Just Defend

A Just Defend is a defensive gameplay mechanic that was first introduced in Samurai Shodown II. It also appears in Garou: Mark of the Wolves and was also re-introduced in Capcom vs. SNK 2 as part of the K-Groove, and then re-introduced in The King of Fighters Neowave as part of the Guard Break Mode.

Just Defends are executed by pressing  or  to block an attack at the very last moment just before the attack hits. Just Defend has two distinct advantages over blocking an attack normally:

It should be noted in Neowave, the Just Defend no longer recovers health upon it being performed (nor can it be done in midair), but instead gains extra meter.
 * The player performing a Just Defend recovers much faster from blockstun than they would from a normal block, allowing the player to counterattack.
 * Instead of taking chip damage as they would from blocking an attack, the player performing a Just Defend recovers a small bit of health instead.