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Capcom vs. SNK: Millennium Fight 2000 is a fighting game by Capcom. It is the second game in the SNK vs. series, a video game series that features characters from Capcom and SNK games.

This game utilizes a "Ratio" system, in that the "ratio" is a rating of a character's overall strength, ranging from 1 to 4. Teams of up to four can be assembled, but their combined ratios must equal and go no higher than 4. The player also has their choice of "groove", or attack meter. The SNK groove is based on Extra mode from KOF '94 to KOF '98 and Capcom groove is based on A-ISM from the Street Fighter Alpha series.

An update to the original Capcom vs. SNK titled Capcom vs. SNK Pro was released on the Sega NAOMI GD-ROM hardware in 2001. New additions included Joe Higashi (SNK's Fatal Fury series) and Dan Hibiki (Capcom's Street Fighter series), new moves for existing characters and new modes of play.

Story

PS1 cover.

In AD 2000.

A special martial arts event is planned through a collaboration of the two most powerful world organizations: Garcia Financial Clique and Masters Foundation. The gala event – it is hoped! – will ease the political conflicts between the two powers.

It's name was "Millennium Fight 2000".

Many renowned martial artists have registered for the tournament. People around the world focus intensely on the upcoming exhibitions.

The long-awaited opening ceremony is a huge success.

No one notices the signs of impending chaos...

Characters

Ratio 1

Capcom Characters

Character
Game Origin
Blanka SFA3.gif

Blanka

Street Fighter II
Dhalsim SFA2.gif

Dhalsim

Street Fighter II
Cammy XMvSF.gif

Cammy White

Super Street Fighter II
Sakura SFA2.gif

Sakura Kasugano

Street Fighter Alpha 2
Dan CVS.gif

Dan Hibiki (Added in Capcom vs. SNK Pro)

Street Fighter Alpha

SNK Characters

Character
Game Origin
Benimarucvs.gif

Benimaru Nikaido

The King of Fighters '94
Kingcvs.gif

King

Art of Fighting
Vicecvs.gif

Vice

The King of Fighters '96
Yuricvs.gif

Yuri Sakazaki

Art of Fighting
Joecvsp.gif

Joe Higashi (Added in Capcom vs. SNK Pro)

Fatal Fury: King of Fighters

Ratio 2

Capcom Characters

Character
Game Origin
Ryu CVS.gif

Ryu

Street Fighter
Ken CVS.gif

Ken Masters

Street Fighter
Chun-Li CVS.gif

Chun-Li

Street Fighter II
Guile SFA3.gif

Guile

Street Fighter II
Zangief - SFA2 - Stance.gif

Zangief

Street Fighter II
E. Honda SFA3.gif

Edmond Honda

Street Fighter II
Balrog SFA3.gif

Balrog (Mike Bison in Japan)

Street Fighter II
Morrigan Darkstalkers.gif

Morrigan Aensland (hidden character)

Darkstalkers: The Night Warriors

SNK Characters

Character
Game Origin
Kyocvs.gif

Kyo Kusanagi

The King of Fighters '94
Ioricvs.gif

Iori Yagami

The King of Fighters '95
Terrycvs.gif

Terry Bogard

Fatal Fury: King of Fighters
Raidencvs.gif

Raiden

Fatal Fury: King of Fighters
Mai-sprite1.gif

Mai Shiranui

Fatal Fury 2
Kimkaphwancvs.gif

Kim Kaphwan

Fatal Fury 2
Ryocvs.gif

Ryo Sakazaki

Art of Fighting
Nakorurucvs.gif

Nakoruru (Hidden Character)

Samurai Shodown

Ratio 3

Capcom Characters

Character
Game Origin
Vega SFA3.gif

Vega (Balrog in Japan)

Street Fighter II
Sagat SFA.gif

Sagat

Street Fighter II
M. Bison CVS.gif

M. Bison (Vega in Japan)

Street Fighter II

SNK Characters

Character
Game Origin
Geesecvs.gif

Geese Howard

Fatal Fury: King of Fighters
Yamazakicvs.gif

Ryuji Yamazaki

Fatal Fury 3: Road to the Final Victory
Rugalcvs.gif

Rugal Bernstein

The King of Fighters '94

Ratio 4

Capcom Characters

Character
Game Origin
Evil Ryu CVS.gif

Evil Ryu (hidden character)

Street Fighter Alpha 2
Akuma CVS.gif

Akuma (Gouki in Japan)

Super Street Fighter II

SNK Character

Character
Game Origin
Wildioricvs.gif

Orochi Iori (hidden character)

The King of Fighters '97

Reception

Overall, the game was well received by critics and players. However, there was some criticism directed to game roster, that is basically formed by characters from Street Fighter and The King of Fighters (with Morrigan Aensland, from Darkstalkers, Raiden from Fatal Fury and Nakoruru, from Samurai Shodown, being the only exceptions; eventually, Raiden appeared on KOF as well).

Since both companies have an extent number of fighting games franchises, that would allow more variety of characters and gameplay. Another limitation in this game was in the ratio system, that is predetermined for each character, thus reducing the possibilities of team formations. The home versions even have a Pair Match mode where the player can choose any two characters since, in this mode, they're all rated 2. Both problems were solved in its successor, Capcom vs. SNK 2: Mark of the Millennium 2001.

External Links

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