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"Everyone is here. And everything... IS... ULTIMATE!"
-Announcer

Super Smash Bros. Ultimate, known in Japan as Super Smash Bros. Special (大乱闘だいらんとうスマッシュブラザーズSPECIALスペシャル, lit. "Great Fray Smash Bros. Special"), is the sixth and latest installment of the Super Smash Bros. series. It was first announced during a Nintendo Direct on March 8th, 2018, before being fully shown off at E3 that year.

Gameplay[]

The Super Smash Bros. series is a dramatic departure from many fighting games. Instead of winning by depleting an opponent's life bar, Smash Bros players seek to knock opposing characters off the stage. In Super Smash Bros., characters have a damage total, represented by a percentage value, which rises as they take damage and can exceed 100%, maxing out at 999% (999.9% in Ultimate) - although this cap is extremely hard to achieve under normal circumstances, seeing as damage within the range of 100% and 200% is already enough to knock opponents into the distance. As a character's percentage rises, they can be knocked progressively farther by an opponent's attacks. In order to KO an opponent, the player must send that character flying off the edge of the stage, which is not an enclosed arena but rather an area with open boundaries, usually a set of suspended platforms. When a character is knocked off the stage, the player may use jumping moves to attempt to return; as some characters' jumps are longer-ranged, they may have an easier time "recovering" than others. Additionally, some characters are heavier than others, making it harder for an opponent to knock them off the edge but likewise harder to recover.

The controls are greatly simplified in comparison to other fighting games. While traditional fighting games require the player to use command inputs, Super Smash Bros uses the same one-attack-button, one-control-stick-direction combinations to access all moves for all characters, with the A button being used for normal moves and the B button for special moves. Characters are not limited to constantly facing their opponent, but may run around freely. Smash Bros. also implements blocking and dodging mechanics, which can be used both on the ground and in the air. Grabbing and throwing other characters are also possible, allowing for a large variety of ways to attack. (Around 25, on average.)

One additional major element in the Super Smash Bros. series is the inclusion of "Items", of which players can control the frequency of appearance. Various items include "battering items" with which a player may hit an opponent, such as a baseball bat or a sword, as well as "throwing items", including Bob-ombs and Koopa shells, "shooting items", either single shot guns or rapid fire blasters, and "recovery items" allow the user to lose varying amounts of their damage percent. From the Pokémon franchise come Poké Balls that release a random Pokémon onto the battlefield to assist the user. Super Smash Bros. Brawl, the 3rd installment of the series, introduces a new "Assist Trophy" item which serves a similar purpose, albeit being capable of summoning a wider range of characters from a variety of franchises. Brawl also introduces items called Smash Balls, which allow fighters to perform character-specific attacks, known as Final Smashes. Ultimate introduces the "Final Smash Meter", which turns Final Smashes into a traditional meter, but balanced it out by making the Final Smash weaker than its Smash Ball counterpart.

Connection to the SNK fighting series[]

Fighter[]

Terry SSBU

Terry in Ultimate.

Terry Bogard was announced to be the fifth DLC character and the fourth character in the Fighters Pass in a Nintendo Direct on September 4th, 2019, and released on November 6th, 2019. Terry wears his well-known second outfit that debuted in Fatal Fury 2, but with The King of Fighters 2000 default color tones, while his animations are modeled after The King of Fighters XII onwards. His special moves involve his iconic special moves: Power Wave serves as his neutral special move, Burning Knuckle and Crack Shoot serve as his side special moves (with the ability to use the latter by pressing back on the control stick), Rising Tackle serves as his up special move, and Power Dunk serves as his down special move. If his damage reaches over 100%, he has the ability to use special inputs to perform either Power Geyser or Buster Wolf. His Final Smash combines Triple Geyser, Power Dunk, and Buster Wolf into a move dubbed "Triple Wolf".

Stage[]

Terry also comes with his own stage named "King of Fighters Stadium". This stage is inspired off of various stadium stages in The King of Fighters series, such as the Kagura Stadium from The King of Fighters '96, the KOF Stadium stage from The King of Fighters XII and the Antonov Super Arena from The King of Fighters XIV. Unique from any stage in the game, invisible walls are on both sides of the stage, blocking the respective blast lines; these walls can be broken by dealing enough knockback to a fighter. However, fighters can still be knocked into the vertical blast zones with enough knockback.

In addition, 20 characters from various SNK titles have the chance of being visible at random in the background:

Character
Description
Force Cameo Song Trigger
Andy Bogard
"He's the adoptive brother of Terry Bogard. Both of them were adopted from an orphanage and raised by Jeff Bogard. However, while Terry's teacher was Jeff Bogard, Andy studied under Mai Shiranui's father. He uses the Koppoken fighting style."
Pasta - FATAL FURY 2
Joe Higashi
"He's one of the three main characters from earlier games in the FATAL FURY series. He's the only one that doesn't have any connection to Geese Howard. He's a Muay Thai champion."
A New Poem That the South Thailand Wants to Tell - FATAL FURY 2
Tung Fu Rue
"He's the master of the Holy Fist of Eight Ways and he also trained Jeff Bogard. He can enlarge his body as well."
Any song at random
Billy Kane
"He's been in many FATAL FURY games since the first one, and he's the right-hand man of Geese Howard. While he appears in the first game, his costume is based on his appearances in KING OF FIGHTERS '97 onwards. You can't really see his back, but the 'No Smoking' symbol is definitely there."
The London March - FATAL FURY 2
Geese Howard
"He's the big boss of South Town. And he's the rival of Terry Bogard. Falling off of buildings is his thing."
Soy Sauce for Geese - FATAL FURY SPECIAL
Soy Sauce for Geese - KOF XIV
Rock Howard
"His first appearance was GAROU: MARK OF THE WOLVES. He's the son of Geese Howard, and Terry actually raised him. That means, his appearance in this game at this age with that look, doesn't really jive with the timeline, but... Smash is kind of like that to begin with, right?"
Any song at random
Kim Kaphwan
"He uses Taekwondo and he considers himself a fighter for justice. His Ho'Oh Kyaku is very famous."
Let's Go to Seoul! - FATAL FURY 2
Tame a Bad Boy - KOF XIII
Ryuji Yamazaki
"His first appearance was in FATAL FURY 3, and he's a criminal known as Dark Broker. He's very selfish and sadistic."
Any song at random
Blue Mary
"Her first appearance was in FATAL FURY 3 too. She uses combat sambo, and she's a good drinking buddy of Terry's."
Ne! - KOF '94
Athena Asamiya
"She's a Psycho soldier. Psycho Soldier is a memorable game released around 1986, and it was the first title to feature a fully voiced theme song within the game. This epic song was also remixed for Super Smash Bros. Ultimate, and it was recorded in both Japanese and English."
Forest World - Athena
Psycho Soldier Theme
Psycho Soldier Theme (Overseas Version)
Kyo Kusanagi
"He's the protagonist of THE KING OF FIGHTERS series, and uses the ancient martial arts Kusanagi-ryu. Speaking of the protagonist, there are differences depending on which version you're talking about like Orochi and Nests. Anyway, he is forever a school-kid."
ESAKA!! - KOF 2002 UM
Esaka Continues... - KOF XIII
Yappari ESAKA - KOF XIV
New Order - KOF XIV
Iori Yagami
"Originally he was introduced as Kyo Kusanagi's rival, but when I first saw this character in the game at the time, due to his look and attitude, I thought 'whoever created this character must be a genius!'."
Stormy Saxophone 2 - KOF '96
New Order - KOF XIV
Goro Daimon
"He's the Judo gold medalist belonging to the Japanese team, and he likes to throw his opponents."
ESAKA!! - KOF 2002 UM
Esaka Continues... - KOF XIII
Yappari ESAKA - KOF XIV
Chang Koehan & Choi Bounge
"One is an escaped convict, and the other is a slasher. They are currently undergoing rehabilitation under the previously mentioned Kim Kaphwan."
Tame a Bad Boy - KOF XIII
Ralf Jones & Clark Still
"Originally, they were main characters in the Ikari Warriors series before NEO GEO. They appeared as guest in the METAL SLUG series, too."
DESERT REQUIEM ~Operation02UM~ - KOF 2002 UM
W.W.III - KOF XIV
IKARI - KOF XIV
Ryo Sakazaki
"The protagonist of Art of Fighting. The original Art of Fighting was rekeased just before FATAL FURY 2. That means, it was the first game to implement a true Super Special Move. How could I not include him?!"
ART of FIGHT - Art of Fighting
Art of Fighting Ver.230000000.0 - FATAL FURY SPECIAL
King
"Her first appearance was in Art of Fighting, and she's a bouncer and bodyguard. She is a beautiful woman with an androgynous sense of style."
Ne! - KOF '94
Yuri Sakazaki
"She was kidnapped in the first Art of Fighting game, but after that, she trained hard and master Kyokugen Karate in just one year. In other words, she's a genius."
Ne! - KOF '94
ART of FIGHT - Art of Fighting
Art of Fighting Ver.230000000.0 - FATAL FURY SPECIAL

Classic Mode[]

Terry's Classic Mode route, "The King of Smash", is based off The King of Fighters series. Each Round consists of a Stamina battle, where the player faces three opponents, one by one, which references KOF's 3-on-3 Team battles. The characters on each team have a thematic consistency, either belonging to the same series or sharing certain attributes. Terry will start off with 150 hit points and his opponents start off with 100.

Round
Opponents
Stage
Music
References
1
Mario, Peach, Rosalina & Luma
King of Fighters Stadium
Ne! - KOF '94
Peach's Spide Special Move, Peach Bomber, resembles Yuri Sakazaki's Enyoku move. The song of the Round is a reference to Team Women Fighters' theme from The King of Fighters '94.
2
Sheik, Link, Zelda
Prism Tower (Hazardless ver.)
Let's Go to Seoul! - FATAL FURY 2
The stage of choice references Kim Kaphwan's stage from Fatal Fury 2. The stage does not proceed past its initial form.
3
Bowser, Sheik, King K. Rool
Suzaku Castle (Ω Form)
Tarkun and Kitapy - FATAL FURY 2
The stage of choice references Big Bear's stage from Fatal Fury 2. The opponents are among the heaviest in the game, referring to Big Bear being a heavyweight wrestler.
4
Pit, Dark Pit, Palutena
Palutena's Castle (Battlefield Form)
Forest World - Athena
The stage of choice references the Athena series and its aesthetic similarities to the Kid Icarus series. This is the only Round where Items are on, with the choices specifically being based on items that Princess Athena can equip (for example, Metal Boxes to represent her armor). As mentioned by Masahiro Sakurai during the Terry showcase, the opponents are meant to be analogues of the Team Art of Fighting, specifically based on the trio's similar attributes.
5
Sonic, Mega Man, Pac-Man
Boxing Ring
ESAKA!! - KOF 2002 UM
The stage of choice references the many training stages found in SNK fighting games. The opponents references The King of Fighters series, as the battle features characters crossing over from different series. This team is also noteworthy, as it is comprised of characters whose franchises had games appear on the Neo Geo Pocket Color.
6
Ridley, Ganondorf, Bayonetta
Fourside (Ω Form)
Soy Sauce for Geese -KOF XIV ver.-
The stage of choice references Geese Tower, a stage that has frequent appearances in the Fatal Fury series. The opponents references Geese Howard, and their affiliation with power and darkness.
8
Ryu, Ken, Terry
King of Fighters Stadium
Art of Fighting Ver.230000000.0 - FATAL FURY SPECIAL
The stage of choice references Dream Match Titles, as well as referencing the SNK vs. Capcom series. The music used for this Round is Art of Fighting Ver.230000000.0 from Fatal Fury Special, and also be referencing the fight against Ryo Sakazaki in Fatal Fury Special, one of the first crossover character appearances in fighting games.

Mii Costumes[]

In addition to Terry, the Mii Fighters received the fourth wave of Mii Fighter costumes released alongside Terry on November 6th, 2019 and features costumes from the Samurai Shodown, Art of Fighting, and King of Fighters franchises, as well as the returning Virtua Fighter series costumes from Smash 4.

Character
Description
Outfit Build
Nakoruru
"A Mii Fighter costume of Nakoruru from the SAMURAI SHODOWN series is now available. The outfit part is for Mii Swordfighters only. Naturally, you can enter the fray with her father's keepsake in hand, the treasured sword Chichi-ushi. In the name of Kamui, any fighter who dare defile this beautiful land must prepare to face nature's wrath!"
Mii Swordfighter (Outfit Only)
Iori Yagami
"A Mii Fighter costume of Iori Yagami from THE KING OF FIGHTERS series is now available. The outfit part is for Mii Brawlers only. The moon crest on the back is a sign that the wearer belongs to the Yagami clan. It's time we kick those foolish fighters into place! Heh heh heh heh... Hahahaha... HAAAHAHAHAHAHA!!!"
Mii Brawler (Outfit Only)
Ryo Sakazaki
"Osu! A Mii Fighter costume of Ryo Sakazaki from the Art of Fighting series is now available. The outfit part is for Mii Brawlers only. Are you ready to don that gi and show your opponent what the Kyokugenryu karate style is all about? I mean, if you're going up against the cast of Super Smash Bros., you've gotta get your bro Ryo involved, right?!"
Mii Brawler (Outfit Only)

amiibo[]

Super Smash Bros. Ultimate also utilize "amiibo"; a line of interactive figurines that are used for various Nintendo systems, including the Nintendo Switch. By scanning an amiibo with near field communication technology, players can receive various effects in games. In Super Smash Bros. Ultimate, scanning an amiibo of a playable character creates a Figure Player; a computer-controlled character whose behavior and customizations are saved to the amiibo figure. The Figure Player learns from the fighters it fights against, and levels up in the process (up to Level 50). Figure Players can inherit up to three Support Spirits, permanently consuming them in order to gain their skills, having access to these skills even if spirits are disabled in the rules. Introduced in Version 3.1.0, "amiibo Journey" allows Figure Players to fight other amiibo over the internet for a set amount of time, gaining experience while it is away. Upon return, the Figure Player will level up accordingly and possibly give the player gifts it earned while battling.

Wave 19 of amiibos launched worldwide on March 26th, 2021, which includes Terry, Banjo & Kazooie and Byleth. The Terry amiibo is currently only compatible with Super Smash Bros. Ultimate.

Description
Series
Release Date
Amiibo Terry Smash char

Terry's amiibo figure.

"In the King of Fighters series, Terry joined the world of martial arts and combat sports in order to avenge the death of his adoptive father who was murdered by the evil Geese Howard. Always cheerful and ready to help others, Terry is adored by the children of Southtown as a hero."
Super Smash Bros.
March 26, 2021

Music[]

The DLC pack also comes with 50 music tracks, including tunes from the Fatal Fury series, Art of Fighting series, The King of Fighters series, Metal Slug series and Samurai Shodown series, as well as a few select tracks from Alpha Mission, Athena and Psycho Soldier.

Remixes[]

Title Game Source Track
Haremar Faith Capoeira School - Song of the Fight (Believers Will Be Saved) - FATAL FURY Fatal Fury: King of Fighters
Kurikinton - FATAL FURY 2 Fatal Fury 2
Pasta - FATAL FURY 2 Fatal Fury 2
Tarkun and Kitapy - FATAL FURY 2 Fatal Fury 2
Let's Go to Seoul! - FATAL FURY 2 Fatal Fury 2
The London March - FATAL FURY 2 Fatal Fury 2
11th Street - FATAL FURY WILD AMBITION Fatal Fury: Wild Ambition
Stormy Saxophone 2 - KOF '96 The King of Fighters '96
Theme of SYD - Alpha Mission Alpha Mission
Forest World - Athena Athena
Psycho Soldier Theme Psycho Soldier
Psycho Soldier Theme (Overseas Version) Psycho Soldier
ART of FIGHT - Art of Fighting Art of Fighting
Banquet of Nature - SAMURAI Samurai Shodown
Gaia - SAMURAI SHODOWN Samurai Shodown
Main Theme from Metal Slug - METAL SLUG Metal Slug
Assault Theme - METAL SLUG 1-3 Metal Slug 1-3
Victory! Terry Fatal Fury: King of Fighters

Source Tracks[]

Title Game Source Track
The Sea Knows - FATAL FURY Fatal Fury: King of Fighters
Kurikinton - FATAL FURY 2 Fatal Fury 2
Kuri Kinton Flavor - KOF XIV The King of Fighters XIV
A New Poem That the South Thailand Wants to Tell - FATAL FURY 2 Fatal Fury 2
The Working Matador - FATAL FURY 2 Fatal Fury 2
Duck Dub Dub (Duck, You Too) - FATAL FURY SPECIAL Fatal Fury Special
Soy Sauce for Geese - FATAL FURY SPECIAL Fatal Fury Special
Soy Sauce for Geese - KOF XIV The King of Fighters XIV
Big Shot! - FATAL FURY 3 Fatal Fury 3: Road to the Final Victory
176th Street - KOF '99 The King of Fighters '99
Ne! - KOF '94 The King of Fighters '94
DESERT REQUIEM ~Operation02UM~ - KOF 2002 UM The King of Fighters 2002 Unlimited Match
ESAKA!! The King of Fighters 2002 Unlimited Match
KD-0079+ The King of Fighters 2002 Unlimited Match
W.W.III - KOF XIV The King of Fighters XIV
Terry115 - KOF 2000 The King of Fighters 2000
Street Dancer - KOF XI The King of Fighters XI
New Order - KOF XIV The King of Fighters XIV
Undercover The King of Fighters 2002 Unlimited Match
Cutting Edge The King of Fighters 2002 Unlimited Match
The Second Joker - KOF XIII The King of Fighters XIII
Esaka Continues... - KOF XIII The King of Fighters XIII
Wild Street - KOF XIII The King of Fighters XIII
Tame a Bad Boy - KOF XIII The King of Fighters XIII
KDD-0063 - KOF XIII The King of Fighters XIII
Yappari ESAKA - KOF XIV The King of Fighters XIV
Departure from South Town - KOF XIV The King of Fighters XIV
IKARI - KOF XIV The King of Fighters XIV
Art of Fighting Ver.230000000.0 - FATAL FURY SPECIAL The King of Fighters XIV
Tuna - SAMURAI SHOWDOWN Samurai Shodown
Final Attack - METAL SLUG 1-6 Metal Slug 5
Judgment - METAL SLUG 2 Metal Slug 2
Blue Water Fangs (The Island of Dr. Moreau) - METAL SLUG 3 Metal Slug 3

Spirits[]

Unique to Super Smash Bros. Ultimate are Spirits, a type of power-up and collectible. They are featured prominently in Adventure Mode: World of Light, which depicts them as characters from various video game series who lost their bodies in Galeem's attack and were reduced to disembodied souls.

Spirits effectively replace trophies from earlier Smash installments as the game's main collectible. Gameplay-wise, most spirits can be equipped to fighters to enhance their stats and/or provide positive effects. Thus, they are also similar to stickers in Super Smash Bros. Brawl and equipment in Super Smash Bros. 4.

List of Spirits[]

Of the 1524 spirits featured in the game, five are from the Fatal Fury series, and six are from other SNK series.

Fatal Fury series[]

Character
Game Origin
Artwork Origin
Spirit Number
Spirit Category
Spirit Type
Class
Slots
Base Power
MAX Power
Ability
Unlock Requirements
Terry Bogard
Fatal Fury: King of Fighters
Fatal Fury Special
1,356
Fighter
None
None
None
None
None
None
  • Complete Classic Mode with Terry
  • Purchase from the Vault Shop for 300G (after downloading Terry)
Andy Bogard
Fatal Fury: King of Fighters
Fatal Fury Special
1,357
Support
None
None
None
Lightweight
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G (since v6.0.0)
Joe Higashi
Fatal Fury: King of Fighters
Fatal Fury Special
1,358
Primary
Grab
1,108 (Power), 654 (Attack), 454 (Defense)
5,543 (Power), 3,270 (Attack), 2,273 (Defense)
Foot Attack ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G (since v6.0.0)
Kim Kaphwan
Fatal Fury 2
Real Bout Fatal Fury Special
1,359
Support
None
None
None
Foot Attack ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G (since v6.0.0)
Geese Howard
Fatal Fury: King of Fighters
Real Bout Fatal Fury Special
1,360
Support
None
★★★★
None
None
Critical Fast Final Smash Meter ↑↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 15,000G (since v6.0.0)

Other series[]

Character
Game Origin
Artwork Origin
Spirit Number
Spirit Category
Spirit Type
Class
Slots
Base Power
MAX Power
Ability
Unlock Requirements
Ryo Sakazaki
Art of Fighting
Art of Fighting 3
1,361
Primary
Grab
★★★
⬡⬡⬡
2,881 (Power), 1,593 (Attack), 1,178 (Defense)
8,647 (Power), 4,781 (Attack), 3,534 (Defense)
Fist Attack ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G (since v6.0.0)
Kyo Kusanagi
The King of Fighters '94
The King of Fighters '97
1,362
Primary
Attack
★★★
⬡⬡
3,242 (Power), 1,651 (Attack), 1,297 (Defense)
9,755 (Power), 4,967 (Attack), 3,902 (Defense)
Fire Attack ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G (since v6.0.0)
Iori Yagami
The King of Fighters '95
The King of Fighters '97
1,363
Primary
Neutral
★★★
⬡⬡
3,065 (Power), 1,769 (Attack), 1,179 (Defense)
9,224 (Power), 5,322 (Attack), 3,548 (Defense)
Speed ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G (since v6.0.0)
Haohmaru
Samurai Shodown
Samurai Shodown II
1,364
Primary
Attack
★★★
⬡⬡
3,065 (Power), 1,769 (Attack), 1,179 (Defense)
9,224 (Power), 5,322 (Attack), 3,910 (Defense)
Sword Attack ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G (since v6.0.0)
Nakoruru
Samurai Shodown
Samurai Shodown II
1,365
Support
None
★★
None
None
Air Attack ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 1000G (since v6.0.0)
Athena Asamiya
Psycho Soldier
Psycho Soldier
1,366
Support
None
★★★
⬢⬢
None
None
Franklin Badge Equipped
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G (since v6.0.0)
Ralf & Clark
TNK III (Ralf), Ikari Warriors (Clark)
Ikari Warriors
1,367
Primary
Shield
★★
1,938 (Power), 1,113 (Attack), 682 (Defense)
7,782 (Power), 4,468 (Attack), 2,738 (Defense)
Shooting Items Power ↑
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 1000G (since v6.0.0)

DLC Spirit Board[]

DLC Spirits is a mode added in Version 3.0.0 where players can collect spirits based on each respective Challenger Pack, with the background and music of the menu of each DLC Spirit Board being themed after it. Unlike the Spirit Board, where Spirit Battles can be played and rotated around in a limited amount of time, Spirit Battles in this mode can be played as many times as the player wants, and if the player defeats a Spirit, they get it right away instead of having to shoot it, much like in World of Light. These boards can also have multiple pages if there are more than eight spirits in a given board (excluding enhanced spirits). The only way to access spirits exclusive to the DLC boards without the DLC being purchased is by spending Gold on them in the Vault Shop or finishing Classic Mode with any fighter, although their Spirit Battles cannot be rematched in the Spirit List.

The DLC Spirits for Terry was released alongside him in the Version 6.0.0 update. This comes with 11 Spirits. Completing all the Spirit Battles on the board will reward the player with 10,000 Gold.

Spirit Battles[]

Character
Enemy Fighter(s)
Spirit Type
Power
Stage
Rules
Conditions
Music
References
Andy Bogard
Fox (160 HP)
Shield
2,000
Delfino Plaza (umbrellas area)
Jump Power ↓
  • Stamina battle
  • All fighters have reduced jump power
Pasta - FATAL FURY 2
Fox has moves with a passing resemblance to Andy's moves, such as Fox Illusion, a high-speed charge similar to the Zan-ei Ken, and the Fire Fox, an aerial charge in which Fox engulfs himself on fire, like the Chou Reppa Dan. The Stage is set on Delfino Plaza in the the umbrellas area, which bears a resemblance to Andy's stage in Fatal Fury 2, given that the game the stage comes from, Super Mario Sunshine, is inspired by the Mediterranean landscapes of Italy). Fox fights in his P1 costume, similar to Andy's white uniform.
Joe Higashi
Incineroar (160 HP)
Grab
2,000
Kongo Falls (Ω form)
Jump Power ↓
  • Stamina battle
  • All fighters have reduced jump power
  • The enemy starts the battle with an Ore Club
A New Poem That the South Thailand Wants to Tell - FATAL FURY 2
Incineroar is a Fire/Dark-type Pokémon that resembles a tiger, referencing Joe's explosive kicks and affiliation with tigers. Incineroar also comes equipped with an Ore Club, a weapon that emits tornadoes, similar to Joe's Hurricane Upper. The stage is set on Kongo Falls, which looks like Joe's stage in Fatal Fury 2 and Fatal Fury Special. Incineroar uses his P5 costume, which has orange fur, similar to the color of Joe's trunks in the artwork from Fatal Fury Special and most of the games in which he appears in.
Kim Kaphwan
Ken, Giant King Dedede, Tiny Ridley
Attack
1,800
King of Fighters Stadium
Jump Power ↓
  • The enemy's kicks and knee strikes have increased power
  • Reinforcements will appear after an enemy is KO'd
  • All fighters have reduced jump power
Let's Go to Seoul! - FATAL FURY 2
All three fighters reference Team Korea for most King of Fighters installments. Ken represents Kim as he is a martial artist that specializes in kicks, King Dedede represents Chang Koehan as he is a large and heavy character with a massive weapon, and Ridley represents Choi Bounge as he frequently uses his claws for combat, and is shrunken in this fight to mirror Choi's small stature. Ken wears his P4 costume, similar to Kim's dobok; King Dedede wears his P8 costume, mirroring Chang's black clothes from The King of Fighters '94 and '95, and Ridley wears his P5 costume, similar to Choi's shirt in the same games.
Geese Howard
Mii Brawler (200 HP)
Grab
13,700
Fourside (Ω form)
Jump Power ↓
  • The enemy's throws have increased power
  • Stamina battle
  • All fighters have reduced jump power
Soy Sauce for Geese - FATAL FURY 2
The Mii Brawler is wearing a Business Suit and a Princess Zelda wig (which resembles Geese's appearance in Art of Fighting 2). The Mii Brawler's customizable moveset also references Geese's moveset in the Fatal Fury series; Flashing Mach Punch resembles Deadly Rave, Suplex resembles Joudan Atemi Nage, and Counter Throw resembles Chuudan Atemi Nage. The Stage is set on Fourside, which feature large skyscrapers, similarly to how South Town has Geese Tower.
Ryo Sakazaki
Mii Brawler (160 HP)
Grab
9,500
Suzaku Castle (Ω form)
Jump Power ↓
  • Stamina battle
  • The enemy will charge up a powerful Final Smash
  • All fighters have reduced jump power
ART of FIGHT - Art of Fighting
The Mii Brawler is wearing an orange Fighter Uniform and Isaac's Wig (the hero of the RPG series Golden Sun), mimicking Ryo's attire; should the player purchase the Ryo Sakazaki Mii Fighter costume, it will replace this standard configuration. The Mii Brawler's moveset references Ryo's moveset in the Art of Fighting series; Flashing Mach Punch resembles Zanretsuken, Onslaught resembles Ryuuko Ranbu, Thrust Uppercut resembles Kohou, Feint Jump resembles Sankaku Tobi. Mii Brawler's Final Smash, Omega Blitz, also resembles Ryuuko Ranbu, and the fact that in this fight it can quick build up meter references ow you can charge up your Super Gauge to use Super Special Moves in the Art of Fgihting series.
Kyo Kusanagi
Captain Falcon, Pikachu, Donkey Kong
Attack
9,500
King of Fighters Stadium
Jump Power ↓
  • The enemy's explosion and fire attacks have increased power
  • Reinforcements will appear after an enemy is KO'd
  • All fighters have reduced jump power
ESAKA!! - KOF 2002 UM
All three fighters reference Team Japan for most King of Fighters installments. Captain Falcon represents Kyo as he also has pyrokinesis and is a close-range martial artist, Pikachu represents Benimaru Nikaido due to his electric powers, and Donkey Kong represents Goro Daimon since he is a large character that specializes in grappling. Captain Falcon wears a black uniform like Kyo's school uniform, Pikachu is in his default outfit (likely to mirror Benimaru being a blonde, as none of its other costumes give it any resemblance to Benimaru) and Donkey Kong has white fur, mirroring Daimon's kimono trousers.
Iori Yagami
Wolf (140 HP), Wolf (60 HP)
Neutral
9,500
Reset Bomb Forest (forest area)
Jump Power ↓
  • Stamina battle
  • Reinforcements will appear after an enemy is KO'd
  • All fighters have reduced jump power
Stormy Saxophone 2 - KOF '96
Wolf's fighting style primarily consist of clawing strikes like Iori, and also like Iori, he has Special Moves capable of emitting purple fire-like energy. After the first Wolf is defeated, a second Wolf comes out that is stronger and more aggressive, which represents Orochi Iori. The Stage is set on Reset Bomb Forest in the forest area, which has a glowing red background similar to Orochi stages in The King of Fighters '97. The first Wolf wears his P3 color in reference to Iori's hair and part of his outfit, while the second one wears his P1 color in reference to the many purple alternate colors Iori has worn throughout the KOF series.
Haohmaru
Mii Swordfighter (160 HP)
Attack
9,500
Gerudo Valley (Hazardless ver.)
Attack Power ↑, Item: Sword
  • The enemy's throws have increased power
  • Stamina battle
  • The enemy has increased attack power when the enemy's at high damage
Gaia - SAMURAI SHODOWN
The Mii Swordfighter is dressed like another Nintendo samurai, Takamaru, from the NES game The Mysterious Murasame Castle. The Mii Swordfighter frequent use of their Special Move Gale Strike, references Haohmaru's signature attack, Ougi Senpuu Retsuzan. Additionally, their attack power increases when they are at high damage, emulating the Rage Gauge from the Samurai Shodown series. However, the stage and music do not relate to Haohmaru at all; The stage is set on Gerudo Valley and the music plays "Gaia", both of which reference Earthquake, another character from the Samurai Shodown series.
Nakoruru
Zelda (140 HP), Tiny Falco
Shield
3,800
Yoshi's Island (Winter)
Attack Power ↑, Item: Sword
  • Defeat the main fighter to win
  • Stamina battle
  • The enemy has increased attack power when the enemy's at high damage
Banquet of Nature - SAMURAI SHODOWN
Zelda's design in Ultimate is similar to Nakoruru's appearance. Zelda also comes equipped with a Killing Edge and is accompanied by a small Falco, who represents Mamahaha. The Stage is set on Yoshi's Island (Brawl) during winter, making it resemble Kamui Kotan, Nakoruru's stage in the original Samurai Shodown. The high damage setting from Haohmaru's Spirit Battle is also present here. Zelda wears her P2 color, similarly to Nakoruru's outfit, and Falco wears his P2 color to emulate the predominant color of Mamahaha's feathers.
Athena Asamiya
Palutena, Richter
Neutral
9,400
Mushroomy Kingdom (Hazardless ver.)
None
  • The enemy favors special moves
  • Reinforcements will appear during the battle
  • Psycho Soldier Theme; if the game is set to Japanese
  • Psycho Soldier Theme (Overseas Version); if the game is set to anything other than Japanese
Palutena is a character who is based on Greek mythology like Athena (her name being a compression of "Pallas Athena"). Additionally, Palutena is accompanied by Richter, who represents Sie Kensou. Palutena wears her P5 costume, which resembles Athena's color palette for her school uniform in Psycho Soldier, while Richter wears his P4 costume, like Kensou. The Stage is set on Mushroomy Kingdom, a side-scrolling stage that emulates the gameplay of Psycho Soldier. The music is a remix of the vocal Psycho Soldier theme, with lyrics in English if the game's language is not set to Japanese.
Ralf & Clark
Snake x2
Shield
3,800
Gaur Plain (Hazardless ver.)
Item: Exploding Types
  • The enemy's shooting items have increased power
  • The enemy starts the battle with a Super Scope
Banquet of Nature - SAMURAI SHODOWN
Two Snakes appears; one Snake wears a red camo suit (Ralf's code color in Ikari Warriors), while the other wears a blue suit (Clark's code color). The two Snakes come equipped with Super Scopes, which were the primary weapons used in Ikari Warriors. The Stage is set on Gaur Plain, which has a similar look to the environments found in Ikari Warriors.

Adventure Mode: World of Light[]

Adventure Mode: World of Light is a single-player story mode in Super Smash Bros. Ultimate. The story revolves around characters going up against a mysterious foe known as Galeem with an army of Master Hands. They were all seemingly vaporized (except for Kirby who managed to escape on his Warp Star) along with the rest of the universe. Kirby then crash-landed on a mysterious planet and embarked on a mission to save everyone who are revealed to have been captured and cloned, with the help of Spirits.

The player starts with Kirby as the only fighter available in the party. They travel in an overworld map where they encounter puppet fighters on their way, which are possessed by spirits. Once the puppet fighter is defeated, their spirit is obtained by the player, which can be equipped to a fighter. The player will also encounter fighters. Defeating them adds them to the party.

Due to his status as downloadable content, Terry does not have a legitimate role in World of Light. Instead, he is unlocked for use in the mode after freeing 10 fighters from Galeem's control. If loading an existing save file that meets this condition before downloading Terry, he is immediately unlocked.

Trivia[]

  • Terry's inclusion in the game marks several milestones within the fighting game sphere:
    • It is the second time Capcom, SNK, Square Enix and Bandai Namco (more specifically, Street Fighter, Fatal Fury, Final Fantasy, and Tekken) have crossed over in a fighting game developed by Bandai Namco, as Akuma, Geese, Noctis, and Kazuya Mishima previously crossed over in Tekken 7.
    • It marks the second game to initiate the clashing return between SNK and Capcom, many years after the SNK vs. Capcom crossover series, with the first game being Tekken 7 as already mentioned above.
    • It marks the second time SNK and SEGA collaborated together, the first being Mai's appearances with the Virtua Fighter cast in Dead or Alive 5 Last Round.
    • With Kazuya Mishima added as a DLC character in the 2nd Fighters Pass, this marks the 2nd time where Terry and Kazuya appeared as playable characters in the same game, the first being The King of Fighters All Star, while Geese is a DLC character in Tekken 7.
    • Among all the fighting game series appearing in Smash, this marks the first time the Nintendo fighting game, ARMS, crosses over with Terry and all the other fighting game characters present.
  • One major SNK character that is absent from the game in any major capacity is Mai Shiranui. In the presentation issued by Nintendo on the day the content was released, Masahiro Sakurai explained that, in order to keep the CERO rating Smash Ultimate has in Japan (being an A for an all-ages rating; KOF XIV, for example, has a C rating, for ages 15 and up), Mai had to be left out of the game due to her iconic outfit being too sexually suggestive (while the game, like the previous titles, still featured several elements would feel out of place for a family-friendly video game played by younger players, such elements are considerably toned down in this game; one such example is Bayonetta's Wicked Weave moves leaving her with some of her clothes on rather than rendering her completely naked as in her own games). Since the ESRB (in which Smash Ultimate is rated E-10+, corresponding to ages 10 and up) and PEGI (which classifies the game 12, for that age and up) uses different rating system standards than CERO, the translation instead said that Smash "is for good boys and girls of many different ages", in a tongue-and-cheek manner.
  • Curiously, none of the Fatal Fury spirit battles feature Terry as a puppet fighter, making the series one of the three playable universes to not feature all playable characters from the series in their spirit battles with the others being the Mario and Final Fantasy series.
  • Masahiro Sakurai has cited The King of Fighters '95 as part of his inspiration for creating the Super Smash Bros. series of games, saying that an experience he had at an arcade handily defeating a novice made him want to create a fighting game that treated players of all skill levels more equally and could be fun for all players even when matched against someone less skilled.[1]
  • Terry's Stage, The King of Fighters Stadium, has the most background characters of all stages featuring cameos, in a total of 20 characters.
    • The background characters in the King of Fighters Stadium stage are placed in a similar manner in early titles of the King of Fighters series, where inactive team members watch in the background. Additionally they will be shown doing their poses from said titles.
  • The background characters have various tidbits that are impossible to see in-game:
    • The back of Billy's jacket, as mentioned by Masahiro Sakurai, has the No Smoking symbol from Real Bout Fatal Fury. It also has that reads "The Future Is Now", which is SNK's slogan. This slogan is also found on some of the banners in the background of the stage.
    • King's bra can be seen in her model textures. This bra is a reference to the original Art of Fighting, in which by destroying her clothes by winning against her with a special move, she would admit to being a woman. This easter egg would carry over to her appearance in the game's sequel as well as her appearances in The King of Fighters '94, '95, XIII, and XIV.
  • One of the stages, Boxing Ring, features a jumbotron that occasionally features unique titles for the playable cast. Terry's unique title is "The Legendary Wolf", which is his commonly used nickname in both Fatal Fury and The King of Fighters series.

Videos[]

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References[]

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