Talk:The King of Fighters XII

About this new character
Well in the picture to the right you can see that a new character is depicted. He's looking like a masked professional wrestler that led to some people say he's Raiden. Wikipedia says it's him, but the source only speculate the character to be Raiden. It's to be noted that the character has a tattoo on his right shoulders that is not depicted in any of Raiden/Big Bear's appearances and that the design of his mask is different from Raiden's mask. He also wears different gloves. Although SNK displayed its interest in putting Raiden/Big Bear in the King of Fighters series since '94, let's not affirm that the character is indeed Raiden, until it is confirmed by SNK. It's really easy to speculate, since I could speculate that he is a brazilian pro wrestler, since the brazilian flag is by his side or that he is just Tizoc with a different mask... Anyone disagree? - Mr.Kraken 13:03, 26 September 2008 (UTC)
 * That sounds plausible. I'd love it if it was really Tizoc in Raiden's getup. Imagine all the possibilities have with that one like all the wrestling things they can say about that one ("He was an honorable opponent and thus I don his mask!"). I guess we won't know for sure until TGS really... Sake neko 17:46, 26 September 2008 (UTC)
 * Yeah, it's Raiden... cool! -- Mr.Kraken 20:35, 4 October 2008 (UTC)
 * I find the lack of new characters disturbing, especially after the rush of at least 5 new characters in every previous game-Vault009Dweller 21:45, 21 May 2009 (UTC)

11/29 Event footage with sound
http://www.nicovideo.jp/watch/sm5399835

For anyone who wants it. Sake neko 00:29, 4 December 2008 (UTC)
 * Can't watch it. Aparently, I have to register. - Mr.Kraken 09:53, 6 December 2008 (UTC)
 * This one should work but you can't make the video bigger. Click the comment icon bottom right of the video box if you want to turn off the niconico user's comments: http://d.hatena.ne.jp/video/niconico/sm5399835 Sake neko 10:32, 6 December 2008 (UTC)
 * Oh yeah, there's also these ones from Cyberfanatix. Most of them look the same but it's cut up into different shorter sections: http://www.youtube.com/profile?user=Cyberfanatix&view=videos Sake neko 00:05, 7 December 2008 (UTC)

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AOU 2009

 * http://d.hatena.ne.jp/video/niconico/sm6239327 part 1
 * http://d.hatena.ne.jp/video/niconico/sm6239369 part 2


 * Two Barack Obamas dancing to a song about his cooking. And Leona and Athena doing an upbeat gig with three guys in weird outfits. ...What? :) Sake neko 05:30, 10 March 2009 (UTC)

Clark's moveset
There have been location tests. There have, presumably, been editors of this wiki at these location tests. Why do we still have Clark Steel listed as ' probably new moveset?' Presumably someone knows by now. Or has Clark not been playable yet? -06:54, 22 March 2009 (UTC)
 * Just to be clear, none of the editors here have ever been to a loctest. Most of us here most likely live in America or other parts of the world other than Japan. While there maybe Japanese-exclusive info, it's because some of the editors can read Japanese. Almost all the Japanese-exclusive stuff put into the wiki is based purely on second hand info i.e. books, interviews, impressions from people who have actually been there, etc. Secondly, this is a wiki. If you know that is isn't "probably" then just edit it yourself to say as such ;p Kyosei 08:02, 22 March 2009 (UTC)
 * There have been American loketests. Definitely one in Portland, Oregon, probably others. -

199.89.180.65 17:26, 31 March 2009 (UTC)

Clark's moveset is NOT new. His moveset is basically his KOF '94-95 moveset with the removal of Gatling Attack [bk(charge), fwd + punch]. --SouthandNorthKorea 09:14, October 17, 2009 (UTC)

Home version
Any reference about the home version and its characters like Mature, K', Angel and Mai Shiranui?
 * OK, I'll contradict myself here's the trailer and I don't know anything about K', Mai nor Angel, but Mature and Elisabeth Blanctorche appear in the game. Cool!
 * I haven't seen anywhere that mentioned Angel being added, so I don't know where that came from. As for K' and Mai, if you notice and read carefully to what is actually written, it only says new artwork for Mai and K' have been made. It did not say they were going to be in the game. If that was the case, they'd be in the list of playable characters and not just a side note. If you go to the official KOF anniversary website or even the company's website, you'll see K' and Mai drawn in the same art style used for KOF XII. That's the only reason it's mentioned really. kyosei 10:40, 22 May 2009 (UTC)

K' and Mai are NOT in this game. --SouthandNorthKorea 09:14, October 17, 2009 (UTC)

The Game
Personally, I enjoyed the game. There is NO storyline. However, Iori does NOT have his flames in this game. Which brings up an interesting point; if its not part of the storyline, why doesn't he have his flames? If you have played (and beaten) King of Fighters XI with the Rival Team (Elisabeth, Duo Lon and Benimaru), you will see Ash had defeated Iori and and took his powers. So if Iori doesn't have his flames because Ash took them, why doesn't Ash use them? --SouthandNorthKorea 09:14, October 17, 2009 (UTC)

Did you ever have to give any of your teachers a status report? That's basically what KOF XII is. "This is how much we've finished for the next game!" This does imply that Mature might not be dead, considering her appearance. Ridureyu 17:55, October 17, 2009 (UTC)

Keep in mind, King of Fighters XII is a "Dream Match" and it has no storyline, therefore, sense and logic would NOT need to play a part in the game. KOF '98 and KOF 2002 were also dream matches without a storyline. However, she makes a background cameo appearance in KOF XI, so she and Vice might still be alive. --SouthandNorthKorea 18:35, October 17, 2009 (UTC)

I'm looking at the fact that Mature's look is updated to include injuries she ostensibly sustained in 1996. That, and with each character taking so much work to resprite, they're not likely to waste effort on non-XIII characters.Ridureyu 01:08, October 18, 2009 (UTC)

Are you suggesting one of the injuries is the reason for her eyepatch? I never thought of it but that makes sense! I always thought the eye-patch was some random addition to her design. I agree with you and I think Mature (and Vice) are still alive. --SouthandNorthKorea 03:51, October 18, 2009 (UTC)

That's my guess. She "died" offscreen, she's very popular, and suddenly they give her one of the "our time is valuable" updates, including an eyepatch. It could make for an interesting twist if she has something to do with the new plotline.Ridureyu 20:12, October 18, 2009 (UTC)

I was on my PS3 at the Playstation Store and i saw Super Street Fighter II Turbo HD Remix and it was 15 or 20 dollars. Why isn't KOF XII a 15-20 dollar download??!! Its a decent game but it small and should be cheap! All that hype and a high price for nothing! Literally!--SouthandNorthKorea 06:52, March 15, 2010 (UTC)
 * I think this is a case of apples and oranges. KOF XII was a new game built from the ground up that was meant to revitalize the series and thus would obviously need more funding to net back a profit spent developing and producing the game. While in the case of Street Fighter, it was just essentially a remake to milk money from nostalgic fans for a game that's been remade literally at least the four if not five times. Yes they remade sprites, stages and music for the HD release but they didn't really have to have to start a game from scratch. It's like when Disney re-re-releases old classics on DVDs and now Blu-ray. They didn't really have to put much work into remastering the old film or animation they're re-releasing on the new media format and is essentially free money when people buy them. Kyosei 10:14, March 15, 2010 (UTC)

KOF XII Remake
When will they'll make a remake of KOF XII already?!?!?! >: ThunderBeam707 5:59 January 1, 2010 (UTC)

English voice cast
Could somebody please find out each character's English voice actor, please?! 68.205.83.35 00:00, February 14, 2010 (UTC)

WTF
What all information on characters, except the list of characters leaves? It was primary and should be, as I have corrected information KoF XIII under existing description Kof XII

TerryBogard 06:15, November 18, 2010 (UTC)
 * Honestly, I don't see how these descriptions are that important. All it does is make the list look cluttered. Notes about outfits aren't that important when you can see them on the character pages. Moveset changes can be noted on move list pages or on the character pages themselves in their fighting style sections. Kyosei 06:32, November 18, 2010 (UTC)

It was written not by me, therefore have decided to leave once again not to search.

TerryBogard 06:40, November 18, 2010 (UTC)

ntraka
=Talk:The King of Fighters 2002= kof2002amwj wing

Credits
Executive Producers: Soimen

Producer: Masaaki Kukino

Director: Akio Jinsenji

Game Design
Game Design Director: Akio Jinsenji

Lead Game Designer: Kei Yamamoto

Game Designers: Noriyuki Okazaki, Kob-Aya-Shi, Takamitsu Haze

Script Writer: Akihiko Ureshino

Programming
Technical Director: Akio Jinsenji

Lead Programmers: Kenji Andoh

Programmers: Ryuichi Kawano, Tamio Kimura, Youshei Oda, Shinji Maeysama, Yoshiharu Kanai

Graphics
Art Director/Character Design: Nona

Character Modeling: Karoi Sakata, Mae

Character Motion Designers: Takayuki Inoue, Hiroshi Hagihara, Ritsu Yamaguchi

Character Graphics Artists: Karoi Sakata, Mae, Takayuki Inoue, Ichimonji Gekio, Ritsu Yamaguchi, Taku&Takukko!, Atsuko Sakamoto, Taemi Sato, Osamu Kamada, Ryoko Tanka, Makoto Urakabe, Mutsukaze, Hideki Sakakura, Tomohiro Matsuoka, Daisaku Kishiue, Ken Ishihara, Takakahito Kojima, Issei Honda, Zhou Changliang, Hiroko Yagi, Norie Yoshinaga, Yoshimi Ueda, Tomoaki Kashima, Keiko Yamaoka, Hisasahi Asuma, Toru Kitami, Koji Aota, Yasuhiro Kano

Stage Artists: Masatoshi Ohara, Masae Matsuo, Chie Hasimoto, Fumio Seno, Yu Maruzuki, Akira Hirata

VFX Artists: Hiroki Nishimura, Maiko Mishiro, Akiko Yamane

CG Movie Artists: Asuka Takashashi, Hideaki Takahashi, Daisuke Tanade, Peter

Menu Design/Illustration: Eisuke Ogura

Sound
Sound Director: Akio Jinsenji

Sound Designers: Hideki Asanaka, Yasuo Yamate, Usako‑X, Tetsuhiro Ogawa

Japan Voice Over: Atsushi Maezuka(Benimaru), Bunsyu Shinoya(Ralf), Daisuke Gōri(Raiden), Eiji Yano(Kensou), Haruna Ikezawa(Athena), Kay Inage(Robert), Kazuhiko Nagata(Kim), Keiichi Nanba(Andy), Kōji Suidzu(Shen), Kunihiko Yasui(Iori), Masae Yumi(Leona), Masahiro Nonaka(Kyo), Masaki Usui(Daimon), Masayoshi Kozaki(Ryo), Matsuo Matsuo(Chin), Nobuyuki Hiyama(Joe), Satoshi Hashimoto(Terry), Sōnosuke Nagashiro(Ash), Tsunehito Maruo(Lon), Yoshinori Shima(Clark), Kayoko Ōshima(Elisabeth), Hiroko Tsuji(Mature)

English Voice Over: Eric Kelso(Benimaru/Clark), Greg Irwin, Jack Merluzzi, Jeff Manning, Josh Keller(Lon/Kensou/Chin), Miwa Gardner, Peter von Gomm, Rachel Waltzer

Localization Supports: Koichi Hirata, Adam Laatz

Testers: Shinya Tamaki, Uuu, Toru Tanaka, Kenichiro Tanimoto, Katsuaki Yamamoto, Orion, Masakazu Yanagi, Takehara M. Taniguchi, Osamu Terao, Canon

Product Manager: Masaki Oyama

Assistant Product Manager: Shinya Kimoto, Motonori Tsujimura, Keiichi Yamamoto, Koichi Hirata

PR & Marketing: Kuroyusa, Yuzuko, Takashi Kajita

Package & Logo Design: Oyazi5963, Nopposan, Good Speed, Patora, Mirin

Sales: Makoto Ito, Azusa Sasaki

Overseas Sales & Marketing: Yoshihito Koyama, Takeshi Kimura, Shinya Morishita, Adam Laatz

Co-Publisher: Ignition Entertainment

Publisher/Created By: SNK Playmore

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