Hyper Chain Drive

Hyper Chain Drive is one of K's Super Special Moves, debuting as his Neo MAX Super in The King of Fighters XIII. It returns in The King of Fighters XIV and XV as his Climax Super Special Move.

Description
K' draws on the power of his flames and punches the ground, engulfing the opponent in a whirlwind of fire.

Strategy
Hyper Chain Drive has an very large horizontal and vertical hitbox, and with it's quick startup and invulnerability of 19 frames, it combos from basically all possible Super and Climax cancels. It can shut down just about any anti-air or jump-in the opponent may try to throw out.

While it does have a very solid hitbox that gives it amazing reliability as a combo ender, you need to be right in the opponent's face for this to connect. In KOF XV, Hyper Chain Drive was greatly nerfed. The downsides? Oh, you know... just the fact that this takes a whole eternity to recover on whiff. The fact that it does a pitiful 3 chip damage out of just one hit even if it's blocked. Just a few minor inconveniences, really.

And before you get the idea to throw this out as a Reversal to escape pressure with, remember that EX Blackout or Guard Cancel Blowback/Emergency Evasion exist as much safer, cheaper options.

Trivia

 * If K' uses Hyper Chain Drive as a finishing blow in The King of Fighters XIII, his right glove is seen to be burned and destroyed from using it.