Geese ni

Geese ni... (...For Geese) is the recurring theme song of Geese Howard, serving as his leitmotif in almost every appearance he has made.

Seemingly combining elements of Geese himself, the theme is driven by a hard rock guitar, accompanied by Japanese woodwinds, conveying Geese's American heritage, and his fascination with Japanese culture (as well as the Japanese surroundings during many of the boss fights with him). Further symbolizing the man, the tone of the melody is a malevolent one, making it clear that it is the theme song of a villain.

Geese's theme song is arguably one of the most well-known and popular SNK character themes. It has seen countless remixes, including a rendition by the video game cover band Megadrive. Similarly, the popular doujin brawler Guardian Heroines referenced this song in its soundtrack with the boss music "Ambition: Soy Sauce," which is an altered, copyright-dodging version of the theme. There have even been fan-made remix albums dedicated solely to remixing this single song.

Geese ni Kissu (A Kiss for Geese)
The first and original rendition of the seminal theme, Geese ni Kissu lays the groundwork for the song, featuring the iconic electric guitar, and traditional Japanese instruments. This rendition would not be re-used, however, due to the inferior sound technology it was produced with at the time.

The arranged version of this song, curiously enough, is done in a techno/rave style, adding electronic instruments, a piano, and common vocal clips used in various dance songs (i.e. "this record is being played in a club, disco, lounge, house, basement, or block party").

Geese ni Shoyu (Soy Sauce for Geese)
Without a doubt the most frequently reused and recognizable variation of Geese's theme, being reused 7 times to date. The synthesized instruments in this version are of a much better quality, hence its frequent recycling. The sound quality of this rendition is of the level of most other non-arranged SNK soundtracks. This track is often recycled in versions of the game where Geese is added to the roster as an extra character in either console versions of the game, or in remakes of games where he did not originally appear.

The arranged version of this song in Real Bout Fatal Fury Special is unique, in that it is strictly psychedelic hard rock/metal, with all the other Japanese instruments replaced with electric guitar, with the overall song being two octaves higher (E minor instead of C), giving the theme a more evil, nightmarish feel. This version is considered one of the more popular renditions.

Geese ni Chushite (Another Kiss for Geese)
Used for the second round against Geese (wherein his iconic theme is not present during the first), this song initially begins with ominous ambiance, and minor drum beats. Seconds into it, however, the theme kicks in. This version is notable for replacing the Japanese instruments with a synthesizer, and being a general remaster of Geese ni Kissu, using the same instruments save the guitar and drums.

Two arranged versions of this song were recorded, each for Fatal Fury 3 and Real Bout Fatal Fury. The version from Fatal Fury 3 is more of a remastered version of the original version, but the Real Bout arrangement is a more "complete" remix of that arrangement. The main riff is performed with a synth guitar, there is a more fluid, less dissonant guitar solo in the middle, and the drumbeat is different.

Geese ni Shoyu ~Ichiban Akumu no Hate~ (Soy Sauce for Geese ~The End of the First Nightmare~)
The theme for the final boss fight against Geese in Wild Ambition. One of the most altered versions of the theme, beginning with a gong sound and a slow, ominous drumbeat, this version doesn't even introduce the iconic melody until 1:43 into the song, beginning initially with a slow, menacing tune. When the melody hits, it's far slower and more subdued than usual.

Geese ni Kissu -Cyber Edit- (A Kiss for Geese -Cyber Edit-)
Beginning with an off-the-wall hip-hop beat intro, and utilizing an unconventional steel drum replacement for the Japanese instruments, this is one of the more unique renditions of the theme. Used in Art of Fighting 2 for the battle against "Young Geese." The absence of the Japanese instruments may be attributed to the lack of Japanese influence on the fight with Geese at the time; he is not in his typical combat attire (combat gi and hakama), and he is fought in his office, as opposed to the Japanese decorum of the Geese Tower rooftop.

Geese ni Katakori (A Stiff Neck for Geese)
Used for Geese's appearance as a member of the Boss Team, this version adds in violins and vocal "aah"s to give the song a more foreboding mood. The arranged version of this theme features an extended guitar solo, as well. The song returns in The King of Fighters XIII as extra music for when players face Billy Kane.

One More Kiss for Geese
While not originally used explicitly for Geese, this theme is used in the "Infernal Gate" stage of both KOF: Maximum Impact and Maximum Impact 2. The stage is modeled after Geese's stage from the original Fatal Fury, with a phantom image of Geese himself overlooking the battle. When Nightmare Geese was introduced in KOF: Maximum Impact 2, this theme was reused and given to him, and his model was removed from the stage to avoid confusion.

Geese ni Mustard (Mustard for Geese)
Serving as an enhanced version of the original, this version uses all the original Japanese instruments heard in the original versions of Geese's theme, with added techno beats behind them. Also noteworthy is that the electric guitar in this version is played in a much higher chord than the others, giving it a slightly less dark feel to it.

An Ego for Geese
An Ego For Geese is a special arranged track found only in the first disc of the Fatal Fury 15th Anniversary Soundtrack Anthology. The arrangement starts off with a piano solo in its start, before introducing the traditional start up. The track itself contains its original hard rock theme with a new twist of jazz and synth elements.