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Series
It is canonical?
Position in the series
Position in the chronology
Samurai Shodown
Yes
1st
3rd

This article is about the 1993 video game. For the 2019 video game, check Samurai Shodown (2019).

"A samurai fears not death, struggles to triumph over evil, and lives for one purpose: TO DESTROY ALL ENEMIES."

-Intro

Samurai Shodown, known in Japan as Samurai Spirits (サムライスピリッツ), is the first game of the Samurai Shodown series. It is the third game of the official chronology, succeeding Samurai Shodown (2019).

Story[]

The official story, as given by SNK, is as follows:

"Plagues of unknown origin, strange phenomena, repeated outbreaks of war: these were enough to cause panic and plunge people into despair. But one smiled as he surveyed the unfolding chaos rending the world asunder. For this 'man,' once slain by the forces of the Tokugawa Shogunate, hate for the Shogunate is all he possesses along with newly acquired dark powers to bring it down. This 'man,' Shiro Tokisada Amakusa, unleashes his unworldly forces and spreads his false creed in an attempt to lead the world to ruin.But in the midst of such calamities, there were still warriors who put their beliefs to the test. These warriors spurred by different motives and beliefs converge as if drawn together, battle, and make their way to the source of the chaos."

Overview[]

Ss93haovsnako

Gameplay of Haohmaru vs. Nakoruru

The game is set in the late 18th century, in the Edo period, and all the characters wield white weapons. The game uses comparatively authentic music from the time period, rife with sounds of traditional Japanese instruments, such as the shakuhachi and shamisen, and a refined version of the camera zoom first found in Art of Fighting. True to its use of bladed weapons, the game also included copious amounts of blood.

Ss93haovsgal

Gameplay of Haohmaru vs. Galford

The game quickly became renowned for its fast pace, focused more on quick, powerful strikes than the combos. As to emphasize the distinction of this gameplay system, slow motion was added to intensify damage dealt from hard hits. Also during a match, a referee held flags representing each player (player 1 was white; player 2 red). When a player landed a successful hit, the referee would lift the corresponding flag, letting everyone watching know who dealt the blow. To lessen the repetition of fights, a delivery man running in the background threw items such as chicken (that healed) or bombs, which could significantly change the outcome of a play.

The cast of characters, like many other fighting games of its time, spanned from fighters across the globe, allowing a wide range of weaponry open for the players' enjoyment.

Game System[]

Rage Gauge[]

Samurai Shodown introduces the Rage Gauge. As your character takes damage, the gauge rises from green to yellow, then yellow to red. The character himself changes color to indicate his rage. Once the gauge fills up to the maximum, the gauge flashes POW and for a limited time, all the character's attacks inflict critical damage. This is an aspect which should be taken advantage of during the battle. Once the rage subsides, the gauge empties and attack power reverts back to normal.

Characters[]

The original cast of sword-wielding ronin are:

HAOHMARU 002
Haohmaru, the main hero and protagonist of this tale; a ronin who travels to sharpen his swordsmanship and his sense of Bushido.
Nakoruru-1
Nakoruru, an Ainu miko from Kamui Kotan, who fights to protect the Mother Nature.
UKYO TACHIBANA 001
Ukyo Tachibana, an ailing swordsman who searches for the perfect flower for his loved one, Kei Odagiri.
Charlotte-1
Charlotte Christine de Colde, a French noblewoman fencer from Versailles, who fights to save her country from Amakusa, an evil man.
Galford-1
Galford D. Weller, an American surfer turned ninja who fights in the name of justice. He travels and fights with his pet dog companion, Poppy.
Jubei-2 2
Jubei Yagyu, similar to other fictional accounts, is a ronin hired by the Tokugawa Shogunate to execute a demon. In the past, he met Haohmaru.
Earthquake-ssart
Earthquake, an American ninja flunkie turned leader of a bandit gang, wants to steal all the world's treasures.
Hanzo-ss1
Hanzo Hattori, a ninja from Iga, serves the Tokugawa Shogunate. In this fictional account, he fights to save his son, Shinzo.
Kyoshiro-2-1
Kyoshiro Senryo, a famed Kabuki performer who wishes to strengthen his dances through swordplay.
Tamtam ss1
Tam Tam, a renowned hero from the fictional Mayan city of Green Hell, is fights to retrieve the sacred artifact, the Palenke Stone.
1135764268-8
Wan-Fu, a powerful general from the Qing Dynasty seeking to recruit powerful warriors for the unification of his country.
Genan-ss1
Genan Shiranui, an eccentric member of the Shiranui clan, strives to make himself more evil.
Amakusa ShiroBig Art
Shiro Tokisada Amakusa, the boss and main villain of the game; in this fictional account, he is resurrected years after his death by the demon being Ambrosia. Due to a pact made with the evil entity, he wants to revive him thus destroying the world.
SS1-Kuroko concept art
Kuroko, the judge of all matches, is the background referee who acknowledge the winner of the match, in the GB game he wield two flag blades as his weapon. He did not get a console debut until Samurai Shodown II, which he imitate moves of all the other fighters. The Game Boy port is the only game where he had his own original moves and weapons unlike his console counterpart.
Hikyaku
Hikyaku, the delivery man running in the background of stages who is forced to disrupt fights by Amakusa. He also can be seen in some stages.

Official Roster[]

Haohmaruss

Haohmaru

Nakoruruss

Nakoruru

Ukyoss

Ukyo Tachibana

Charlottess

Charlotte Christine de Colde

Galfordss

Galford D. Weller

Jubeiyagyuss

Jubei Yagyu

Earthquakess

Earthquake

Kyoshiross

Kyoshiro Senryo

Hanzohattoriss

Hanzo Hattori

Genanss

Genan Shiranui

Tamtamss

Tam Tam

Wanfuss

Wan-Fu

Boss[]

Amakusass

Shiro Tokisada Amakusa

Game Boy Exclusive Characters[]

Kurokoss2
Kuroko
Hikyaku
Hikyaku

Stages[]

Note: In Arcade Mode, there is a bonus stage, where the player needs to cut ten straw dolls in 20 seconds. Features a giant banner, a wooden stage and judges dressed like Kuroko, that vibrate when all the dolls are cut. This stage appears three times, each with a different atmosphere.

Normal Stages[]

Stage
Character Home Stage
Description
Notes
Sshaohmarubg

Gairyu Isle at Noon, Izu, Japan

Haohmaru
A rocky beach next to the ocean. Features mountains, vegetation, rocks on the left and crashing waves, besides the clouds and the sun.
A similar stage can be seen in Samurai Shodown (2019).
Ssukyobg

Gairyu Isle at Night, Izu, Japan

Ukyo
In this version of the stage, can be seen the full moon and the starry sky, and the waves are more serene. occasionally, fireworks may appear in the sky.
A similar stage can be seen in Samurai Shodown (2019).
Sscharlottebg

Versailles, France

Charlotte
The salon of the De Colde state. Features chandeliers, a red carpet, angel statues, a fireplace, candlesticks, a red carpet, two windows with curtains and guards, besides a painting with a knight and other man.
This stage also can be seen in Samurai Shodown (2019), in a new version.
Ssnakorurubg

Kamui Kotan, Hokkaido, Japan

Nakoruru
The birthplace of the Ainu priestess, Kamui Kotan, in a day of winter. Features snow, the wooden cabin which Nakoruru lives, trees, the Ainu priestess' grandparents, animals and firewood logs.
N/A
Ssgalfordbg

San Francisco, California, USA

Galford
A wooden pier next to the San Francisco Bay, in a sunset. Features caravels, a dog, barrels, bottles, wooden boxes and a crowd greeting.
When the lids of the barrels are cut, it's revealed that they keep apples inside. Sadly, you cannot eat the apples.
Sshanzobg

Yagamata, Japan

Hanzo
The Mount Gassan, one of the three mountains of Dewa, in a windy day and in the right side. Features a red sky, a wooden cabin destroyed, vegetation, dead trees, destroyed flags and fences, besides crows.
At the start of every round, leaves can be seen flying on the wind.
Ssjubeibg

Kochi, Japan

Jubei
A bamboo forest. Can be seen a shack, a fishing rod, chopped firewood, a thicket, leaves and a mudding ground.
During the course of the fight, bamboo trees are cut by the fighters' blade. This stage can also be seen in Samurai Shodown (2019), in a new version and name.
Sswanfubg

Seian, Qing Dynasty

Wan-Fu
The courtyard of the imperial palace of the Qing Dynasty, in a rainy day and a red sky. Features statues, a red carpet with an Asian divinity, a pyre, candles, besides Chinese temples, pagodas and mountains, in the background.
N/A
Ssgenanbg

Onigami Isle

Genan
The cave of the member of Shiranui clan, in a green atmosphere. Features skulls, stalactites, candles and firewoods.
The firewoods can be put out during the fight, by the fighters' blade.
Ssearthquakebg

Texas Desert, USA

Earthquake
The Desert of Chihuahua. Features the rockies, vegetation (some rolling), besides wooden and ground dead.
N/A
Sskyoshirobg

Edo, Japan

Kyoshiro
The famous stage which the Kabuki dancer performs his act. Features sakura trees, ropes, actors greeting, lamps, a small ladder, Kanjis and a painting with a mythical creature, in the background.
N/A
Sstamtambg

Green Hell, Mesoamerica

Tam Tam
The birthplace of the Mayan sacred warrior. The fight takes next to a water fountain, with fish jumping on the water, besides vegetation and totems. This stage can be seen in Samurai Shodown (2019), in a new version.
During the fight, the totems are cut by the fighters' blade.

Boss Stages[]

Stage
Character Home Stage
Description
Notes

Phase 1 Phase 2 Kyoshiro's Ending

Shimabara, Japan

Amakusa
The courtyard of the Shimabara Castle, in a sunny day. Features a wall, vegetation, a tile floor, candles, a temple complex, in the background and small stone, besides a giant stone with a rope, next to the fight.
After winning the first round against Amakusa in Arcade Mode, the giant stone opens and destroy the surrounding area. A special version of the stage can be seen during Kyoshiro's ending.

Home Version and Ports[]

When SNK released the game for the home console version of the Neo Geo system, the AES, the fans bought it up in droves, and it still stands as the most successful run of home Neo cartridges ever produced. The game was ported to multiple other platforms, including the Super Nintendo Entertainment System, Nintendo Game Boy, Sega Mega Drive, Sega Game Gear, Sega CD, Sega Saturn, 3DO, FM Towns, PlayStation, PlayStation 2, and Xbox. All of the cartridge versions were handled by Takara, while Crystal Dynamics ported the 3DO version, and JVC handled the Sega CD port. All the ports vary in quality, given the individual capabilities of the systems it appeared on.

All the 16-bit Sega versions of the game (including the Sega CD version) omitted Earthquake. Both versions lack the camera zoom, and as a result the camera is zoomed-in, which gives better detail to the characters, but the fighting area is smaller. Of note is the Sega CD version, which contained a bug which caused the game to crash when the final boss was reached. Publisher JVC offered to replace glitched discs with copies of Fatal Fury Special (which they also published for the system). No "fixed" version was released.

The Super NES version, by contrast, has the character line-up intact, but has the game zoomed-out, which makes the characters look tiny and harder to time attacks. The stages, on the other hand, are less restricted. This version also supports Dolby Surround.

The Neo Geo AES version of the game was released for the Wii's Virtual Console on October 16, 2007 in Japan; May 30, 2008 in Europe; and June 16, 2008 in North America.

The PlayStation 4 version was released as part of the line "ACA Neo Geo", developed by Hamster Corporation. In Asia and Europe, was released in December 8, 2016, and in Japan and North America, in December 9, 2016.

Censorship[]

The game was edited when it was first released for the AES as it featured blood and graphic fatal attacks that kills opponents by slicing them in half. This was mostly due to the negative publicity that sparked involving the use of violence in video games of the time, a most prominent example being Mortal Kombat. As a result, it was decided to censor the game for most platforms, by changing the blood from red to white and disabling all of the fatal attack animations. These censorship issues were also carried over to the win quotes, and references to death or blood were altered. This release incited controversy in the United States, as many fans who bought the game were angry that the game they had paid for was not 100% true to the arcade experience, a notion which ran contrary to the professed point of the AES in the first place.

The Sega 16-bit ports frequently had the violence toned down. While the blood is featured, it is used sparsely and one of the fatalities is cut for each version. In the Super NES version the blood was recolored orange and the half slicing is removed. The 3DO version, however, was ported almost a year later, and managed to reach the console with all blood and fatality graphics intact. As a result, some retailers didn't even carry this edition of the game.

Samurai Shodown is justifiably considered the starting point for the wave of Neo Geo console modchips, which would enable users to set the system's region to Japan, or play in arcade mode, which would in turn allow the game to be played with all of the blood and death animations intact, even on a U.S. console. It also marked the beginning of SNK's nebulous and much-discussed policy of censoring their games for release in the United States, which still persists (albeit sporadically) to this day.

Critical Reception[]

Neo Geo[]

Chad Okada, "The Gaming Lord", states that Samurai Shodown "put SNK on the map" and overwhelmed games in the arcade at the time. President of Noise Factory, Keiko Ijuu, adds that one of the factors contributing to the game's success was the change to medieval setting for a one-on-one fighting game, a stark contrast to other games set during contemporary times.

In Japan, Game Machine listed Samurai Spirits on their August 15, 1993, issue as being the most-popular table arcade game at the time.[1] It went on to be Japan's sixth highest-grossing arcade game of 1993.[2] In North America, RePlay reported Samurai Shodown to be the most-popular arcade software kit for four months in 1993, from August[3][4] to October[5][6] and then again in December.[7] Play Meter listed it as America's third most-popular arcade game in October 1993.[8] It went on to be one of America's top five highest-grossing arcade conversion kits of 1994.[9]

In the February 1994 issue of Gamest magazine in Japan, Samurai Shodown was awarded Best Game of 1993 in the Seventh Annual Gamest Grand Prize, as well as being the first to win in the category of Best Fighting Game (Street Fighter II Dash, the previous Game of the Year, won as Best Action Game). Samurai Shodown also placed first in Best VGM, Best Album and Best Direction, and second place in Best Graphics. In the Best Characters list, Nakoruru placed No. 1, Haohmaru at No. 6, Jubei Yagyu at No. 8, a tie between Ukyo Tachibana, Galford, and Poppy at No. 11, Charlotte at No. 16 (tied with Duck King from Fatal Fury Special), Kuroko at No. 18, Tam Tam and Hanzo Hattori tied for No. 22, Gen-an Shiranui at No. 29, and Wan-Fu tied at No. 45 with five other characters.[10]

Samurai Shodown won multiple awards from Electronic Gaming Monthly in their 1993 video game awards, including Best Neo-Geo Game, Best Fighting Game, and Game of the Year.[11] It was awarded "Game of the Year" at the April 1994 European Computer Trade Show (ECTS).[12]

In 1997, Electronic Gaming Monthly listed the Neo Geo AES version as number 99 on their "100 Best Games of All Time", citing the solid fighting engine, realistic use of blood, and easy to execute moves.[13]

Ports[]

Famicom Tsūshin gave the Super Famicom version an 8 out of 10 in their Reader Cross Review.[14] Electronic Gaming Monthly gave the Super NES version a 37 out of 50, commenting that despite the lack of scaling, it is still a very good port.[15]

GamePro considered the Genesis version to be superior to the Super NES version, citing the Genesis version's better scale (zoomed-in versus the zoomed-out graphics of the Super NES version) and the awkward control configuration on the Super NES version. They held the Game Boy version to be surprisingly good given the hardware, but ultimately unsatisfying, and concluded that hardcore fans should pass on even the Genesis version in favor of the upcoming 3DO and Sega CD versions.[16] Next Generation reviewed the Genesis version of the game, rating it three stars out of five, and stated that "fans of the arcade game won't be disappointed with this solid translation, complete with blood and all the varied endings of the original."[17]

Famicom Tsūshin scored the 3DO version of the game a 25 out of 40.[18] Electronic Gaming Monthly scored the 3DO version 38 out of 50, calling it "A very faithful home version of the arcade fighter".[19] A reviewer for Next Generation remarked that "The 3DO conversion is nearly identical to the arcade version, much more faithful than the previous SNES, Genesis, and Sega CD versions. The load time between rounds is noticeable, but acceptable." He gave it three out of five stars.[20] GamePro praised the general gameplay but criticized the quality of the conversion, complaining that the scaling is not as smooth as the arcade version, the animations are slower, the load times are interminably long, and the gameplay is crippled by a poor control configuration, which the player is not given the option to change.[21]

GamePro named the Sega CD port the best Sega CD game at the 1994 Consumer Electronics Show.[22] Their eventual review, however, was largely mixed. They criticized the slowdown, lack of scaling, frequent load times, and low-quality reproduction of the arcade version's sounds, and added that the fact that Samurai Shodown was by then a three-year-old game makes the Sega CD version's faults stand out more.[23] Electronic Gaming Monthly scored it 30 out of 40 and declared it "the best conversion of the game that made the Neo Geo the system of choice for fighting games." They particularly praised the accurate graphics, short load times, and ease of pulling off special moves.[24] In 2018, Complex rated Samurai Shodown 40th on their "The Best Super Nintendo Games of All Time." They praised the graphics, game controls and saying everything is on point in the game.[25] In 1995, Flux magazine listed Samurai Shodown 80th in their "Top 100 Video Games."[26] In 1996, Super Play named the game 99th on its Top 100 SNES Games of All Time.[27]

Legacy[]

Three anime adaptations based on the game have been made. Samurai Spirits: Haten Gouma no Shou in 1994, which is a full-length film; Samurai Spirits 2: Asura Zanmaden in 1999, with two episodes and Nakoruru ~Ano hito kara no okurimono~ in 2002, a one-episode OVA.

References[]

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  13. Template:Cite magazine Note: Contrary to the title, the intro to the article explicitly states that the list covers console video games only, meaning PC games and arcade games were not eligible.
  14. 読者 クロスレビュー: サムライスピリッツ. Weekly Famicom Tsūshin. No.309. Pg.39. November 11–18, 1994.
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  16. Cite error: Invalid <ref> tag; no text was provided for refs named GPro65
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  18. 3DO GAMES CROSS REVIEW: サムライ ショーダウン. Weekly Famicom Tsūshin. No.330. Pg.79. April 14, 1995.
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  25. Knight, Rich (April 30, 2018). The Best Super Nintendo Games of All Time (en).
  26. Template:Cite journal
  27. Template:Cite magazine

External links[]

This page uses Creative Commons Licensed content from Wikipedia (view authors).
Samurai Shodown series
Main Games Samurai ShodownSamurai Shodown IISamurai Shodown III: Blades of BloodSamurai Shodown IV: Amakusa's RevengeSamurai Shodown 64Samurai Shodown 64: Warriors RageSamurai Shodown VSamurai Shodown: Warriors RageSamurai Shodown SenSamurai Shodown (2019)
Dream Matches Samurai Shodown V SpecialSamurai Shodown VISamurai Shodown V Perfect
Spin-offs Samurai Shodown RPGNakoruru: Ano Hito kara no OkurimonoSamurai Shodown!Samurai Shodown! 2
Compilations Samurai Shodown Anthology‎Samurai Shodown NeoGeo Collection
Anime/OVAs Samurai Shodown: The Motion Picture‎Samurai Shodown 2: Asura ZanmadenNakoruru: Ano Hito kara no Okurimono
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