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Overview[]

Geeseffs

One of SNK's big bads, as well as a notorious Boss Character, Geese is a Rushdown Character. Although Geese has had many appearances in fighting games, his gameplay has almost always stayed the same.

Geeseff3

By the Real Bout series, Geese would gain counters, making him also a Defensive Character who capitalizes on reading opponents and catching them by surprise, and looping them into his playing zone. However, this leads him to require solid judgment without misusing a counter, otherwise he can be easily punished for picking the wrong option in a tight spot. Good reads are required to push Geese's specialized neutral-dominating kit to its fullest.

Furthermore, Geese is primarily a powerhouse, having notable damage behind much of his toolkit at the cost of mobility; several of Geese's appearances give him rather average mobility at best compared to more mobile attackers who can (stagger)-pressure him (exacerbated by Geese normally lacking meterless reversals when under pressure himself). Thus, he's heavily dependent on landing a good counter throw to condition his foes' patterns in his favor as aforementioned.

From distance and/or neutral range, his iconic Reppuken and Shippuken and their variants are solid projectiles that help with zoning and conditioning his foes into the patterns he can read with ease. His iconic Raging Storm super is also a potent anti-air reversal and punisher rolled into one, while his signature Deadly Rave becomes the crux of his damage from meter effeciency once he lands a confirm. Despite this, Geese must take care to learn how to deal with more effective projectile-based zoners than him.

Once Geese lands a knockdown in many of his appearances, his iconic Raimei Gouha Nage is present as an iconic pursuit attack that helps him cash in on extra damage, but at the cost of sacrificing further wakeup offense. His Shinkuu Nage whenever it is a command throw, and/or his Rashoumon super debuting in Real Bout 2 give him very potent tick-throw pressure whenever such moves are present in his moveset.

Geese96

In The King of Fighters series, Geese has mostly stayed consistent with his moves, similarly to his Fatal Fury counterpart. He also gains many new moves exclusively for the KOF series.

His EX variant uniquely introduced in KOF 98 Ultimate Match while based a bit on his more infamous ghastly variant, is also based moreso on his Real Bout 2 version. Normal Geese is more poke-and-neutral centric, with his 96-styled Reppukens being suited as space, pressure and anti-air control tools all in one with his iconic Raging Storm being a solid reversal and Deadly Rave being a strong combo finisher or neutral punisher with meter.

EX Geese however, focuses much more on longer-distance zoning as his Reppukens and Shippukens become true projectiles once more, and a potent tick-throw cash-in with his aforementioned Rashoumon super being present. However, his Raging Storm no longer having true invincibilty frames also leads to him lacking more get-off-me tools when under pressure himself.

Geeseaof2

In Art of Fighting 2, Geese's moves were adjusted due to the Art of Fighting games having Special Moves tied to a meter. This game in particular, also debuts his Hishou Nichirin Zan, and his iconic Deadly Rave super.

List of Moves[]

Name Command Input Description Appears In
Tate Katate Nage Close OnlyBack Input or Forward Input + Neo Geo C Button (Most appearances) Geese lifts his opponent up by their face and ferociously slams their head into the ground. KOF '96-KOF XI
Close OnlyBack Input or Forward Input + Neo Geo C Button or Neo Geo D Button (KOF '96)

Shinkuu Nage

Close OnlyBack Input or Forward Input + Neo Geo D Button Geese throws his opponent in a circular motion. KOF '98UM-onwards

Kosatsu Shou

Close OnlyBack Input or Forward Input + Neo Geo C Button Geese lifts his opponent up by their neck and administers a palm strike with his other hand. KOF XIV-onwards
Tomoe Nage Close OnlyBack Input or Forward Input + Neo Geo C Button Geese grabs his opponent by their shirt, then rolls over to throw them overhead.
  • AOF2
  • KOF Neowave

Name Command Input Description Appears In
Raimei Gouha Nage Down Forward Input + Neo Geo C Button near downed opponent Geese lifts his opponent by the face and turns around, slamming his opponent onto the ground with a lightning attack striking the opponent. KOF '98UM, KOF 2002/2002UM, KOF XI

Raikou Mawashi Geri

Forward Input + Neo Geo B Button Geese swings his leg around for a frontward spin kick. KOF '98UM, 2002UM, KOF XIV onwards
Gakyaku Double Forward Input + Neo Geo B Button Geese does a stepping toe kick. KOF MI series
Fudou Kassatsu Uraken Forward Input + Neo Geo C Button Geese stomps with a leading backfist attack in unison, which hits overhead when used standalone.
  • FF Special
  • KOF 96
  • KOF 98 UM
  • SVC Chaos
  • KOF 2002 UM
  • KOF MI2
  • KOF MIRA
  • NGBC
  • KOF XI
Hien Shikkyaku Forward Input + Neo Geo A Button Geese jumps and claws at his opponent from above.
  • RBFFS
  • KOF 2002 UM (as Nightmare Geese)
Fudou Ken Double Forward Input + Neo Geo C Button Geese steps forward to thrust his palm into his opponent's gut. KOF MI series
Onigoroshi Fudou Ken Back Forward Input + Neo Geo C Button Geese creates an eruption around him, then steps forward to thrust his palm into his opponent's gut. KOF MI series

Tendoh Kudaki

Forward Input + Neo Geo A Button Geese turns around and swings both his arms down. KOF XIV onwards

Name Command Input Description Appears In
Stylish Move 1 Neo Geo A ButtonNeo Geo A ButtonNeo Geo C ButtonNeo Geo C ButtonForward Input + Neo Geo C ButtonForward Input + Neo Geo C Button Geese jabs his opponent twice with his left hand, 2 elbow strikes with his alternating arms, a backhand with his right hand, then a twin palm strike. KOF MI series
Stylish Move 2 Neo Geo B ButtonNeo Geo B ButtonNeo Geo B Button Geese does a shin kick into a high kick with his right foot, then does an overhead stomp with his left leg. KOF MI series
Stylish Move 3 Neo Geo B ButtonDown Forward Input + Neo Geo C Button Geese does a shin kick with his right foot, then an uppercut with his left hand. KOF MI series
Stylish Move 4 Neo Geo B ButtonNeo Geo D ButtonNeo Geo C Button Geese does a shin kick into a mid-kick with his right foot, then does a twin palm strike. KOF MI series
Stylish Move 5 Neo Geo B ButtonNeo Geo D ButtonNeo Geo D Button Geese does a shin kick into a 2-stage hammer kick with his right leg. KOF MI series
Stylish Move 6 Neo Geo B ButtonNeo Geo D ButtonDown Input + Neo Geo D Button Geese does a shin kick into a mid-kick with his right foot, then a sweep kick with his left. KOF MI series
Stylish Move 7 Forward Input + Neo Geo B ButtonDown Input + Neo Geo B ButtonDown Input + Neo Geo D Button Geese does a low kick into a crouching kick with his left leg, then does a sweep kick with his right. KOF MI series
Stylish Move 8 Forward Input + Neo Geo B ButtonNeo Geo C ButtonNeo Geo D Button Geese does a low kick with his left foot, then an uppercut with his right hand, and finishes with a lift kick with his right leg.
Stylish Move 9 Down Forward Input + Neo Geo B ButtonNeo Geo B ButtonNeo Geo D Button Geese lifts his left knee, transitioning into a roundhouse kick with his right leg, then swings his leg back around. KOF MI series
Stylish Move 10 Down Forward Input + Neo Geo B ButtonNeo Geo B ButtonDown Input + Neo Geo D Button Geese lifts his left knee, transitioning into a roundhouse kick with his right leg, then does a sweep kick with his left foot while moving backwards. KOF MI series
Stylish Move 11 Down Forward Input + Neo Geo B ButtonUp Input + Neo Geo B Button Geese lifts his left knee, then does an axe kick with his right leg. KOF MI series
Stylish Move 12 Neo Geo C ButtonNeo Geo C ButtonNeo Geo C Button Geese does a turning dual palm strike into a high strike with his right hand, and finishes with his left. KOF MI series
Stylish Move 13 Forward Input + Neo Geo C ButtonForward Input + Neo Geo C Button Geese steps forward for an elbow strike with his right arm, then does a twin palm strike.
Stylish Move 14 Down Forward Input + Neo Geo C ButtonNeo Geo C ButtonNeo Geo D Button Geese does a 2-stage backhand with his right arm, then punches his opponent with his left, and ends with a spinning back kick. KOF MI series
Stylish Move 15 Down Forward Input + Neo Geo C ButtonDown Forward Input + Neo Geo C ButtonNeo Geo C Button Geese does a 2-stage backhand with his right arm, then does a left body blow, and finishes with a left straight punch. KOF MI series
Stylish Move 16 Neo Geo D ButtonNeo Geo D ButtonForward Input + Neo Geo D Button Geese does a Raikou Mawashi-Geri into a high kick, then does a left side-kick. KOF MI series

Name Command Input Description Appears In

Reppuken

QCF Input + Neo Geo A Button (Most appearances) Geese throws out a grounded projectile with his rear hand. All appearances
QCB Input + Neo Geo A Button (FF3 - RBFF2, AOF2)

Double Reppuken

QCF Input + Neo Geo C Button (EX OK OK, KOF XIV onwards) (Most appearances) Geese throws out a Reppuken, then layers another one on top. FFS onwards
QCB Input + Neo Geo C Button (FF3 - RBFF2, AOF2)

Jyoudan Atemi

Timed to opponent's high attack, HCB Input + Neo Geo B Button (EX OK OK) Geese puts up a defensive stance. If hit by a high or mid attack, he throws the opponent overhead with a judo toss. All appearances

Chuudan Atemi

Timed to opponent's mid attack, HCB Input + Neo Geo D Button Geese puts up a defensive stance. If hit by a particularly mid attack, he throws the opponent behind him while they're still on their feet. All appearances

Gedan Atemi

Timed to opponent's low attack, HCF Input + Neo Geo B Button (EX OK OK) Geese puts up a defensive stance. If hit by a low attack, he launches the opponent up with a judo tossn. All appearances

Shippuken

In Air OnlyQCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK) (Most appearances) Geese throws out a projectile in the air. FFS onwards
In Air OnlyQCB Input + Neo Geo A Button [x2] (RBFFS, KOF 2002 UM)
Double Shippuken In Air OnlyQCB Input + Neo Geo C Button [x2] Geese throws out a pair of projectiles in the air.
  • RBFFS
  • KOF 2002 UM (as Nightmare Geese)

Jaeiken

HCF Input + Neo Geo A Button or Neo Geo C Button Geese rushes forward and strikes his opponent up to 3 times.
  • FF3 - RBFFS
  • KOF '96, KOF '98UM, 2002UM
  • Tekken 7
Jaeiken: Jaku HCF Input + Neo Geo A Button Geese rushes forward and strikes his opponent, then finishes with a single flame wave with both hands.
  • RBFFS
  • KOF 2002 UM (as Nightmare Geese)
Jaeiken: Kyou HCF Input + Neo Geo C Button Geese rushes forward and strikes his opponent, then finishes with an overhead judo throw.
  • RBFFS
  • KOF 2002 UM (as Nightmare Geese)
Explosion Ball QCF Input + Neo Geo A Button Geese stuns his opponent with a punch, which makes them rise, then he blasts them away with a burst of energy.
  • AOF2
  • KOF Neowave

Hishou Nichirinzan

Z Input + Neo Geo A Button or Neo Geo C Button (EX OK OK) Geese jumps high and slashes his opponent with a knife-hand motion.
  • AOF2
  • KOF '96, KOF '98UM, KOF 2002UM, KOF XV
Charge Down Back Forward Input + Neo Geo B Button (AOF2)
Shinkuu Nage Close OnlyHCBF Input + Neo Geo A Button or Neo Geo C Button (Most appearances) Geese throws his opponent in a circular motion. KOF '98UM, 2002UM, KOF XI
Close OnlyHCBF Input + Neo Geo C Button (KOF XI)

Raimei Gouha Nage

Z Input + Neo Geo A Button or Neo Geo C Button near grounded opponent (KOF XIV) Geese lifts his opponent by the neck, into the air and turns around, slamming his opponent onto the ground with a lightning attack striking the opponent. In KOF XV, the EX OK version will have Geese stay on the same side, as opposed to switching when he throws the opponent. KOF XIV onwards
HCBF Input + Neo Geo A Button or Neo Geo C Button near grounded opponent (EX OK OK) (KOF XV)

Fudou Ken

QCB Input + Neo Geo A Button or Neo Geo C Button (EX OK OK) Geese thrusts his palm into his opponent's midsection. KOF XIV onwards

Fudou Ken・A

Forward Input + Neo Geo A Button or Neo Geo C Button (after Neo Geo C Button or EX OK Fudou Ken) (EX OK OK) Geese thrusts his palms into his opponent. KOF XIV onwards

Fudou Ken・Ba

Down Input + Neo Geo B Button or Neo Geo D Button (after Neo Geo C Button or EX OK Fudou Ken) (EX OK OK) Geese sweeps his opponent's legs with a kick. KOF XIV onwards

Fudou Ken・Un

Forward Input + Neo Geo B Button or Neo Geo D Button (after Neo Geo C Button or EX OK Fudou Ken) (EX OK OK) Geese performs an overhead kick on the opponent. KOF XIV onwards

Fudou Ken・O

Forward Input + Neo Geo A Button or Neo Geo C Button (after Neo Geo A Button Fudou Ken) Geese thrusts his rear palm into his opponent. KOF XV

Name Command Input Description Appears In

Raging Storm

PM (RSC) Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK) Geese thrusts his hands into the ground, creating a barrier of energy around him.
  • FFS - RBFF2
  • KOF '96 - KOF XI
  • CVS & CVS2, SvC Chaos, NGBC
  • Tekken 7
Down Back Input + Neo Geo A ButtonNeo Geo C Button during Rage (Tekken 7)

Thunder Break

QCD Input + Neo Geo C Button Geese thusts his hands into the ground, creating a field of lightning around him. RBFFS

Deadly Rave

 ver.

MAX OK ver.

QCF Input + Neo Geo A ButtonNeo Geo C Button/Neo Geo B ButtonNeo Geo C Button (AOF 2, Arcade, Neo Geo, MVS) Geese barrages his opponent with strikes before blasting them away with an energy wave.
  • AOF2
  • KOF '98 UM (as Geese Howard), KOF 2002 UM (as Geese Howard)
Down Forward InputHCF InputDown Back Input + Neo Geo A ButtonNeo Geo C Button or Neo Geo B ButtonNeo Geo C Button (AOF 2, SNES)
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK) (KOF 98 UM [as Geese Howard])
HCBF Input + Neo Geo B ButtonNeo Geo C ButtonNeo Geo D ButtonNeo Geo A ButtonNeo Geo A ButtonNeo Geo B ButtonNeo Geo B ButtonNeo Geo C ButtonNeo Geo C ButtonNeo Geo D ButtonNeo Geo D ButtonQCB Input + Neo Geo C ButtonNeo Geo D Button (KOF 2002 UM [as Geese Howard])

Rashoumon

Close Only 2HCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK) (Most appearances) In KOF '98 UM, Geese does two Raimei Gouha Nage, then throws his opponent in the air and strikes them with both palms, blasting them to the back wall. In 2002 UM, Geese throws his opponent in the air, then strikes them with both palms, blasting them to the back wall.
  • RBFF2
  • KOF '98 UM, KOF 2002 & UM, KOF XI
  • SvC Chaos
Close Only 360 Input + Neo Geo C Button (RBFF2)

Raigou Reppuken

2QCF Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK) (KOF XIV) Geese throws an electrically charged Reppuken. KOF XIV onwards
QCFHCB Input + Neo Geo A Button or Neo Geo C Button (MAX OK OK) (KOF XV)

Oni Hanmon

QCFHCB Input + Neo Geo B Button or Neo Geo D Button (MAX OK OK) Geese puts up a stance. If hit by any close-range attack, he slams his opponent into the ground by their head. KOF XIV onwards

Name Command Input Description Appears In

Deadly Rave

HCBF Input + Neo Geo B ButtonNeo Geo C ButtonNeo Geo D Button, then Neo Geo A ButtonNeo Geo A ButtonNeo Geo B ButtonNeo Geo B ButtonNeo Geo C ButtonNeo Geo C ButtonNeo Geo D ButtonNeo Geo D ButtonQCB Input+Neo Geo C ButtonNeo Geo D Button Geese barrages his opponent with strikes before blasting them away with an energy wave. KOF 2002

Thunder Break

PM (RSC) Input + Neo Geo A ButtonNeo Geo C Button Geese thrusts his hands into the ground as he would with Raging Storm, only to create a massive lightning strike that bounces across the floor as it travels through him. KOF 2002 UM (as Geese Howard)

Name Command Input Description Appears In

Raging Storm

PM (RSC) Input + KOFXI BO Button (KOF XI) Geese thrusts his hands into the ground, creating a forward set of claws in front of him. KOF XI

Name Command Input Description Appears In

Raging Storm

QCBHCF Input + Neo Geo A ButtonNeo Geo C Button (or PM (RSC) Input + Neo Geo A ButtonNeo Geo C Button) (KOF XIV) Geese charges his energy, then creates a giant whirlwind/energy barrier as he thrusts his hands into the ground. KOF XIV onwards
QCBHCF Input + Neo Geo C ButtonNeo Geo D Button (or PM (RSC) Input + Neo Geo C ButtonNeo Geo D Button) (KOF XV)

Rashoumon

QCFHCB Input + Neo Geo C ButtonNeo Geo D Button Geese throws his opponent in the air, then strikes them with both palms, blasting them to the back wall. KOF XV

Move Lists by Games[]

Fatal Fury series[]

Art of Fighting series[]

  • Art of Fighting 2

The King of Fighters series[]

SNK vs. Capcom series[]

Other Games[]