Ocha-Maro Karakuri

Ocha-Maro Karakuri (機功おちゃ麻呂, Karakuri Ocha-Maro) is a character who premieres in Samurai Shodown VI. Once developers decided that they wanted to add an odd-ball character to the cast, the concept of an endlessly powered karakuri helped them to make Ocha-Maro's current design.

It is voiced by Mayumi Shindou.

Story
During the Heian period, a famous onmyōji learned about existence of the demon world and foresaw the dangers. He created an army of wooden puppets to combat them after his death. During times of peace, those puppets performed Shinto dances for the gods, and their performance usually took place at doll stage in Tenkakuza. A century ago, when Mizuki and her demons awoke, the puppet army together with dozens of Buddhist monks went to Mt. Osore to seal her. They were successful but lost most of their puppets and men as the price. The surviving monks and puppet parts returned to Tenkakuza.

Only one puppet, Ocha-Maro, was left undamaged and awoke before Samurai Shodown VI. It learns that all of his friends are dead, Mizuki broke the seal, and demon activity was on the rise. Ocha-Maro departs to fulfill his duty as a warrior who fights demons.

Personality
Ochamaro, being a puppet, has no personality of its own.

Powers
None.

Fighting Style
Ocha-maro fights with its puppet and with iron rings.

Music

 * Imperial Feast - Samurai Shodown VI

Game Appearances

 * Samurai Shodown VI

Cameo Appearances

 * Maid by Iroha

Trivia

 * Due to Ocha-Maro's age (he was created in Heian era), a handful of Japanese fans believe that he was created by Abe no Seimei.
 * Tenkakuza (天閣座, tenkakuza) doubles as Ocha-Maro's arena in the game. It's a big puppet theater located in Kyoto; puppets in different costumes sing a song and play various musical instruments. Characters fight on a mechanized platform, which moves up and down with the help of gears.