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SNK vs. Capcom: SVC Chaos is a fighting game by SNK Playmore. The game aims to bring together the best of Capcom and SNK fighting games, mostly The King of Fighters '96 and Super Street Fighter II Turbo. But unlike the two Capcom vs. SNK games before it, SNK was the developer and, as a result, has many differences regarding the game system. In Japan and Europe it was ported for both the PS2 and Xbox. In the United States, however, it was released for the Xbox exclusively, due to SCEA's game approval policy.

Gameplay

Character selection screen, including hidden characters not normally selectable.

SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).

Characters

SNK Characters

Playable Characters

From The King of Fighters series

Kyo97.gif

Kyo Kusanagi

Choi96.gif

Choi Bounge

Iori2001.gif

Iori Yagami

From Fatal Fury series

Terrysvc.gif

Terry Bogard

Mai96.gif

Mai Shiranui

Kimkaphwan2002.gif

Kim Kaphwan

From Art of Fighting series

Ryo2002.gif

Ryo Sakazaki

Mrkaratesvc.gif

Mr. Karate

Kasumi99.gif

Kasumi Todoh

From Samurai Shodown series

Earthquake-sprite2.gif

Earthquake

Genjurosvc.gif

Genjuro Kibagami

Shikisvc.gif

Shiki

Capcom Characters

Playable Characters

From Street Fighter

Ryu SVC Chaos.gif

Ryu

Ken SVC Chaos.gif

Ken Masters

Sagat SVC Chaos.gif

Sagat

From Street Fighter II series

Chun-Li SVC Chaos.gif

Chun-Li

Guile SVC Chaos.gif

Guile

Dhalsim SVC Chaos.gif

Dhalsim

Vega SVC Chaos.gif

Vega (Balrog in Japan)

Balrog SVC Chaos.gif

Balrog (Mike Bison in Japan)

M. Bison SVC Chaos.gif

M. Bison (Vega in Japan)

Akuma SVC Chaos.gif

Akuma (Gouki in Japan)

From Street Fighter Alpha series

Dan SVC Chaos.gif

Dan Hibiki

From Final Fight series

Hugo SVC Chaos.gif

Hugo (newcomer)

From Darkstalkers series

Demitri SVC Chaos.gif

Demitri Maximoff (newcomer)

From Red Earth

Tessa SVC Chaos.gif

Tessa (newcomer)

From Mega Man Zero series

Zero SVC Chaos.gif

Zero (Mega Man Zero)

Original Character

Violent Ken SVC Chaos.gif

Violent Ken

Mid-Bosses

Mid-Boss
Company Similarity
Series Origin
Goenitz96.gif

Goenitz

SNK
The King of Fighters series
Geesesvc.gif

Geese Howard

SNK
Fatal Fury series
Marspeoplesvc.gif

Mars People

SNK
Metal Slug series
Demitri SVC Chaos.gif

Demitri Maximoff

Capcom
Darkstalkers series
Zero SVC Chaos.gif

Zero

Capcom
Mega Man Zero series
Dan SVC Chaos.gif

Dan Hibiki

Capcom
Street Fighter Alpha series

Sub-Bosses

Mid-Boss
Company Similarity
Series Origin
Wildiori97.gif

Orochi Iori

SNK
The King of Fighters
Violent Ken SVC Chaos.gif

Violent Ken

Capcom
Original Character

Final Bosses

Mid-Boss
Company Similarity
Series Origin
Mrkaratehonkisvc.gif

Serious Mr. Karate

SNK
Original Character
Shin Akuma SVC Chaos.gif

Shin Akuma (Shin Gouki in Japan)

Capcom
Street Fighter Alpha series

Hidden Bosses

Mid-Boss
Company Similarity
Series Origin
Athenasvc.gif

Goddess Athena

SNK
Athena series
Red Arremer SVC Chaos.gif

Red Arremer

Capcom
Ghosts 'n Goblins series

Reception

The game was not well received by critics due to various reasons: the rushed and bland presentation of the game (as seen in stages with very few colors and devoid of "life"), lack of certain "token" characters (like Haohmaru, Benimaru, Zangief and Morrigan), the disrespectful representation of Capcom characters (e.g. Ryu is arrogant in this game when he should've been a serious, calmed and pacifist man who wants a good fight like he is in his core series) and the omission of the selectable fighting styles showcased by Capcom, instead featuring a single battle style, not giving any choice to players who favored other styles, even those created by SNK itself.

However, the game was given some recognition since it also features newly animated sprites for many of the included characters, such as Demitri, Earthquake and Tessa.

Stages

Trivia

  • When Athena defeats an enemy with a super move, she uses the Heaven Spell, an attack that transforms her enemies into animals. Similarly, when Red Arremer defeats an enemy with a super move, he uses the Makai Spell, an attack that transforms his enemies into monsters. Humorously, Dan will not be transformed if subjected to the Makai Spell, further jabbing at his status as a joke character and weakness.
  • The appearance of Honki ni Natta Mr. Karate was based on Mr. Karate during his debut in Art of Fighting (1992), which became an influence to his appearance in The King of Fighters XIII, as most of his moves created just for this game were ported over to SNK's property.
  • Violent Ken was heavily influenced by Sennou Ken from Street Fighter II: The Animated Movie (1994).
    • Violent Ken's appearance in this game is an obvious influence to his appearance in Ultra Street Fighter II, as most of his moves created just for this game were ported over to Capcom's property.
  • Assets in this game were reused in the console versions of The King of Fighters 2002, particularly for Orochi Iori, Goenitz and Geese Howard, whose gameplay properties, sprites, and voice assets were carried over, only with necessary adjustments made.
  • Zero's ending in this game foreshadows Mega Man Zero 3, seeing as how Zero tells Ciel that he'll be heading back to the Resistance Base soon, most likely due to Ciel figuring out how to stop the energy crisis. However, it's unknown if this is really the case, since Zero still has his Triple Rod from the first Mega Man Zero game intact here, albeit it being destroyed at the beginning of Mega Man Zero 2, so it's unknown as to which portion of the Mega Man Zero series this could fit into.

External Links

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