Mr. Big

Mr. Big is an original boss character from the Art of Fighting series, who was later added to the regular roster of the The King of Fighters series.

Personality
Excessively self-confident, cocky and ambitious, though not to the point of deliberate narcissism, Mr. Big will use any methods he deems necessary to get what he wants, and has no qualms about marking for death, or even personally killing, anyone who dares to defy him. He enjoys the feeling of complete control and the glory that comes with it. He hates being told what to do by others. Mr. Big also seems to enjoy being surrounded by women, often seen with a woman on each arm.

Powers
Mr. Big relies primarily on his mastery of Arnis and electrokinesis to take on his foes.


 * Electrokinesis: Through his specialized Arnis sticks, Mr. Big can both project energy and electricity.
 * Electric Stick: Mr. Big can release an electric ray from his sticks, either straight forward, or creating a wave along the floor.
 * Burst of Flight: Mr. Big can fly forward completely horizontal for a short duration to attack a foe.
 * Projectile Defense: While spinning rapidly with his sticks outward, Mr. Big can defend against (or even deflect back) other character's energy or physical projectile attacks without taking damage.
 * Heightened Reflexes: As a practitioner of Eskrima/Arnis, Mr. Big has been trained to move, react and strike faster than normal, especially seen in his DMs and SDMs.

Skills

 * Management: As a crime boss, he has the skills to operate his own schemes, from planning to implementation, whether through his underlings or by himself. He can be a bit obnoxious about his leadership, due to being "bossy", which has led to friction between him and Geese in the AOF series.
 * Drums: Mr. Big plays the drums as his pastime.

Fighting Style
Big fights using traditional Eskrima, a Filipino martial art under the Arnis system, and shows great mastery of the art (maybe this is due to his military background years prior) despite being a gangster rather than a professional fighter or teacher — though he is consistently portrayed as no match for the Sakazaki family's Kyokugenryu Karate, at least in his source franchise (Art of Fighting series).

His weapon set (commonly dark-brown or black) can also rapidly extend/retract and combine/separate for several of his techniques, as well as being capable of spawning energy projectiles and even electricity. It is made of rattan, a Southeast-Asian vine commonly used in Arnis sticks, and is well-known for durability in combat.

Music

 * Blue Moon Factory - Art of Fighting
 * Blue Moon Factory - Oh Oh Big Mix - - Art of Fighting 2
 * Dust Man - The King of Fighters '96. '98 Ultimate Match
 * Mr. Big - Art of Fighting anime

Voice Actors

 * Masaru Naka - The King of Fighters '96, The King of Fighters '98 Ultimate Match, The King of Fighters 2000, The King of Fighters: Kyo
 * Nobuyuki Yuki - The King of Fighters XI, Neo Geo Battle Coliseum
 * Iemasa Kayumi - Art of Fighting anime
 * Cliff Lazenby - Art of Fighting anime (English voice)
 * Yūki Ono - King of Fighters movie (Japanese voice)
 * Yuki Arai - The King of Fighters: Destiny, The King of Fighters All Star
 * Aya Saito - The King of Fighters All Star (as the Female Version)

Live Action Actors

 * Sam Hargrave - King of Fighters movie

Appearances
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Games

 * Art of Fighting
 * Art of Fighting 2
 * The King of Fighters '96
 * The King of Fighters: Kyo
 * The King of Fighters 2000 - as a PS2 Maniac Striker for Takuma
 * Neo Geo Battle Coliseum
 * The King of Fighters XI - unlockable on PS2
 * The King of Fighters '98 Ultimate Match
 * Quiz King of Fighters - as the kidnapper of Yuri
 * Ryuuko no Ken (Pachislot)

Mobile

 * Days of Memories (fifth title) - NPC
 * Athena On Stage - band member
 * Kimi wa Hero
 * The King of Fighters All Star

Cameos

 * The King of Fighters '98 - in the USA Wharf stage
 * The King of Fighters 2002 - in the Italy stage
 * The King of Fighters '94 Re-Bout - background cameo in the Art of Fighting Team and Kim Team stages
 * KOF: Maximum Impact - background cameo
 * KOF: Maximum Impact 2 - background cameo
 * Shinsetsu Samurai Spirits: Bushidou Retsuden (Neo Geo CD version only)
 * The King of Fighters XIII - background cameo in the Southtown and the U.S.A. stages
 * The King of Fighters XIV - mentioned in the South Town Team ending as James; also mentioned by Hein as Mr. Big in his intro against King and in Geese's winquote against King
 * The King of Fighters (pachinko)
 * Moeyo! KOF Daiundokai
 * Nariyuki Quest
 * SNK Heroines Tag Team Frenzy - in Yuri's ending, also indirectly mentioned during Yuri and Love's prologue

Anime
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 * Art of Fighting (anime)
 * The King of Fighters: Destiny - in Episode 20

Trivia

 * Mr. Big's real name is never fully revealed, though John Crawley's bio in the manual for the first Art of Fighting makes reference to his combat buddy "James", who saved him after being shot. The manual for the Super NES version confirms that it was indeed Mr. Big who rescued John Crawley and that his first name starts with a J.
 * During his original appearance in the first Art of Fighting, Mr. Big was incapable of jumping or crouching; he had a special technique (a rolling stick thrust which is very similar to Street Fighter character Vega's Rolling Crystal Flash) whose command has never been found by players. The only way Mr. Big could avoid a ground projectile would be to launch his Cross Diving special technique carefully and precisely timed, he is forced to block regular projectiles. He has gained the ability to jump since then.
 * His uppercut arc special attack, California Romance, is highly reminiscent of a technique used by Samurai Shodown character Jubei Yagyu, covering horizontal ground before going into anti-air motion. Meanwhile his aerial spinning motion dive, Cross Diving, looks nearly identical to Street Fighter character M. Bison's iconic Psycho Crusher, sans the energy projection.
 * Prior to his appearance in the KOF series, he is voiced wholly in English by a non-Japanese, and he does not say any lines in Japanese.