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Overview[]

To be added soon...

List of Moves[]

Name
Command Input
Description
Appears In
Hikkaki
or +
Hokutomaru climbs up his opponent and slaps them repeatedly.
MOTW
Noumen Tsukuri
// + (MOTW)
Hokutomaru puts his opponent in a chokehold and drops down.
All appearances
(COTW)
???
Hokutomaru kicks off his opponent, then throws a shuriken diagonally down from above.
COTW
???
+
Hokutomaru weaves behind his opponent, then throws a bomb at their feet.
COTW

Name
Command Input
Description
Appears In
Nidan Tobi
Hokutomaru jumps again.
All appearances
Hokutomaru Sliding

Sliding

+
Hokutomaru does a slide kick.
All appearances
Kuutengeri
+
Hokutomaru does a jumping high kick.
All appearances
Command Combo
while S.P.G. is active
Hokutomaru uses Ninpo Bakuen Punch, then follows up with Ninpo Bakuen Kick.
COTW

Name
Command Input
Description
Appears In
Ninpou Bakuen Punch
while T.O.P./S.P.G. is active
Hokutomaru creates an explosion where he stands, then jumps up at his opponent.
All appearances
Ninpo Bakuen Kick
while S.P.G. is active
Hokutomaru creates an explosion, then divekicks the opponent.
COTW

Name
Command Input
Description
Appears In
Karakusa Giri A Version

Karakusa Giri ( ver.)

Karakusa Giri C Version

Karakusa Giri ( ver.)

+ or (MOTW)
Hokutomaru jumps and rolls forward, slashing his opponent with his practice sword. The version is a feint. In COTW, Hokutomaru jumps forward and chops his opponent with his hand.
All appearances
+ or ( OK) (COTW)
Shuriken A Version

Shuriken ( ver.)

Shuriken C Version

Shuriken ( ver.)

Shuriken Air

Aerial ver.

+ or ( OK) (MOTW)
Hokutomaru throws 1 () or 3 () shuriken at his opponent in a straight line. The aerial version only fires one shuriken.
All appearances
+ or ( OK; OK) (COTW)
Kuuha Dan Garou

Kuuha Dan

+ or ( OK, COTW only)
Hokutomaru springs forward for a drilling kick, travelling in an arc. The version can be broken with on the first hit.
All appearances
Rakkazan Kyo

Rakkazan Kyo

+ ( OK)
Hokutomaru poofs into smoke and appears above his opponent's head.
All appearances
Rakkazan Jitsu

Rakkazan Jitsu

+ ( OK)
Hokutomaru drops down above his opponent to slash them.
All appearances
Rakka Zan: Kai
+ or ( OK; OK)
Hokutomaru drops down above his opponent to kick them from above. The version is a feint.
COTW
Naname Shuriken
+ or ( OK; OK) (COTW)
Hokutomaru throws 1 () or 3 () shuriken diagonally upwards. The aerial version throws the shuriken diagonally downwards.
COTW
Zan-ei Ken
+ or ( OK)
Hokuto rapidly slides forward, driving his elbow into the opponent.
COTW

Name
Command Input
Description
Appears In
Chou Hissatsu Shuriken
+ or
Hokutomaru throws a barrage of shuriken at his opponent. The P. version throws flaming kunai instead. Can be broken with
MOTW
Ougi - Chou Hissatsu Tatsumaki
+ or
Hokuto spins upwards on the spot, creating a vortex. The P./Redline Gear version has him do it while aflame.
All appearances
Zetsu: Hishou Ken
+ or
Hokuto creates a stationary blue projectile, then bursts it to create an energy wave. The Redline Gear version makes the projectile yellow.
COTW

Name
Command Input
Description
Appears In
Hiougi: Shiranui Style
+ REV Guard
Hokutomaru performs a Zan'ei Ken, followed by Chou Hissatsu Shinobi Bachi, Shouryuu Dan & Chou Reppa Dan.
COTW