The King of Fighters '99

The King of Fighters '99: Millennium Battle is the sixth game in The King of Fighters series. Introducting new elements like the Striker Match and Counter Mode, and increasing the number of characters per team from three to four. The game is the first chapter of "NESTS CHRONICLES" story arc, involving a shadowy organization plotting world domination. This part introducing the concept of the Kyo Kusanagi clones and K', the main character in this arc.

Plot
"You are cordially invited to this year's King of Fighters."

The invitation is sent to fighters all over the world. The King of Fighters will take place again this year!

But the circumstances this time around are different. There is not a hint of the hoopla surrounding the entrants like that of the previous tournament which thrilled the whole world. For the skeptical fighters, even the new tournament rules for battles bode ill...

"The method of combat will be 3-on-3 battles. The adoption of Striker Matches, however, has been decided for this tournament...."

"Striker Matches?!" The fighters cannot hide their surprise at this unfamiliar mode of battle.

Meanwhile, Heidern, who sees through the suspicious tournament, dispatches Ralf and Clark to investigate the truth behind this tournament.

Benimaru Nikaido, as well, receives an invitation to KOF and to join the Special Team consisting of other carefully selected fighters.

Among the pre-selected teammates listed appear two names: K' (K-Dash) and Maxima. Benimaru is confused-he's never seen these names listed at any other fighting events; regardless...

Benimaru heads toward the tournament venue, clearly unsettled by the circumstances, and the other entrants are soon to follow.

WHAT IS THE STRIKER MATCH?

What is behind this year's tournament?

With its myriad of mysteries, the King of Fighters gets ready to begin!

Hero Team

 * K'
 * Maxima
 * Benimaru Nikaido
 * Shingo Yabuki

Fatal Fury Team

 * Terry Bogard
 * Andy Bogard
 * Joe Higashi
 * Mai Shiranui

Art of Fighting Team

 * Ryo Sakazaki
 * Robert Garcia
 * Yuri Sakazaki
 * Takuma Sakazaki

Ikari Warriors Team

 * Leona Heidern
 * Ralf Jones
 * Clark Still
 * Whip

Psycho Soldier Team

 * Athena Asamiya
 * Sie Kensou
 * Chin Gentsai
 * Bao

Women Fighters Team

 * King
 * Blue Mary
 * Kasumi Todoh
 * Li Xiangfei

Korea Justice Team

 * Kim Kaphwan
 * Chang Koehan
 * Choi Bounge
 * Jhun Hoon

Single Entry

 * Kyo-1
 * Kyo-2

Boss

 * Krizalid

Hidden Characters

 * Kyo Kusanagi
 * Iori Yagami

Special Edit Teams
These ending illustrations can only be seen on the Neo Geo CD and Playstation ports.

KOF Generation Team

 * K'
 * Iori Yagami
 * Kyo Kusanagi
 * Shingo Yabuki

Whip and Her Servants Team

 * Whip
 * Benimaru Nikaido
 * Kyo Kusanagi
 * Iori Yagami

Inhumanly Strong Team

 * Maxima
 * Ralf Jones
 * Bao
 * Chang Koehan

Good Looking Team

 * Andy Bogard
 * Benimaru Nikaido
 * Jhun Hoon
 * Chang Koehan

Little Kids Team

 * Bao
 * Li Xiangfei
 * Shingo Yabuki
 * Sie Kensou

Masters Team

 * Takuma Sakazaki
 * Chin Gentsai
 * Kim Kaphwan
 * Jhun Hoon

Hat Team

 * Terry Bogard
 * Clark Still
 * Choi Bounge
 * Bao

Short Haired Team

 * Blue Mary
 * Whip
 * King
 * Athena Asamiya

Midriffs Team

 * Benimaru Nikaido
 * Leona Heidern
 * Athena Asamiya
 * Blue Mary

Shingo Servitude Team

 * Kyo Kusanagi
 * Kyo-1
 * Kyo-2
 * Shingo Yabuki

All Fatal Fury Team
Any team composed only of Fatal Fury characters.

All Art of Fighting Team
Any team composed only of Art of Fighting characters.

Stages

 * Note 1: In the arcade mode, with exception of the Museum and Boss Stage, all stages undergo changes of time and space. In the console versions, the stages are in 3D, and other changes and stages can be seen.


 * Note 2: The Boss Stage also can be seen in The King of Fighters 2002: Unlimited Match, in both the phases.


 * Note 3: All stages of the console versions has two versions, which can be chosen, in Versus Mode, in which version to fight.


 * Warning: The sight of some stages can cause epilepsy.

Available in all versions of the game

 * Airport: The landing station of an airport. The fight occurs during a sunset. Can be seen two airplanes, a control station, a fence and crates. Until the second round, the fight takes place next to the fence and a crate; from the third round, near the wing and turbines of one of the planes. Similar to Eiji's stage in AOF 2.
 * Note: in the console version, depending of the angle, it is possible to fight next to the airplanes or to the crate, and can be seen a truck in one of the versions.


 * Alley (A.K.A. Hong Kong): An alley next to a chinese restaurant. Until the 2nd round, can be seen light flags, some people and children watching the fight and eating, a dog, a bonfire, a graffiti and a wall, in the left; from the 3rd round, the restaurant is closed and the stage is empty. Only what is possible see is the figure of a man chasing a dog, stopping for a few seconds due to fatigue.
 * Note: In the console versions, this stage is available as in the first and third rounds, in separated versions, under the name Hong Kong.


 * Museum: The pre-historic museum DINOSAUR WORLD. Can be seen panels with skeletons of various dinosaurs and pre-historic creatures, lights, rocks and plants. In some rounds, a sound that simulates thunder can be heard.
 * Note: in one of the versions of this stage in console, the fight occurs in a balcony next to the original arcade stage.
 * Park: A park next to a neighborhood. In the first round, can be seen a balcony with some benches, an old man feeding some birds along to a dog, a female statue, and a trash can, in the right, children playing, a man watching, a light post and two street-sweepers, in the center, and a building and a picnic table, in the left, besides plants all over the stage; in the second round, the weather is cloudy, some drops of rain begin to fall and the stage is partially empty, being seen only a woman opening an umbrella with your son, a street-sweeper and the dog of the previous round; from the 3rd round, the stage is empty, accompanied by a heavy rain.
 * Note: In the console versions, this stage is available as in the first and third rounds, in separated versions.


 * Sewer — Hero Team (under some conditions): A sewer used as an escape route. Can be seen pipes and tubing, one of them spouting polluted water, a power box, lamps a small ladder and scratched toothpicks, characteristic of prison cell walls, besides a light, at the background. Changes in the Team and Single Play mode: in the 2nd round, it's sunset; from the 3rd round, it's night and the ground of the fight turns into a walkway that walks through dark alleys.
 * Note 1: In the Versus modes, the stage continues in the same way as the first round.
 * Note 2: In console version, this stage is available as in the 1st and 2nd rounds; the walkway appears at the end of the second round, when the winner celebrates.


 * Site Vector 70599: An arena built by NESTS, with the objective of reading the data of the fighters of the tournament. Has two phases: in Phase 1, the stage shows a human hologram (presumably a cloning project), in the center, beside red lights passing all over the stage, green walls, ground and two robotic pillars. In Phase 2, the stage is completely golden, the hologram and the pillars disappear and can be seen strong lights in the background. Associated with Krizalid, Kyo, Iori, Kyo-1 & Kyo-2 (the last four in special conditions and always after defeating the boss).
 * Note: in KOF 2002 UM, the stage is called Point 70599.

Available only in console versions

 * Amusement Park: In one of the versions, the fight occurs next to a carousel, a ferris wheel and a viking boat. In the other, near to the same caurosel, a castle and the entrance of a tunnel of terror. In both versions, can be seen a light post, people and park workers, barracks and fireworks.
 * Cuckoo Clock Tower: In one of the versions, the fight takes in the outside. Can be seen cuckoo dolls, a gargoyle and a mountain, in the background. In the other, the gears of the clock.