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The MENACE lives... and stands in the way again of the fighters.
-Intro

The King of Fighters '98 Ultimate Match (ザ・キング・オブ・ファイターズ '98ナインティエイト アルティメットマッチ) is a standalone upgrade of The King of Fighters '98: Dream Match Never Ends which includes all characters that were present up to The King of Fighters '97 (making it the second Dream Match game with the most complete roster of characters based to date within the KOF series as a whole, with 64 characters).

Additionally, new alternate versions of characters were added (such as EX Blue Mary and EX Yamazaki). Meanwhile, other alternate versions of characters (barring the Orochi/New Faces Team and Omega Rugal) gain brand new portraits from their original versions (both on the order select and, on the character, select/HP-bar mugshot), first seen in the console versions of the original KOF '98.

New adjustments to stages (as well as new stages themselves) come along with adjustments to gameplay via re-balancing and new moves. Extra Mode in particular, has many new revisions which makes it more on-par with Advanced Mode:

  • It now has a manual MAX Mode of its own and having a stock at full charge, thus no longer entering MAX Mode automatically via this method.
    • Also added is Quick Max Mode, which only in Extra Mode can be accessed on any connecting hit that does not count as a true grab/throw, cancelling the attack into a Max Mode activation without the power-up-pose startup (albeit with less hitstop frames for the hit that triggers it). This can effectively be used to extend various combos or push an offensive advantage in general.
  • The gauge charge is now much faster, along with the recovery from the charging animation.
  • Sidesteps/dodges are also faster on recovery.
  • The advantage carry-over for later members of a player's team no longer involves the power bar's length, but instead increases the threshold for the critical HP range (from low HP to near-half HP) to use normal DMs with no cost and/or to allow for SDMs/MAX DMs.
  • The HP bar will no longer flash for a while via a cooldown period if a free DM is used in critical HP range, preventing the player from spamming free DM's.
  • To make up for the stationary dodge's drawbacks compared to rolling in Advanced Mode, walking movement speed is slightly increased in Extra Mode.

A new and notable mode of play for this game is known as Ultimate Mode, where similar to the EX Grooves of Capcom vs. SNK 2, players are able to customize their gauge systems and the mechanics that go along with them, with it being able to select between Advanced or Extra (the gauge style, the method of dodging, and method of quick forward movement).

The game was released in Japanese arcades on March 18th, 2008, and later on the PlayStation 2. Ultimate Match is also available on Xbox 360 Live Arcade. The American port was released by Ignition Entertainment March 3rd, 2009 and packaged with an extra DVD containing trailers and wallpapers for the game and The King of Fighters XII. In 2009, a Chinese version of the arcade game also was released and was titled The King of Fighters '98 Ultimate Match HERO. It's published by New Channel instead of SNK, and runs on the significantly less powerful PolyGame Master 2 hardware (developed by Taiwanese company IGS) instead of the Taito Type X hardware, used by the company.[1]

The home version of the game, similar to The King of Fighters Neowave for its home version, uses full 3D-rendered versions of its backgrounds (though an option exists to convert them back into the classic-styled backgrounds in the original '98). The home version also comes with its own arranged soundtrack of the original '98 and most of the game's new soundtracks for UM, as well as a new Neo Geo mode, which allows for a demo of the original Neo Geo-port perfect version of the classic KOF '98. An animated intro included with the Dreamcast port of the original can be accessed as an unlockable extra in Ultimate Match.

A new version of the game named The King of Fighters '98 Ultimate Match Final Edition has been released as well (containing various tweaks to the characters and game mechanics), initially for the arcades, and has been released to the PC through Steam in December 16, 2014. Also was released a version for Humble Bundle, in January 9, 2016, and a GOG version in June 1, 2018. This version also features the arranged versions of the BGMs by default during gameplay. This version also has been released for PlayStation 4, firstly in June 21, 2022, four years after the release of the normal edition, ported from the PS2 version. The Final Edition also earns a special illustration made by Hiroaki.

During the first day of TOKYO GAME SHOW 2021, it has been confirmed that the final edition of the game (released by Steam and GOG) received a major update, which included netcode rollback netcode, developed by Code Mystics, which aimed to improve online matches. The same process occurred with The King of Fighters '97, Garou: Mark of the Wolves, The King of Fighters 2002 Unlimited Match, The Last Blade 2 and Samurai Shodown V Special (only on PS4). The first rollback test occurred between October 19th and 29th. A second beta test occurred between November 29th and December 4th, with two features: the Online Lobbies and the Spectator Mode. The update was released officially in December 20, 2021, and also includes the original soundtrack as a downloadable feature. The Online Lobbies and the Spectator Mode also are available in The King of Fighters 2002 Unlimited Match.

Characters

The roster consists of not only everyone from the original KOF '98, but also every character who was playable at least once in KOF '94, KOF '95, KOF '96 and KOF '97 (all canonical chapters of the Orochi Saga). Additionally, all alternate EX versions of certain characters are also available by holding the Start button over their portraits. Some of them also appear in the original game, while others are newly added solely to Ultimate Match.

To also differ more from the original game, EX characters now have both changed member select and order select portraits (not just the Orochi versions of the New Faces Team and Omega Rugal), but also now have their names highlighted in red.

Official Team Roster

Hero Team (A.K.A. Japan Team, Protagonist Team or Kyo Team)

Kyo98
Kyo Kusanagi
Beni-kof98
Benimaru Nikaido
Gorodaimon96
Goro Daimon

Fatal Fury Team (A.K.A. Garou Densetsu Team)

Terry-sprite1
Terry Bogard
Andy98
Andy Bogard
Joe96
Joe Higashi

Art of Fighting Team (A.K.A. Kyokugenryu Team)

Ryo-stance98
Ryo Sakazaki
Robert 97 animation 3
Robert Garcia
Yuri98
Yuri Sakazaki

Ikari Warriors Team (A.K.A. Ikari Team)

Leona96
Leona Heidern
Ralf96
Ralf Jones
Clark96
Clark Still

Psycho Soldier Team (A.K.A. Athena Team)

Athena98
Athena Asamiya
Kensou98
Sie Kensou
Chin96
Chin Gentsai

Women Fighters Team

Chizuru96
Chizuru Kagura
Mai96
Mai Shiranui
King98
King

Korea Justice Team (A.K.A. Kim Team)

Kimkaphwan96
Kim Kaphwan
Chang96
Chang Koehan
Choi96
Choi Bounge

KOF '97 New Faces Team (A.K.A. Orochi Team)

Yashiro97
Yashiro Nanakase
Shermie97
Shermie
Chris97
Chris

KOF '97 Special Team (A.K.A. Outlaw Team)

Yamazaki97
Ryuji Yamazaki
Bluemary98
Blue Mary
Billykane97
Billy Kane

Sub-Boss Teams

Yagami Team

Iori96
Iori Yagami
Mature98
Mature
Vice98
Vice

Masters Team (A.K.A. Oyaji Team)

Heidern98
Heidern
Takuma98
Takuma Sakazaki
Saisyu98
Saisyu Kusanagi

American Sports Team

Heavyd98
Heavy-D!
Lucky98
Lucky Glauber
Brian98
Brian Battler

Awakened Orochi Team

Orochiyashiro97
Orochi Yashiro
Orochishermie97
Orochi Shermie
Orochichris98
Orochi Chris

'96 Bosses Team (A.K.A. Geese Team)

Geese96
Geese Howard
Krauser96
Wolfgang Krauser
Mrbig96
Mr. Big

Mid-Boss Team

Edit Team

Eiji95
Eiji Kisaragi
Kasumi96
Kasumi Todoh
Shingo98
Shingo Yabuki

Mid-Boss Single Entries

Rugal98
Rugal Bernstein
Wildiori97
Orochi Iori
Wildleona97
Orochi Leona

Final Bosses

Orochi98um
Orochi
Omegarugal98
Omega Rugal
Goenitz96
Goenitz

Mid-Bosses Table

Note: Unlike the prior games, there are multiple different Mid-Bosses, with all of them requiring different conditions to fight a certain opponent. Each Mid-Boss is fought as a Solo Character, without being a Team.
Fighters
Conditions
Eiji95
Eiji Kisaragi
Finish 3-5 fights with a Super Special Move or MAX Super Special Move.
Kasumi96
Kasumi Todoh
Finish 3-5 fights with a Super Special Move or MAX Super Special Move.
Rugal98
Rugal Bernstein
Finish 6-9 fights with a Super Special Move or MAX Super Special Move, do not lose a single round before Stage 4.
Wildiori97
Orochi Iori
Finish 6-9 fights with a Super Special Move or MAX Super Special Move, do not lose a single round before Stage 4.
Wildleona97
Orochi Leona
Finish 6-9 fights with a Super Special Move or MAX Super Special Move, do not lose a single round before Stage 4.
Shingo98
Shingo Yabuki
The default challenger; will appear if the player failed to meet any of the above requirements.

Sub-Boss Teams Table

Note: Unlike the prior games, there are multiple different Sub-Bosses, with all of them requiring different conditions to fight a certain opponent. If you reach a certain Team, you are guaranteed to fight a certain Boss.
Teams
Game's Final Similarity
Conditions

Geese96 Krauser96 Mrbig96

'96 Bosses Team (Geese Howard, Wolfgang Krauser & Mr. Big)
The King of Fighters '96
Finish 3-5 fights with a Super Special Move or MAX Super Special Move by Stage 6.

Orochiyashiro97 Orochishermie97 Orochichris98

Awakened Orochi Team (Orochi Yashiro, Orochi Shermie & Orochi Chris)
The King of Fighters '97
Finish 6-9 fights with a Super Special Move or MAX Super Special Move by Stage 6.

Iori96 Mature98 Vice98

Yagami Team (Iori Yagami, Mature & Vice)
The King of Fighters '98
Failed to meet any of the above requirements.

Heidern98 Takuma98

Saisyu98
Masters Team (Heidern, Takuma Sakazaki & Saisyu Kusanagi)
The King of Fighters '98
Failed to meet any of the above requirements.

Heavyd98 Lucky98

Brian98
American Sports Team (Heavy-D!, Lucky Glauber & Brian Battler)
The King of Fighters '98
Failed to meet any of the above requirements.

Final Bosses Table

Note: Similarly to the Mid-Bosses, there are multiple different Final Bosses, with all of them requiring different conditions to fight.
Boss
Game's Final Similarity
Conditions
Goenitz96
Goenitz
The King of Fighters '96
Defeat the '96 Bosses Team.
Orochi98um
Orochi
The King of Fighters '97
Defeat the Awakened Orochi Team.
Omegarugal98
Omega Rugal
The King of Fighters '98
Defeat the Yagami, Masters or American Sports Teams.

Alternate Character Versions

Note: These characters are alternate versions of some Characters, having either modified moves or a completely different moveset. On the Character Select Screen, hold Select on a certain Character.

Kyo98
EX Kyo Kusanagi (Based on his moveset from The King of Fighters '95)
Terry-sprite1
EX Terry Bogard (Based on his moveset from Real Bout Fatal Fury 2)
Andy98
EX Andy Bogard (Based on his moveset from Real Bout Fatal Fury 2)
Joe96
EX Joe Higashi (Based on his moveset from The King of Fighters '94)
Mai96
EX Mai Shiranui (Based on her moveset from Real Bout Fatal Fury 2)
Yamazaki97
EX Ryuji Yamazaki (Based on his moveset from Real Bout Fatal Fury 2)
Bluemary98
EX Blue Mary (Based on her moveset from Real Bout Fatal Fury 2)
Billykane97
EX Billy Kane (Based on his moveset from Real Bout Fatal Fury 2)
Geese96
EX Geese Howard (Based on his Nightmare counterpart and Real Bout Fatal Fury 2 moveset)
Ryo-stance98
EX Ryo Sakazaki (Based on his moveset from The King of Fighters '94)
Robert 97 animation 3
EX Robert Garcia (Based on his moveset from The King of Fighters '94)
Yuri98
EX Yuri Sakazaki (Based on her moveset from The King of Fighters '94)
King98
EX King (Based on her moveset from Art of Fighting 2)

Special Edit Teams

Special formations (non-official) present in the game.

Sacred Treasures Team

Kyo98
Kyo Kusanagi
Iori96
Iori Yagami
Chizuru96
Chizuru Kagura

Shingo Team

Kyo98
Kyo Kusanagi
Iori96
Iori Yagami
Shingo98
Shingo Yabuki

KOF '98 UM Bosses Team

Orochi98um
Orochi
Rugal98
Rugal Bernstein
Goenitz96
Goenitz

Rugal Team

Rugal98
Rugal Bernstein
Mature98
Mature
Vice98
Vice

Assembled Heroes Team

Kyo98
Kyo Kusanagi
Terry-sprite1
Terry Bogard
Ryo-stance98
Ryo Sakazaki

No. 2 Team

Beni-kof98
Benimaru Nikaido
Andy98
Andy Bogard
Robert 97 animation 3
Robert Garcia

No. 3 Team

Gorodaimon96
Goro Daimon
Joe96
Joe Higashi
Yuri98
Yuri Sakazaki

Baseball Team

Ralf96
Ralf Jones
Bluemary98
Blue Mary
Lucky98
Lucky Glauber

Father Team

Kimkaphwan96
Kim Kaphwan
Takuma98
Takuma Sakazaki
Saisyu98
Saisyu Kusanagi

Button Mashing Team

Billykane97
Billy Kane
Chang96
Chang Koehan
Joe96
Joe Higashi

Serpent Wave Team

Kyo98
Kyo Kusanagi
Saisyu98
Saisyu Kusanagi
Orochichris98
Orochi Chris

Sakazaki Family Team

Ryo-stance98
Ryo Sakazaki
Yuri98
Yuri Sakazaki
Takuma98
Takuma Sakazaki

Teen Team

Shingo98
Shingo Yabuki
Kensou98
Sie Kensou
Chris97
Chris

Orochi Ladies Team

Shermie97
Shermie
Mature98
Mature
Vice98
Vice

Orochi Men Team

Yashiro97
Yashiro Nanakase
Chris97
Chris
Yamazaki97
Ryuji Yamazaki

Kusanagi Style Team

Kyo98
Kyo Kusanagi
Saisyu98
Saisyu Kusanagi
Shingo98
Shingo Yabuki

Comedians Team

Robert 97 animation 3
Robert Garcia
Kensou98
Sie Kensou
Choi96
Choi Bounge

"Cute" Team

Choi96
Choi Bounge
Chin96
Chin Gentsai
Chang96
Chang Koehan

Cap Team

Terry-sprite1
Terry Bogard
Lucky98
Lucky Glauber
Clark96
Clark Still

Fake Hero Team

Beni-kof98
Benimaru Nikaido
Gorodaimon96
Goro Daimon
Shingo98
Shingo Yabuki

Other Ikari Warriors Team

Leona96
Leona
Ralf96
Ralf Jones
Heidern98
Heidern

Neo Heroines Team

Athena98
Athena Asamiya
Mai96
Mai Shiranui
Yuri98
Yuri Sakazaki

Destructors Team

Ralf96
Ralf Jones
Brian98
Brian Battler
Chang96
Chang Koehan

April 8th Birthday Team

King98
King
Mature98
Mature
Shingo98
Shingo Yabuki

Former Art of Fighting Team (KOF '94 Mexico Team)

Ryo-stance98
Ryo Sakazaki
Robert 97 animation 3
Robert Garcia
Takuma98
Takuma Sakazaki

Former Ikari Warriors Team (KOF '94 Brazil Team)

Heidern98
Heidern
Ralf96
Ralf Jones
Clark96
Clark Still

Former Women Fighters Team (KOF '94 England Team)

King98
King
Mai96
Mai Shiranui
Yuri98
Yuri Sakazaki

KOF '95 Rivals Team

Iori96
Iori Yagami
Eiji95
Eiji Kisaragi
Billykane97
Billy Kane

Ninja Team

Andy98
Andy Bogard
Mai96
Mai Shiranui
Eiji95
Eiji Kisaragi

KOF '96 Women Fighters Team

Kasumi96
Kasumi Todoh
Mai96
Mai Shiranui
King98
King

Young Teenage Girls Team

Athena98
Athena Asamiya
Kasumi96
Kasumi Todoh
Leona96
Leona Heidern

Skin Head Team

Mrbig96
Mr. Big
Chang96
Chang Koehan
Choi96
Choi Bounge

Anti-Art of Fighting Team (A.K.A. Anti-Kyokugenryu Team)

Eiji95
Eiji Kisaragi
Kasumi96
Kasumi Todoh
Mrbig96
Mr. Big

Shingo Detests Team

Iori96
Iori Yagami
Yashiro97
Yashiro Nanakase
Yamazaki97
Ryuji Yamazaki

Awakened Team

Orochi98um
Orochi
Wildiori97
Orochi Iori
Wildleona97
Orochi Leona

Grown Arms Team

Yamazaki97
Ryuji Yamazaki
Mature98
Mature
Vice98
Vice

Orochi Heavenly Kings Team

Goenitz96
Goenitz
Orochiyashiro97 Orochishermie97 Orochichris98
Next two members can either be: Orochi Yashiro, Orochi Shermie and/or Orochi Chris

Hard Punch Team

Yashiro97
Yashiro Nanakase
Ryo-stance98
Ryo Sakazaki
Heavyd98
Heavy-D!

New & Exclusive Stages

In addition to the original stages in a reimagined version in 3D (only in PS2 and PS4 versions), SNK Playmore also added the scenarios of the finals of KOF '96 ('96 Bosses Team and Goenitz) and KOF '97 (Awakened Orochi Team and Orochi), along with some new stages:

Kof98um

Gameplay of Mai vs. Chin in one of the stages reimagined in 3D.

  • China WallThe Great Wall of China. The fight takes place on a broken section of the wall.
    • Changes: In the first round, it's empty and it's morning; in second and third rounds, people are watching the fight in the background; and in the last rounds, it's sunset.
  • Hong Kong: A commercial center in the Central District, with various vehicles spectators cheering with some advertisements in the background. Similar to Lee Pai Long's stage in AOF 2 and the Hong Kong Stage in RBFFS.
    • Changes: In the first and second rounds, it's morning, with a few people watching the fight, inside and outside the train; in the third and fourth rounds, it is afternoon and there is a crowd watching the battle; and in the last round takes place at night, and people can be seen inside the train next to the characters. The battle takes place next to the train tracks.
  • Taiwan: The entrance of the National Palace Museum, in Taipei. The fight takes in the middle of the square and next to some statues, beside some flags.
    • Changes: In the 1st round, people are cheering and holding a flag with words in Chinese, besides a woman sitting at a table with a sun umbrella under sunny weather; in the 2nd round, the stage is empty and cloudy; from the 3rd round, the stage gets full again, with the same people from the 1st round and in the light of the sunset.
Kof 98

Gameplay of Kasumi vs. Ryo in one of the new stages.

  • Saudi Arabia: The fight takes in front of the Masmak Fort, in Riyadh. This stage features palm trees, women wearing burqas and various shieks.
    • Changes: In the 1st round, the weather is sunny; in the 2nd round, can be seen a sunset, and more sheikhs on the left and the right; from the 3rd round, it's already night and more sheikhs can be seen in the background, and bonfires on both sides.
  • Chinese Village: The village of Xitang. Some residences can be seen in the background as the fighters battle on top of a cobblestoned road.
    • Changes: In the 1st round, people and pandas are cheering with the fight, holding posters with the game's name, and the weather is sunny; in 2nd round, the stage is empty and the sky is cloudy; from the 3rd round, it's already night and few people are in the stage.
  • Chinese Temple: The Famen Temple, in Xi'an.
    • Changes: in the first round, can be seen some people next to the river, and the weather is sunny; in the 2nd round, can be seen a sunset; from the 3rd round, the stage is empty and it's already night; also can be seen some lights coming from the temple.
  • Bousou — Orochi Iori & Orochi Leona: The bloody version of China Village and Saudi Arabia, like in the stages of KOF '97.
Note 1: All the new stages, with exception of Sub-Boss Stages, Bosses Stages and Bousou Stages, don't appear in Team Play and Single Play, but appear in Versus Play and Practice Mode.
Note 2: In this remake, a new version of the famous cameo of the bicycle can be seen in the Japan Street stage, with a backpacking man in a lab coat and slippers carrying a mascot of SNK, Neo-Poke-Kun.
Note 3: All the stages have the 2D and 3D versions, which can be changed in the game settings (only in PS2 and PS4 versions).

Reception

GameRankings gave Ultimate Match a 77% based on 14 reviews for the PlayStation 2 version and 74% based on 5 reviews for the Xbox 360 version. Metacritic gave it a 73 out of 100 for both the PlayStation 2 and Xbox 360 versions based on 11 reviews and 4 reviews respectively. Various publications for video games and other media have commented on Ultimate Match with IGN writer Ryan Clements giving it a 7.8, saying that probably this game should only be recommended to fans of The King of Fighters due to how old its graphics are as well as the little balance it has with 60 characters being playable.

James Mielke from 1UP.com complained on how the game is very similar to KOF '98, but found the controls to be comfortable and intuitive for any fans of 2D fighting games. However, Heath Hooker from GameZone found that the gameplay and sound from the game make up for the graphics even though there is not much difference between KOF '98 and KOF '98: Ultimate Match. In 2013, KOF '98 Ultimate Match was ranked as the 15th best arcade game of the 1990s by Complex, who also called it "possibly the greatest SNK fighting game of them all," and included it on their list of 25 best 2D fighting games of all time in 2013.

Trivia

  • Solely unique to this game unlike in the original '98, EX Kyo now uses sound effects and voice clips straight from KOF '95; likewise, a majority of other EX characters with movesets based on their older appearances also use sound effects from the prior KOF titles and/or their home titles of origin to play extra nod.
  • Also unique to this game is an oddity with the hitbox of EX Geese's Raging Storm, where a number of characters' hurtboxes can be extended just past the attack when running right-up-against Geese for its duration, resulting in them not being damaged by it at all. This issue was fixed in the Final Edition release.

Gallery

Trailers

External links

References

The King of Fighters series
Mainline '94'95'96'97'98'992000200120022003XIXIIXIIIXIVXV
Remakes Dream Match 1999'99 Evolution'94 Re-Bout'98 Ultimate Match2002 Unlimited Match'98 Ultimate Match Final Edition
Offshoots R-1R-2EX: Neo BloodEX2: Howling BloodNeowave
Spin-offs Quiz King of FightersThe King of Fighters: KyoBattle de ParadiseKOF: Maximum ImpactKOF: Maximum Impact 2KOF Maximum Impact Regulation "A"KOF Sky StageOnline'98 Ultimate Match WebSNK Heroines Tag Team Frenzy
Mobile The King of Fighters -Mobile- / R-2-Volleyball-KOF Gals MahjongThe King of MillionaireThe King of ReversiMahjongKOF Kentei - Mezase Cult Quiz Ou!Moeyo! KOF DaiundokaiKOF x Garou DensetsuBattle Festa-i/AndroidEncounterThe Rhythm of Fighters'98 Ultimate Match OnlineBeast Busters featuring KOFWorldDestinyAll StarOrochi GoM: Fighting Stars AssemblyKOF: Chroniclefor GirlsArena
Pachinko The King of FightersChapter of NESTSMaximum ImpactIIICR The King of Fighters
Compilations Orochi CollectionThe Orochi SagaNESTS Collection
Films/Animations Another DayThe King of Fighters (movie)DestinyAwaken
Mangas/Comics/Novels/Manhwas The King of Fighters: Kyo (Manga)The King of Fighters: A New BeginningThe King of Fantasy (Manga)The King of Fighters Side Story: The Origin of Flame - Shingo Travels Through Time! Let's Go!The King of Fantasy (Novel)The King of Fighters: R's Letter
Cancelled Online (UnoTechnology)Fighters' WorldKOF MI "A2"KOF: Maximum Impact 360Online (DragonFly/Triple A Games)
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The King of Fighters games
Prologue KOF '94 Logo Sprite
Orochi Saga KOF '95 Logo Sprite KOF '96 Logo Sprite KOF '97 Logo Sprite KOF '98 ENG Logo Sprite
NESTS Chronicles KOF '99 Logo Sprite KOF 2000 Logo Sprite KOF 2001 Logo Sprite KOF 2002 Logo Sprite
Tales of Ash KOF 2003 Logo Sprite KOF XI Logo Sprite KOF XII Logo KOF XIII Logo
New Age Saga KOF XIV Logo The King of Fighters XV Logo
Remakes KOF Dream Match 1999 Logo KOF '99 Evolution Logo KOF '94 Re-Bout Logo KOF '98UM Logo KOF 2002UM Logo KOF '98UMFE Logo
Maximum Impact series KOF MI Logo KOF MI2 Logo KOF MIRA Logo
Offshoots Kofr1logo Kofr2logo KOF EX Logo KOF EX2 Logo KOF Neowave Logo
Spin-offs Quiz King of Fighters Logo Sprite KOF Kyo Logo KOF Battle de Paradise Logo Sprite KOF Sky Stage Logo The King of Fighters Online (MOBA) KOF '98 UM WEB Logo SNK Heroines Tag Team Frenzy ENG Logo
Mobile The King of Fighters -Mobile- / R-2The King of Fighters -Volleyball-KOF Gals MahjongThe King of MillionaireThe King of ReversiMahjongKOF Kentei - Mezase Cult Quiz Ou!Moeyo! KOF Daiundokai KOF x FF logoBattle FestaKOF-i 2012 LogoEncounter ROF logo KOF98UMOL logo Beast Busters KOF logo The King of Fighters: World The King of Fighters Destiny (拳皇命運) KOF All Star LogoOrochi GoSNK All Star Logo KOF Chronicle (Logo) The King of Fighters for Girls (Logo) KOF Arena Logo KOFSC Logo
Pachinko The King of FightersChapter of NESTSMaximum Impact Kof3 logo CR KOF Logo
Compilations The King of Fighters Orochi Collection KOF Collection -The Orochi Saga- LogoThe King of Fighters NESTS Collection
Cancelled The King of Fighters Online (UnoTechnology)The King of Fighters' WorldKOF Maximum Impact Regulation "A2"KOF: Maximum Impact 360The King of Fighters Online (Cancelled)
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