Sengoku 3 (戦国伝承2001, Sengoku Denshō 2001) is a side-scrolling beat up game developed by Noise Factory and published by SNK. The game is the third and final title of the Sengoku series. It was released in arcades on October 25, 2001. The main illustrations were done by Shiroi Eiji, making it one of her final jobs for SNK before she left the company.
The game takes a greater departure from its predecessors in both story and presentation. The heroes are now members of a ninja clan who have to dispatch an evil emperor before he is released. Players can choose which character they want for the first time, each having their own strengths and weaknesses. Two bosses that confront the player can also be playable after a certain chapter of the game, allowing players to re-select their character if they wish.
The controls are more set as a fighting game than a standard beat up. (A) is for light attacks, (B) for heavy, (C) for jumps, and (D) for long ranged attacks chosen from a variety of projectiles that are found while playing. Each character also has their unique special attacks (performed by pressing down twice and one of the attack buttons) and an ultimate magic technique that can wipe a clear a screen of enemies in one shot. Dodging and blocking have been taken out and replaced in favor of a "dummy attack", which causes explosion damage to the enemy at a small cost of life. Gameplay also allows longer combo chains -some ranking up to 20-30 hits, making it one of the more complex entries of the series.
The alternate dimension transitions and transformation from the first two games have been omitted. Stages can now be selected and completed at the player's whim, the climax being the fight against the major villain. Overall, Sengoku 3 is seen as a great game and is generally regarded as the best of the series.
The music for the Italy stage and USA Stage can be heard in a bonus stage in KOF: Maximum Impact Regulation "A". It re-creates the last stage of the game.