- "
貰 った! (You're mine!)" - —Andy, KOF XIV - KOF XV
Chou Shin Soku Zan-ei Ken (
![]() ![]() ![]() ![]() | |
![]() ![]() ![]() ![]() |
Description[]
Andy zooms at his opponent with blinding speed for a Zan-ei Ken, which blacks out the screen for a moment. Afterwards, Andy drives his opponent into the wall he's facing with his elbow, winding his target.
Starting with KOF XIV, the finishing blow shot replays three times before the move ends.
Strategy[]
One of the strongest and useful Super Special Moves in SNK history, Chou Shin Soku Zan-ei Ken can basically do it all. Opponent rolled at full-screen? Opponent whiffed an attack? Opponent raw jumped? It's Chou Shin Soku Zan-ei Ken Time. If countered, this move can very easily do 75% worth of damage! Not only that, but the opponent is also carried to the corner of the stage the moment the move ends, which can be used to continue pressuring the opponent.
With that being said... It's not completely invincible. It's extremely unsafe on block, and as of KOF XV, has no invincibility whatsoever. Best to use it as a combo finisher.
(Shadow) Andy's Move List | |
---|---|
Throws | Kakaekomi Nage • Shiranui Kumo Karami • Gourin Kai |
Command Moves | Uwa Agito • Age Men • Kunai Dan • Hirate Uchi • Genei Shiranui |
REV Blows | Shippuu Gadankou • Hiei Ken |
Special Moves | Zan-ei Ken • Shouryuu Dan • Kuuha Dan • (Geki/Kuu) Hishou Ken • Shiranui Kumo Karami • Gekiheki Haisui Shou • Bakushin • (Shin) Genei Shiranui • Yami Abise Geri • Kunai Dan |
Super Special Moves | Chou/Zetsu Reppa Dan • Bokosuka Reppa Dan • Zan-ei Reppa • Hishou Ryuusei Ken • Dan Da Dan • Zetsu: Hishou Ken • Zan'ei Shouha Ken |
MAX2 | Zan-ei Shitou Reppadan: Hiryuu Bakuha Dan |
Neo Max Super Special Moves | Chou Shin Soku Zan-ei Ken |
Climax Super Special Moves | Chou Shin Soku Zan-ei Ken |
Hidden Gear | Zetsu Tougai Narashi |