Krizalid

Krizalid is a character in The King of Fighters series, who acts as the mid and final boss of The King of Fighters '99.

Development
He was designed to be a stylish and earnestly strong boss, though the supervising designer at the time admits, "I think I overdid it a little." A number of Krizalid's unused graphics were made available to the public in the Dreamcast release of the title.

Personality
He is extremely powerful and he knows that, being very cocky and megalomaniacal at times, but he will serve NESTS loyally, no matter what. However, without his special suit his fighting abilities are still top-notch, and deep down he has a hard-working, earnest personality. He was incredibly loyal to Whip, with whom he shared a sibling-like bond.

Powers

 * Pyrokinesis - Because of his blood, Krizalid can control fire.
 * Create Fire - Krizalid can create fire from thin air.
 * Fire Body - Krizalid can put his body on fire.
 * Explosion - Krizalid can create an explosion around him or his opponent.
 * Energy Projectile - Krizalid can fire a projectile of energy that hits his enemy twice.
 * Energy Attacks - Krizalid can infuse his attacks with energy.
 * Slashing Hands - Krizalid's hands can pierce and cut.
 * Cutting Aura - Krizalid can create an aura of cutting energy around his hands.
 * Cutting Wind - Krizalid can create an air current that can also cut anyone it touches.
 * Multiple Attacks - Krizalid can attack several times at high speed.

Fighting Style
Krizalid is an extremely powerful fighter sporting an inevitable anti-air move, high-gauge projectiles and dash attacks that are somewhat inescapable. He like K', also has the ability to use flames, and some people consider Krizalid as the second clone of Kyo Kusanagi. It is likely due to his battle suit providing him various forms of battle data fed into his body, his moves are all likely an amalgamation of others. Though it gives him an eerie sense of movement via his stiff animations.

His latest technique in 2002 UM, the Lightning Disaster, is a move where he is able to convert all his battle data into physical form.

Music

 * Mechanical Bliss - The King of Fighters '99, first fight
 * My Dear Fallen Angel - The King of Fighters '99, second fight
 * Cutting Edge - The King of Fighters 2002 Unlimited Match
 * Vs Krizalid - The King of Fighters 2

Voice Actors

 * Yoshiyuki Iwamoto - The King of Fighters '99, The King of Fighters 2000, The King of Fighters 2002 Unlimited Match
 * Eiji Yano - The King of Fighters 2001, The King of Fighters 2002 Unlimited Match (Striker only)
 * Masahito Kawanago - The King of Fighters: World, The King of Fighters: All Star

Appearances
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Games

 * The King of Fighters '99 - Sub Boss and Final Boss
 * The King of Fighters 2000 - as a PS2 Maniac Striker for K'
 * The King of Fighters 2001 - as a Striker for Zero, unlockable as a Striker in PS2
 * The King of Fighters 2002: Unlimited Match - final boss and assisting Zero; also in the win pose after defeat K'
 * The King of Fighters 2 - battle character

Mobile

 * Days of Memories (fourth title) - unplayable
 * The King of Fighters '98 Ultimate Match Online
 * Kimi wa Hero
 * The King of Fighters: World
 * The King of Fighters All Star - also in one of Zero's moves

Cameos
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 * The King of Fighters 2000 - in-game scenarios
 * KOF: Maximum Impact 2 - background cameo
 * The King of Fighters '94: Rebout - as a statue in Rugal's stage
 * The King of Fighters: Battle de Paradise
 * The King of Fighters 2002 - ending credits
 * The King of Fighters XIV - As one of Verse's winquotes against K'

Trivia

 * Krizalid's name is likely a play on the word chrysalis.
 * Similar to K' ' s motifs for crows, Krizalid possesses motifs for fallen angels in his second round leitmotif in KOF 99, his End of Heaven/End of Eden DM, and his black feathers.
 * Krizalid's motifs of fallen angels may be a reference to the cancelled Psikyo arcade game The Fallen Angels.
 * Krizalid's Mid-Boss form isn't as powerful as his End-Boss self. Like most SNK Bosses, Krizalid is ridiculously strong, and inflicts above average damage, but suffers from having a poor quality AI if the player finds a "boring pattern" to take down Krizalid.
 * In his boss incarnations in the Arcade version, he cannot crouch like typical SNK bosses, but had standing attacks that must be guarded low. Legitimate crouching attack animations were created for him as the game was ported to the Dreamcast version, which was carried over to his playable version in 2002 UM.