Mr. Big | Story | Move List | Gallery | Quotes |
Mr. Big (
Personality[]
Excessively self-confident, cocky, and unrelentingly ambitious, Mr. Big is a man who stops at nothing to achieve his goals. While not overtly narcissistic, his confidence borders on supremacy — he believes in results, not morality. Whether through intimidation, manipulation, or personal execution, Mr. Big eliminates all who stand in his way without hesitation. He thrives on domination and control, relishing in the fear and power he commands, and detests being ordered around — authority, to him, is something to be owned, not obeyed.
Known for his ostentatious presence, Mr. Big often surrounds himself with luxury and leisure, frequently seen with a woman on each arm, reinforcing his image as a man who gets what he wants — whenever and however he wants it.
However, the death of Geese Howard, his longtime rival and sometime ally, seems to have left a mark on the hardened crime lord. In an uncharacteristic move, Mr. Big agreed to guarantee the safety of Marie Heinlein, despite her close connection to Geese. Whether this act stemmed from fear, respect, guilt, or a shifting sense of honor is unclear, but it hints at a deeper complexity beneath the polished veneer of his criminal empire.
Powers[]
Mr. Big relies primarily on his mastery of Arnis and electrokinesis to take on his foes.
- Electrokinesis: Through his specialized Arnis sticks, Mr. Big can both project energy and electricity.
- Electric Stick: Mr. Big can release an electric ray from his sticks, either straight forward, or creating a wave along the floor.
- Burst of Flight: Mr. Big can fly forward completely horizontal for a short duration to attack a foe.
- Projectile Defense: While spinning rapidly with his sticks outward, Mr. Big can defend against (or even deflect back) other character's energy or physical projectile attacks without taking damage.
- Heightened Reflexes: As a practitioner of Eskrima/Arnis, Mr. Big has been trained to move, react and strike faster than normal, especially seen in his DMs and SDMs.
Skills[]
- Management: As a crime boss, he has the skills to operate his own schemes, from planning to implementation, whether through his underlings or by himself. He can be a bit obnoxious about his leadership, due to being "bossy", which has led to friction between him and Geese in the AOF series.
- Drums: Mr. Big plays the drums as his pastime.
Fighting Style[]
Mr. Big fights with exceptional proficiency in traditional Eskrima, a Filipino martial art within the Arnis system, showcasing mastery that reflects his military background, despite being a gangster rather than a professional fighter or instructor. His fighting style is fluid and dynamic, leveraging the speed, precision, and versatility of Eskrima. However, in his source franchise (the Art of Fighting series), he is consistently outmatched by the Kyokugenryu Karate of the Sakazaki family.
His weapon of choice, typically crafted from dark-brown or black rattan, is a versatile tool that can rapidly extend or retract, as well as combine or separate for various techniques. The rattan, a durable Southeast Asian vine commonly used for Arnis sticks, is capable of generating energy projectiles and even electricity, adding a supernatural element to his already formidable martial prowess.
Music[]
- Blue Moon Factory - Art of Fighting
- Blue Moon Factory - Oh Oh Big Mix - - Art of Fighting 2
- Dust Man - The King of Fighters '96. '98 Ultimate Match
- Mr. Big - Art of Fighting anime
Voice Actors[]
- Masaru Naka - The King of Fighters '96, The King of Fighters '98 Ultimate Match, The King of Fighters 2000, The King of Fighters: Kyo
- Nobuyuki Yuki - The King of Fighters XI, Neo Geo Battle Coliseum
- Iemasa Kayumi - Art of Fighting anime
- Cliff Lazenby - Art of Fighting anime (English voice)
- Yūki Ono - King of Fighters movie (Japanese voice)
- Yuki Arai - The King of Fighters: Destiny, The King of Fighters All Star, Fatal Fury: City of the Wolves
- Marc Graue - Fatal Fury: City of the Wolves (English voice)
- Aya Saito - The King of Fighters All Star (as the Female Version)
Live Action Actors[]
Appearances[]
Trivia[]
- Mr. Big's real name is never fully revealed, though John Crawley's bio in the manual for the first Art of Fighting makes reference to his combat buddy "James", who saved him after being shot.[1] The manual for the Super NES version confirms that it was indeed Mr. Big who rescued John Crawley and that his first name starts with a J.[2]
- During his original appearance in the first Art of Fighting, Mr. Big was incapable of jumping or crouching; he had a special technique (a rolling stick thrust which is very similar to Street Fighter character Vega's Rolling Crystal Flash) whose command has never been found by players. The only way Mr. Big could avoid a ground projectile would be to launch his Cross Diving special technique carefully and precisely timed, he is forced to block regular projectiles. He has gained the ability to jump since then.
- His uppercut arc special attack, California Romance, is highly reminiscent of a technique used by Samurai Shodown character Jubei Yagyu, covering horizontal ground before going into anti-air motion. Meanwhile his aerial spinning motion dive, Cross Diving, looks nearly identical to Street Fighter character M. Bison's iconic Psycho Crusher, sans the energy projection.
- Prior to his appearance in the KOF series, he is voiced wholly in English by a non-Japanese, and he does not say any lines in Japanese.
- As Art of Fighting is a prequel series to Fatal Fury series within a shared timeline, Mr. Big is the second Art of Fighting to be playable in a Fatal Fury, the second being Ryo Sakazaki and his Mr. Karate persona.
Cards[]
Sprites[]
Gallery[]
References[]
|
|
|