground.
Yume-Zakura
Close In Air OnlyBack Input/Down Input/Forward Input + Neo Geo C Button
Mai catches her opponent midair and slams them onto the ground with a falling knee drop.
Command Moves
Ukihane
In Air OnlyDown Input + Neo Geo B Button
Mai does a falling knee drop.
Sankaku-Tobi
In Air OnlyUp Forward Input near wall
Mai jumps off the back wall.
Special Moves
Ryuuenbu
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mai spins around, whacking her opponent with the end of her belt, which has been set alight.
Kachousen
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mai throws a fan at her opponent.
Hissatsu Shinobi-Bachi
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mai does a cartwheel, then launches herself for an elbow strike at her opponent.
Musasabi no Mai
Charge Down InputUp Forward Input + Neo Geo A Button or Neo Geo C Button (EX OK OK) (Musasabi no Mai・Front)
Mai jumps and kicks off the wall, diving down at her opponent; Musasabi no Mai (Air) goes straight for the dive-down.
Charge Down Up Input/Charge Down InputUp Back Input + Neo Geo A Button or Neo Geo C Button (EX OK OK) (Musasabi no Mai・Back)
In Air OnlyQCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK) (Musasabi no Mai (Air))
Super Special Moves
Chou Hissatsu Shinobi-Bachi
QCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Mai does a cartwheel, then launches herself for an elbow strike at her opponent while on fire.
Air Chou Hissatsu Shinobi-Bachi
In Air OnlyQCBHCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Mai launches herself for an elbow strike at her opponent while on fire.
Kagerou no Mai
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Mai puts her hands together and creates a pillar of flames around her.
Climax Super Special Move
Shiranui-Ryuu Ougi・Kunoichi
QCFHCB Input + Neo Geo A ButtonNeo Geo C Button (Air OK OK)
Mai jumps and kicks off the back wall to dive at her opponent. She then barrages them while they're airborne before grabbing their head between her feet, spins around and slams them to the floor, posing at the end.

Alice Garnet Nakata[]

Name
Command Input
Description
Throws
Chabudai Gaeshi
Close OnlyBack Input or Forward Input + Neo Geo C Button
Alice grabs the opponent's leg trips them back onto the floor.
Seoi Nage Huu
Close OnlyBack Input or Forward Input + Neo Geo D Button
Alice performs a shoulder throw on the opponent.
Command Moves
Garnet Spin
Forward Input + Neo Geo B Button
Alice performs an overhead roundhouse kick.
Special Moves
Tiger Crack
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Alice performs a Tiger Knee followed by a Crack Shoot.
Southtown Variation
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Alice performs a Zan-ei Ken at the opponent. If it whiffs, she'll clumsily stumble forward as if she's about to fall over. The EX OK version has her perform both follow-ups automatically and can be canceled into Diving Tackle on hit.
Southtown Variation・Charge
Forward Input + Neo Geo A Button or Neo Geo C Button after Southtown Variation
Alice follows up on the initial Zan'ei Ken with a Power Charge.
Southtown Variation・Spin
Forward Input + Neo Geo B Button or Neo Geo D Button after Southtown Variation
Alice follows up on the initial Zan'ei Ken by performing a cannonball at the opponent, knocking her back to the other side of the stage and dazing her in the process.
Wolf Combination
QCB Input + Neo Geo A Button or Neo Geo C Button [x3] (EX OK OK)
Alice performs a series of three hits, starting with a Hishou Ken, then a Hurricane Upper, and finishing with a Round Wave. The EX OK version has her perform all three hits automatically, much like Southtown Variation.
Diving Tackle
In Air OnlyQCB Input+Neo Geo B Button or Neo Geo D Button (EX OK OK)
Alice performs an airborne variation of the Rising Tackle, hence the name.
Super Special Moves
Shadow Dunk
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Alice performs an enhanced Southtown Variation before finishing the opponent off with an airborne dunk.
Special Wolf Combination
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Alice performs a Tiger Kick and then follows up with a Rising Tackle while in the air.
Climax Super Special Move
Full Set Alice
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Alice flies in with a Burn Knuckle on the opponent, then hits them with an overhead punch, and then finishes off with an overhead kick, clumsily tripping and glancing at the camera in the process.

Team Psycho Soldier[]

Athena Asamiya[]

Name
Command Input
Description
Throws
Psychic Attack
Close OnlyBack Input or Forward Input + Neo Geo C Button
Athena floats up, then kicks her opponent down.
Psychic Throw
Close OnlyBack Input or Forward Input + Neo Geo D Button
Athena uses her Psycho Energy to throw her opponent behind her.
Psychic Shoot
Close In Air OnlyBack Input or Down Input or Forward Input + Neo Geo C Button
Athena swings her opponent around, then throws them down.
Command Moves
Phoenix Bomb (Ground)
Forward Input + Neo Geo B Button
Athena leaps forward, then throws herself back-first at her opponent.
Phoenix Bomb (Air)
In Air OnlyForward Input + Neo Geo B Button
Athena throws herself back-first at her opponent.
Special Moves
Psycho Ball
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Athena throws out a ball of energy.
Psycho Sword
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Athena rises upwards with her hand covered in Psycho Power.
Psycho Reflector
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Athena creates a barrier made of Psycho Power that can relfect projectiles, as well as projectile supers. It can also cause minor damage on hit.
Phoenix Arrow
In Air OnlyQCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Athena curls into a ball and dives downwards while covered in Psycho Power. The Neo Geo D Button version has an additional kick that knocks down opponents.
Super Psychic Throw
Close OnlyHCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Athena throws her opponent directly upwards.
Psychic Teleport
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Athena turns into light and teleports forwards.
Super Special Moves
Shining Crystal Bit
2HCB Input + Neo Geo A Button or Neo Geo C Button (Air OK OK, MAX OK OK)
Athena surrounds herself with a barrier of psychic energy.
Shining Crystal Bit (Cancel)
Neo Geo A ButtonNeo Geo B Button during Shining Crystal Bit
Athena cancels the attack and floats down.
Crystal Shoot
2QCB Input + Neo Geo A Button or Neo Geo C Button (Air OK OK, MAX OK OK)
Athena fires a powerful projectile. The Neo Geo C Button version can track the opponent.
Climax Super Special Move
Athena Explosion
2QCF Input + Neo Geo B ButtonNeo Geo D Button
King leaps forward and performs a very quick and ruthless series of kicks.

Sie Kensou[]

Name
Command Input
Description
Throws
Ryuu Housui
Close OnlyBack Input or Forward Input + Neo Geo C Button
Kensou pulls his opponent close to himself, then bats them away with the back of his hand.
Tomoe Nage
Close OnlyBack Input or Forward Input + Neo Geo D Button
Kensou rolls back and throws his opponent behind him.
Command Moves
Kobokushu
Forward Input + Neo Geo A Button
Kensou slaps his opponent overhead with both hands.
Kosentai
Forward Input + Neo Geo B Button
Kensou jumps while turning around, kicking his opponent on the way up.
Special Moves
Choukyuudan
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Kensou throws out a ball of blue energy.
Ryuugaku-Sai
RZ Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kensou flips upside down, then does a rising kick while spinning.
Ryuurenga・Chiryu
HCF Input + Neo Geo A Button
Kensou jumps forward, delivering a three-hit combo.
Ryuurenga・Tenryu
HCF Input + Neo Geo C Button (EX OK OK)
Kensou jumps diagonally upwards, delivering a three-hit combo.
Ryuusou-Geki
In Air OnlyQCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Kensou flies diagonally down to strike his opponent with his palm.
Senkyuu-Tai
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Kensou stands on one hand, then kicks his opponent up.
Super Special Moves
Shinryuu・Choukyuudan
2QCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Kensou throws a larger Choukyuudan.
Shinryuu Seio Rekkyaku
QCFHCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Kensou does a Ryuurenga・Chiryu, then a Ryuugakusai. The MAX OK version has Kensou perform 2 Ryuugakusais.
Climax Super Special Move
Zesshou Chirinshouha
2QCF Input + Neo Geo B ButtonNeo Geo D Button
Kensou flies towards his opponent with a dragon kick, then barrages them with a rolling kick combo from above before sweeping their legs to make them spin around, and finishes with a dual palm thrust that knocks them back across the screen.

Chin Gentsai[]

Name
Command Input
Description
Throws
Hougeki
Close OnlyBack Input or Forward Input + Neo Geo C Button
Chin drives both his palms into his opponent's middle.
Gyaku Ashi Nage
Close OnlyBack Input or Forward Input + Neo Geo D Button
Chin flips over and throws his opponent to the other side of the screen with his legs.
Command Move
Uron Kouchuu
Down Forward Input + Neo Geo D Button
Chin does a flipping axe kick.
Special Moves
Suiho
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Chin stumbles backwards. If he's hit during that time, he flip-kicks his opponent.
Getsuga Chougeki
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Chin backhands his opponent upwards.
Nikikyaku
Down Forward Input + Neo Geo B Button (EX OK OK)
Chin leaps forward for a high kick. The EX OK version automatically follows up with a second kick.
Nikikyaku (Follow Up)
Neo Geo B Button (during Neo Geo B Button Nikikyaku)
Chin follows up for a second kick.
Kaitenteki Kuutotsu Ken
HCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Chin rolls on the floor and uppercuts his opponent.
Drinking
RZ Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Chin takes a sip of his sake; can be stacked up to 10x. Powers up his attacks.
Super Special Moves
Toukuu Hiten Hou
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Chin launches himself at his opponent while spinning out.
Tetsuzankou
QCBHCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Chin rams his back into his opponent.
Climax Super Special Move
Gouran Ennhou
2QCF Input + Neo Geo B ButtonNeo Geo D Button
Chin takes a long drink of his sake, then breathes out a long stream of flames.

Team Art of Fighting[]

Ryo Sakazaki[]

Robert Garcia[]

Yuri Sakazaki[]

Single Entry Fighters[]

Antonov[]

Name
Command Input
Description
Throws
President Lift
Close OnlyBack Input or Forward Input + Neo Geo C Button
Antonov lifts his opponent in a modified Gorilla Press style, then slams his opponent to the floor.
President Toss
Close OnlyBack Input or Forward Input + Neo Geo D Button
Antonov grabs his opponent by the back of their head, then throws them behind himself.
Command Moves
President Binta
Forward Input + Neo Geo A Button
Antonov slaps his opponent viciously with his rear hand.
Special Moves
Whale Stream
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Antonov rears his front hand back, then thrusts it into his opponent's stomach.
Vertical Macho
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Antonov jumps high while pumping his chest out, then thrusts both fists out for a double punch.
Gigantic Back
HCB Input + Neo Geo B Button (EX OK OK)
Antonov rushes back-first at his opponent.
Gigantic Back Press
HCB Input + Neo Geo D Button
Antonov rushes back-first at his opponent. If he's close enough, he grabs them while still facing away from them, then jumps and rolls over.
Bering Wave
In Air OnlyQCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Antonov falls down and slaps the ground. The Neo Geo C Button version acts a feint.
Super Special Moves
Tunguska Bomber
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Antonov jumps high and launches himself chest-first towards his opponent. Once he lands, he punches them twice, then rams his back into them. The MAX OK version has Antonov ramming his back into them three times.
Kamchatka Collapse
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Antonov does a high kick, kicking up dust as well as the opponent.
Climax Super Special Move
Moby Dick Burst
2HCB Input + Neo Geo A ButtonNeo Geo C Button
Antonov punches his opponent in their stomach, spits his cigar out and punches his opponent again, slamming them back down in the same motion. Afterwards, he takes another cigar out of his belt and lights it up.

Verse[]

Name
Command Input
Description
Throws
Giga Power Bomb
Close OnlyBack Input or Forward Input + Neo Geo C Button
Verse violently powerbombs his opponent.
Brain Stem Buster
Close OnlyBack Input or Forward Input + Neo Geo D Button
Verse does a wrestling-style Brainbuster.
Command Moves
Star Crash
Forward Input + Neo Geo B Button
Verse jumps forward to stomp on his opponent.
Special Moves
Hate Knuckle
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Verse uses his Amplified Specters to punch his opponent while he walks towards them.
Stray Hand
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Verse launches a flaming fist at his opponent. The Neo Geo A Button version sends one high, while the Neo Geo C Button version sends one low.
Stray Scaffold
HCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Verse sends out both his Amplified Specters to grab his opponent, trapping them in a bubble that pulls them closer to him.
Darkness Collision
RZ Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Verse hammer-fists his opponent.
Dark Quanta
Down Input + Neo Geo A ButtonNeo Geo B Button
Verse disappears for a moment.
Forward
Forward Input during Dark Quanta
Verse teleports towards his opponent.
Backward
Back Input during Dark Quanta
Verse teleports away from his opponent.
Super Special Moves
Verse Ray
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Verse fires a flaming fist from his chest.
Meteor Verse
2QCF Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Verse rains down a barrage of 8 flaming fists from the sky. Can be done while the opponent's floored.
Climax Super Special Moves
Grudge Dimension
2HCB Input + Neo Geo B ButtonNeo Geo D Button
Verse lunges towards the opponent and then tosses them in the air. From there, he conjures up an entire barrage of flaming fists and decimates the opponent with them, finishing off with a Verse Ray.

Whip[]

Ryuji Yamazaki[]

Vanessa[]

Rock Howard[]

Oswald[]

Name
Command Input
Description
Throws
2
Close OnlyBack Input or Forward Input + Neo Geo C Button
Oswald slashes his opponent with a playing card diagonally downwards, dropping them to the floor.
3
Close OnlyBack Input or Forward Input + Neo Geo D Button
Oswald slashes his opponent with a playing card diagonally downwards, dropping them to the floor.
Command Moves
10
Down Forward Input + Neo Geo A Button
Oswald does an upward slash with a playing card.
J
Forward Input + Neo Geo A Button
Oswald draws a card and throws it at his opponent's feet.
Special Moves
Q
Z Input + Neo Geo A Button/Neo Geo B Button/Neo Geo C Button/Neo Geo D Button
Oswald throws a card in the air, which then divebombs into the ground diagonally. Distance depends on button pressed.
K
RZ Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Oswald holds a card in a defensive stance. If hit by a normal attack, he teleports behind the opponent.
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Oswald rushes forward and slashes his opponent with a playing card. Can be done twice, or linked into ♥, ♦ or up to 3 times.
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Oswald does a diagonal slash with a playing card. Can be done twice, or linked into ♥, ♠ or up to 3x.
QCB Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Oswald jumps forward and does an overhead slash with a playing card. Can be linked into ♥, ♠ or up to 3x.
QCF Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Oswald slashes the opponent with a playing card, which launches them. Can be followed up by A.
A
QCF Input + Neo Geo C ButtonNeo Geo D Button during ♥
Oswald jumps vertically while spinning, slashing an airborne opponent with a pair of cards. There is a "sweet spot" where Oswald slashes the opponent back down when hit at the right time
Super Special Moves
♠♥♦♣
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Oswald spins towards his opponent, slashing them with a pair of cards before transitioning into a rapid combo.
10・J・Q・K・A
2HCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Oswald swings his arms in a circle, slashing his opponent with 10 cards surrounding him.
Climax Super Special Move
JOKER
2QCF Input + Neo Geo A ButtonNeo Geo C Button
Oswald pushes his opponent to the wall, then rapidly throws his entire deck at his opponent one card at a time, ending with a headshot with his Joker card.

Heidern[]

Najd[]

Name
Command Input
Description
Throws
Piercing Malice
Close OnlyBack Input or Forward Input + Neo Geo C Button
Najd backhands her opponent.
Blinding Mercy
Close OnlyBack Input or Forward Input + Neo Geo D Button
Najd throws her opponent over her head.
Command Moves
Wings of Eternity
Forward Input + Neo Geo A Button
Najd cross-chops her opponent.
Storm of Valor
In Air OnlyForward Input + Neo Geo C Button
Najd does a backhanded slap.
Special Moves
Alluring Rains
Close OnlyHCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Najd grabs her opponent by their face, spins around and tosses them down, finishing the attack with a wave of dark energy.
Blades of Purity ①
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Najd swings her arm up. Can be followed up by Blades of Purity ②
Blades of Purity ②
HCB Input + Neo Geo A Button or Neo Geo C Button during Blades of Purity ①
Najd does a low strike to her opponent's legs. Can be followed up by Blades of Purity ③.
Blades of Purity ③
Forward Input + Neo Geo A Button or Neo Geo C Button during Blades of Purity ②
Najd releases a short burst of dark energy.
Vow of Glory
HCB Input + Neo Geo B Button
Najd takes a high defensive stance. If she's hit, she knocks her opponent away.
The Enduring Dream
HCB Input + Neo Geo D Button
Najd takes a mid-level defensive stance. If she's hit, she knocks her opponent away.
Calamity Flash
HCF Input + Neo Geo B Button
Najd takes a low defensive stance. If she's hit, she knocks her opponent away with a sweep.
Retribution of the Unknown
Hold OK >5 secs, then Release OKNeo Geo B Button or Neo Geo D Button
Najd leaps forward for a darkness-infused strike.
Super Special Moves
Exhale of the Earth
2QCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Najd creates a barrier of dark energy. The MAX OK version erupts into a pillar of darkness.
Virtue of Deceit
2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Najd fires a wave of dark energy.
Climax Super Special Move
Scorching Fate
2QCF Input + Neo Geo B ButtonNeo Geo D Button
Najd fires a ball of dark energy that rolls across the floor. If it connects, it erupts into a dark beast that holds her opponent by their head in its "mouth", where Najd then executes her opponent.

Blue Mary[]

Name
Command Input
Description
Throws
Lock Kick
Close OnlyBack Input or Forward Input + Neo Geo C Button
Mary grabs the opponent and knocks them away with a knee strike.
Viktor Throw
Close OnlyBack Input or Forward Input + Neo Geo D Button
Mary knocks the opponent to the ground and elbows them.
Command Moves
Hammer Arch
Forward Input + Neo Geo A Button
Mary jumps forward with a hammer fist.
Double Rolling
Back Input or Forward Input + Neo Geo B Button
Mary jumps and kicks forward, then kicks low on the ground.
Climbing Arrow
Down Forward Input + Neo Geo B Button
Mary kicks diagonally upwards while crouched down.
Special Moves
Straight Slicer
Charge Back Forward Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mary slides on the ground. Can be followed up by Crab Clutch or Stun Fang.
Crab Clutch
QCF Input + Neo Geo B Button or Neo Geo D Button during Straight Slicer
Mary flips the opponent on the ground, then breaks their knee.
Stun Fang
QCF Input + Neo Geo A Button or Neo Geo C Button during Straight Slicer
Mary stuns the opponent with her taser.
Vertical Arrow
Z Input + Neo Geo B Button or Neo Geo D Button (EX OK OK)
Mary jumps upwards with a diagonal kick. Can be followed up by M. Snatcher
M. Snatcher
Z Input + Neo Geo B Button or Neo Geo D Button during Vertical Arrow
Mary locks her opponent using her legs before breaking their neck with them.
Spin Fall
QCF Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mary performs a front flip with her leg extended out. Can be followed up by M. Spider.
M. Spider
QCF Input + Neo Geo A Button or Neo Geo C Button during Spin Fall
Mary takes a high defensive stance. If she's hit, she knocks her opponent away.
Real Counter
QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mary taunts the opponent, avoiding mid-level attacks. Can transition into Backdrop Real.
Backdrop Real
QCF Input + Neo Geo A Button or Neo Geo C Button during Real Counter
Mary grabs her opponent at their waist and drops them with a German suplex.
M. Breaker
Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK)
Mary leaps onto the opponent before dropping on top of them to break their arm.
Super Special Moves
M. Typhoon
2HCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK)
Mary climbs over her opponent for a headscissor, then slams them to the ground. The MAX OK version has Mary corkscrew in the air with her opponent still between her ankles.
M. Splash Rose
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK)
Mary dashes forward. If she hits the opponent, she'll dashes back and forth through the opponent, ending with a spinning fan jump. The MAX OK version has Mary end the combo with a rolling Small-Package Armbreaker.
Climax Super Special Move
M. Dynamite Swing
2QCF Input + Neo Geo B ButtonNeo Geo D Button
Mary jumps up and kicks the opponent in the mid-section, grabs them, and then swings the opponent, sending them flying across the stage.