Talk:The King of Fighters XIII

Let's talk about the name for Elisabeth's Team
Ok, people nowadays are thinking that Elisabeth's team is named the "Elisabeth Team," seeing that it is obvious that she is more likely the new protagonist of KOF XIII, her team will more likely be dubbed the "Hero Team," So please, do not change her team's name to the "Elisabeth Team," since her team does not need to be named after her, just letting you guys know.

--DarkGhostMikel 23:38, March 27, 2010 (UTC)
 * The reason why the team name is "Elisabeth Team" is because that's the name that SNK gave the team at the preview. This is not something that is based on any kind of assumptions like the ones you are making. It was clearly labeled on every news site that reported on it. You can go ahead and see it for yourself. Kyosei 00:54, March 28, 2010 (UTC)
 * I understand your plight, Kyosei, I will stop making the assumption of the whole "Elisabeth's team is the Hero Team thing" and leave it where it is, looks like this debate is over, I will stop making my stupid assumptions about KOF XIII, as well as making an ass out of myself.
 * Anyway, thanks, Kyosei and again everyone, I am sorry for my stupid-ass assumptions about "Elisabeth's team is the Hero Team" and about Ash being the "Main Antagonist" I will not update the KOF XIII page again until new details have been revealed. --DarkGhostMikel 01:10, March 28, 2010 (UTC)
 * It's alright so long as you understand. It's good that you and others are excited about the new game and enthusiastic about updating the wiki as quickly as possible with new information. I only ask that we try to keep the speculations down and reserve them to talk pages at best. This wiki first and foremost aims to be as accurate as possible as there are people who use it as a source for information. Kyosei 01:22, March 28, 2010 (UTC)

A notice regarding the unconfirmed characters in the KOF XIII intro
Ok, I have seen that many people over at Cyberfanatix's KOF XIII thread have found five of the six unconfirmed characters in the KOF XIII intro, and they should not be added to the Characters section of the KOF XIII article until they are actually confirmed to be in the game by SNK.

I am currently trying to help with the KOF XIII article to help avoid the addition of unconfirmed characters, stages, features, etc. I just wanted to add this as a little notice about not adding unconfirmed content until SNK officially confirms that said content as a reminder not to add content that is not confirmed yet. --DarkGhostMikel 14:49, April 10, 2010 (UTC)
 * Some of the descriptions for these images seem pretty convincing, but yeah, it's best to wait for the official word. I can't wait to see how that goes, because I'm looking forward to possibly having K'. :) (AquiferT 22:52, April 11, 2010 (UTC))
 * Well, this notice will be removed after the other two members of the K' Team and the bosses have been revealed, I am just letting you guys know as of right now.
 * Since Kula was recently confirmed, this notice has expired. I will remove this in a couple of hours. --DarkGhostMikel 21:49, May 14, 2010 (UTC)

Not really concerning the intro but I'm lazy and don't want to make a new section for unannounced characters. This is a shoutout to where in the Women Team's story King says that B. Jenet plans on entering. She relates that the pirate said as such in an interview (「新時代の格闘女王は誰だ、みたいな感じで組んである特集だよ. インタビューを読むかぎり、ジェニーもＫＯＦに出場する気みたいだね」). She then continues that this interview was made to announce more entries that weren't revealed at first, but there is no word yet on who they are (「いや、そのつもりらしい発言をしてるね. このインタビューの時点では、まだエントリーを締め切ってなかったようだから、はっきりと誰と組むとは明言してないけど」). These quotes are pretty much taken from the end of the first page and near the beginning of the second page. Yuri and Mai wonder if they could be more lady fighters but then again, that's just something on their part. So in other words, there might be at least three more selectable characters in this game. Sake neko 00:48, June 11, 2010 (UTC)
 * Are they hinting at console exclusives, or will this possible 11th team be in the arcades? I ask this because B. Jenet is already a background cameo in the London stage. Sure, it's easy to just take her out, but still... Oh, wasn't Malin mentioned in their story as well? Is she maybe a possible candidate for this new team? Come to think of it, there IS a space next to K' Team on the site's character page. It can be the bosses, OR a new team. We'll just have to wait and see! AquiferT 03:33, June 11, 2010 (UTC)
 * Sake, I am assuming that the whole "Women's team story hints at eleventh team" thing is meant for the console release of the game, because B. Jenet makes a cameo in the game, I am sure that she will be in the console release rather than in the arcade release. --DarkGhostMikel 15:44, June 11, 2010 (UTC)

Question regarding Vice, Mature and the Hakkesshu
I have one question: If Vice and Mature are "dead" people taking the form of shadows (I personally think that that theory sucks), why only they have resurrected? I mean, there are other members of the Hakkeshu that are dead like Goenitz, Yashiro, Shermie and Chris, why they haven't resurrected?
 * As stupid as it may sound to you (and me), that's what their actual story says. Iori says himself that he killed them (それとも、もう一度殺してくれとでもほざくつもりか？) and, that they still act and talk the same even though they are dead (口が達者なのは死んでも変わらんようだな). Vice admits that though they are only shadows, they can make do for Iori's necessary teammates (形だけとはいえ、チームメイトが必要なのさ). They also instantly appear out of no where and disappear as if they were ghosts. I guess that makes them more creepier than before, since they can technically go anywhere they want in their new forms. I kinda accept Mature and Vice being "alive" in a sense since they played around with the idea before back in his '97 story.


 * The other Hakkesshu aren't mentioned aside from a recap of their activities spoken by Chizuru so they may still be dead. Or they may do another beyond the grave quasi-resurrection. We will just have to wait and see. Sake neko 15:32, April 27, 2010 (UTC)
 * Their team story also describes them forming themselves out of the shadows as well. As silly as it seems.
 * 庵の視線を受けて、影が身悶えしていた. 静かに、しかし確実に、影は次第にはっきりとした形を取り始めている.
 * そして、ついに２次元の世界から３次元の世界へと立ち上がった時、影は美しい女たちの姿を手に入れていた.
 * So yeah, they are literally shadows taking form as Vice and Mature. Kyosei 22:32, April 27, 2010 (UTC)

Shermie appears in the France stage..... WHY!? Wasn't she dead already? SNK CONFUSES ME! >:(
 * Background cameos don't mean much to me when they include characters like Roddy, Marco Rossi, and other characters who don't even really fit in the KOF setting. Like I said, just wait and see if SNK says anything about the other Hakkesshu. Sake neko 02:57, May 4, 2010 (UTC)

Whip or Kula????? for K,s Team????????
i love them both but whip please

F*** up maxima both Kula and Whip with K' would have given a new appearance but the fat ass Maxima keeps coming back........!!!!!!!!!!!!!!

Yeah f*** Maxima thats wat i was thinking too both kula and whip with K'
 * Are you guys idiots? do not start stupid conversations in the talk page like this one, this is one of the most idiotic conversations I have ever seen in a talk page. Please don't do this again. --DarkGhostMikel 15:56, May 8, 2010 (UTC)

XD In the history of the team Kyo, mention something that is related to heidern,maybe some,if the history will have to do with heidern,whip will be the third team member k,but if it is not,I guess I will kula,or maybe some new character. but,most likely,appear Each series of original equipment, I means teams Kyo,iori and ash,with elizabeth,are the characters of each series,that may give you more likely to kula,of being in thee k team

Looks like Kula won....

Voice actors
In earlier versions of the page, there was information on voice actor changes. They have been reverted, but I believe they're worth mentioning. 89.3.236.183 07:15, May 15, 2010 (UTC)
 * Voice actors can be mentioned on the actual character pages if they are worth mentioning. Sake neko 14:57, May 15, 2010 (UTC)

Cosplay Color chart?
May I suggest adding a chart to the bottom of the article once more cosplay colors are found and noted? Take the KoF: Maximum Impact 2 page for example. There is a chart listing all Another outfits, and I beleive the KoFXIII page would look much better with a cosplay color chart than a paragraph continually saying "A has a B color scheme, B has a C color scheme, etc."

- AquiferT 16:34, May 15, 2010 (UTC)
 * Oh, that sounds like fun. Hrm... but let's wait for the finished and final version of the game to be out before going that far. I don't want to try listing all of these "cosplay" mentions only to have the staff suddenly pull a last minute change on us. Also, if they're enough so that the entire cast (or at least 2/3 of the characters) has something like it, then we can probably go for it. Sake neko 19:46, June 1, 2010 (UTC)


 * Why would they pull a change like that? It's not exactly using different companies' characters. They're just... color schemes. Unless companies are becoming obsessive about COLORS that resemble their characters, it shouldn't matter otherwise. AquiferT 03:58, June 4, 2010 (UTC)


 * So Sake, I'm pretty sure it's safe to work on that cosplay color chart now... =P AquiferT 08:27, July 14, 2010 (UTC)
 * I've been out of the loop with this game so I'll just start it up with the ones already listed on the page. I'm pretty sure the other peeps who'd like to edit can help fill in the gaps. :) Sake neko 19:58, July 24, 2010 (UTC)

Bring Bao back to the series too!
I really miss Bao, I wish he comes back soon. 1:33 ThunderBeam707 June 1, 2010 (UTC)

Really, don't complain about Hwa Jai...
...because the headswaps could be worse. ;) Really though, this is what boredom does to me, haha. Some of these could make really ... interesting Another outfits. AquiferT 19:35, June 6, 2010 (UTC)

Arcade version release date confirmed!
SNK's official KOF XIII site confirms that the game will be released on July 14, 2010 on arcades! I just wish that SNK announced the console release already... --DarkGhostMikel 17:38, June 22, 2010 (UTC)

Intro Change
Yes, apparently they changed it. No video yet, but so far, this is a huge improvement. Anyone have any thoughts on this? AquiferT 01:01, July 11, 2010 (UTC)
 * Looks way better than the old one, it shows us a minimal reveal of Saiki (AKA Psyche), and it just looks better. --DarkGhostMikel 01:23, July 11, 2010 (UTC)

Unlock the KOF XIII page?
The main KOF XIII page has been locked since the 13th of May, and I was wondering if you can unlock it because the game has been out for a while. --DarkGhostMikel 16:45, August 3, 2010 (UTC)
 * I'd rather keep it locked until the hype over the game dies down so random speculation and fan fiction can't be added. This was the case for a long time with XII even when after the game was released as random IPs would constantly add wishlist characters as playable via DL content. Besides, the lock only limits anonymous IPs and new users from editing it. Regular registered users can still edit it. If a random IP wants to contribute they'll just have to sign up as a new user until I feel the hype has worn off. Kyosei 20:07, August 3, 2010 (UTC)

Palette updates
More cosplay palettes have been found on gameplay vids. I propose we put our findings here while the page is locked.

So far I've found what looks like a Hulk Hogan palette for Raiden in this vid.

Lioyd 20:17, September 15, 2010 (UTC)

Create a Character mode
I dont know if snk has have thought of this or maybe its cas they have such a small budget....but wouldnt a create a character mode be awesome for The King of Fighters series? Even to the point of creating side story spin offs of your created character/characters (assuming if you create 3 of them to form a team instead of picking two normal king of fighter characters to join you in the side storyline). I can see it...it would be about your character growing up in a city...or country and about them watching kof tournaments on tv when your character was little...eventually becoming a dream of your character to make it to kof tournament someday and participating in the finals. I see this as a good thing cas then SNK can throw in a few original characters for your character to meet along way but what i'm suggesting is that your character just doesnt meet the characters participating and playable in the game but other character havent made a return to the series lately like sparring with angel or nameless (i dont care what anyone says k'9999 was awesome i appreciated the reference to Akira which was also a awesome movie)...and having you choose the path of trainning in which your character undergoes even to the point of it depending on your choice of your on uniquic character's fighting style wheather or not you have a power type like: flames, ice, wind, lightening etc. and to always keep the create character mode and its on personal side story mode interesting you can earn customs and accessaries to outfit your character with like i dont know ash crimson's hairstyle or iroi's old 96 jackets and blouse.......yeah i called it a blouse....i would even like to contribute that it would also have new unlockable styles as well like kenpo and kendo (which for kendo you'd use a wooden sword in fights...hehehhehe...if they listen and go through with this plan of my watch out billy kane!!!!) um.....hmmmm also you'll even be able to decide if your character is infected with the orochi blood or even a renagade kyo clone even if your character is a female but of course the sidestory would just focus on you developing and learning how to control your powers as well as recovering your past...or hunting down....kyo...or k...hell hunt down iroi if you want its all up to you...oh and you get to choose if what type of personality your character has is he or she? cocky, passionate, shy, cold, quiet or even heroic...i know this may cas snk to go "but we put all this work in to our characters and gameplay" i know i know and i thank you for that but lets keep the game interesting....oh yeah the created characters would only be playable in other modes after you've completed your "'''Journey to KOF Mode"....the reason being is your character wouldnt have a fighting style in place just yet.....SNK i hope your listening i'm trying to give you gold here!!! =^^= 209.86.226.34 05:28, December 16, 2010 (UTC)King of Earth - [mailto:AkujinRiku@yahoo.com AkujinRiku@yahoo.com]'''

Console Version ISN'T Dead
Not according to an interview.

Apparently SNK is getting ready to announce this soon, too. I guess it's time to get hyped again. AquiferT 00:01, April 18, 2011 (UTC)

HOLY CRAP YOU GUYS FFFFFFFFFFFFFFFFFF
Console version announced. Atlus publishes. Billy Kane added. Three new stages.

http://game.snkplaymore.co.jp/press_releases/pdf/110701_01.pdf

http://www.andriasang.com/e/galleries/2011/07/01/kofxiii_screens/

You probably already know all of this, but still, I'm surprised it's not already on the article nevermind, it is here; I'd only bothered to check the stages. The three new stages are a (presumably British) clock tower, some ruins and what may or may not be Pao Pao Café. --Lioyd

KOF XIII Console Character Predictions
Okay, so we know 1 console exclusive character, Billy Kane, but what do you think the others will be, i think:

-Rock Howard

-Lily Kane? Either that or Shingo, all though i'd like to see Bao and Whip. BUT WAIT!

Billy maybe part of a team with Yamazaki and Blue Mary, or even Geese's return.

Who owns the iPhone version of KOF13?

 * We can post the small differences between the console & the iPhone version or some sort. One obvious difference is the amount of characters, which consist of: Japan Team, Women Fighters Team, Fatal Fury Team, K' Team, Yagami Team, Elisabeth Team, Ash, Billy, & two more characters that are locked. User:Nathan900130 18:02 November 1 2011 (UTC)

Special Edit Teams
Okay guys this is all i found in the Console Version (Just like the previous KOF Games).

KOF XIII Team: Kyo, K', Ash,

Teenage Girls Team: Athena, Kula, Yuri

Mature Team: King, Chin, Hwa Jai

Sidekick Team: Benimaru, Andy, Robert

Glamorous Team: Elizabeth, Mai, King

Giant Team: Daimon, Maxima, Raiden

KOF XII Team: Ash, Duo Lon, Shen

Clark, Daimon, Raiden

Leona, Mature, Vice

Kyo, Kim, Kensou

Kyo, Terry, Ryo

Iori, Benimaru, Leona

Ash, Kula, Yuri

Ash, K', Chin

Billy, Raiden, Hwa Jai (Note: DO NOT defeat Evil Ash with Billy to get this picture)

Takuma, Kyo, Iori

Billy edit team (defeat Evil Ash with Billy)

Saiki edit team (defeat Evil Ash with Saiki)

- Beastofprey 05:17, January 18, 2012 (UTC)

SNK announces The King Of Fighters XIII Climax for arcades
What the title above says.85.24.209.195 06:05, February 7, 2012 (UTC)

http://www.siliconera.com/2012/02/06/the-king-of-fighters-xiii-climax-hitting-arcades/

Arcade Credits
Executive Producer: Soimen

Producer: Masaaki Kukino

Director: Akio Jinsenji

Game Design
Game Design Director/Lead Game Designer: Kei Yamamoto

Game Designers: Takamitsu Haze, Takahiro Kobayashi

Battle Messeage Writer: Akihiko Ureshino

Programming
Technical Director/Lead Programmer: Kenji Andoh

Programmers: Ryuichi Kawano, Tamio Kimura, Yohei Oda, Hiromu Hashimoto, Shinji Maeyama

Graphics
Art Directors: Ritsu Yamaguchi, Kaori Sakata, Masatoshi Ohara, Hiroki Nishimura

Character Designers: Ritsu Yamaguchi, Kaori Sakata

Character Modeling: Kaori Sakata, MAE

Character Motion Designers: Ritsu Yamaguchi, Takayuki Inoue, Ichimonji Gekio

Character Graphics Artists: Ritsu Yamaguchi, Kaori Sakata, MAE, Takayuki Inoue, Ichimonji Gekio, Taku&Takukko!, Ryoko Tanaka, Makoto Utakabe, Osmau Kamada, Atsuko Sakamoto, Taemi Sato, Hideki Sakakura, Tomohiro Matsuoka, Tomoki Hamuro, Naomi Takemoto, Norie Yoshinaga, Yoshimi Ueda, Hiroko Yahi, Aya Onishi, Satoshi Ueda, Takumi Nakamura, Miki Hase, Atsushi Fukushima, Ryota Sonogi, Masami Inafuku, Taku Tanaka, Masatake Kobayashi, Kazuhiko Inoue, Hiroshi Ando, Yoshiki Oyabu, Takaharu Kuniyoshi, Miyuki Hoshi, Daisaku Kishiue, Issei Honda, Changliang Zhou, Takahito Kojima, Yuki Takeuchi, Rina Yamauchi, Masayuki Ooiwa, Yuki Yoshitakae, Koji Aota, Chikako Ashida, Yasuhiro Kano, Norifumi Tomita, Shun Onoda, Yousuke Satou, Takiwo Kakegawa, Kazuhiko Abe, Keisuke Miura, Harumi Kawai, Takeshi Saito, Takahide Satio

Stage Artists: Masatoshi Ohara, Masae Nonaka, Chie Hashimoto, Fumio Seno

VFX Artists: Hiroki Nishimura, Maiko Mishiro, Akiko Yamane, Toshiharu Tagami, Toshiyuki Suzuki, Kazuhiko Tsukada, See Zheng Xun, Yuko Ota, Tan Jee Hean, Lim Ying Jie

CG Movie Artists: Asuka Takahashi

Opening Movie Artists: Syunsuke Sunagawa, Ken Takahashi, Takeshi Oda, Kazuya Miyazaki, Shuji Uema

User Interface Designer: Rie Ishizuka

Illustration: Eisuke Ogura

Sound Director
Akio Jinsenji

Sound Designers
Tetsuhiro Ogawa, Iku Mizutani, Toshihiko Iraguch, Makoto Suehiro, Tasuku Mizutani

Voice Cast

 * Atsushi Maezuka (Benimaru)
 * Bunsyu Shinoya (Ralf)
 * Iain Gibb (Raiden)
 * Haruna Ikezawa (Athena)
 * Kay Inage (Robert),
 * Kazuhiko Nagata (Kim),
 * Keiichi Nanba (Andy),
 * Kōji Suidzu (Shen),
 * Kunihiko Yasui (Iori),
 * Masae Yumi (Leona/Vice)
 * Masahiro Nonaka (Kyo),
 * Masaki Usui (Daimon/Ryo),
 * Matsuo Matsuo (Chin),
 * Nobuyuki Hiyama (Joe),
 * Satoshi Hashimoto (Terry),
 * Sōnosuke Nagashiro (Ash/Hwa Jai/Saiki),
 * Tsunehito Maruo (Duo Lon),
 * Yoshinori Shima (Clark),
 * Kayoko Ōshima (Elisabeth),
 * Hiroko Tsuji (Mature),
 * Matsuo Matsuo (Chin),
 * Eiji Tsuda (Takuma),
 * Kaori Horie (Yuri),
 * Ami Koshimizu (Mai),
 * Harumi Ikoma (King),
 * Yuuki Matsuda (K'),
 * Yumi Kakazu (Kula),
 * Katsuyuki Konishi (Maxima),
 * Seijirou (Billy)

Testing
Game Balance Testers: Takahiro Kobayashi, Toohru, Orion, U-3, Takehara, Kinoko

Testers: Katsuaki, Komga X, Shodoshima, Shinya Tamaki

Special Thanks: Shoki, Ganpi, Ohiki, Gachinosuke, 8823, 831, L-Blue

Produced By: SNK Playmore

Console Credits
Executive Producer: Ryo Mizufune

Game Design Director/Proudcer: Kei Yamamoto

Game Designers: Takamitsu Haze, Takahiro Kobayashi

Game Design
Game Design Director/Lead Game Designer: Kei Yamamoto

Game Designers: Takamitsu Haze, Takahiro Kobayashi

Battle Messeage Writer: Akihiko Ureshino

Programming
Technical Director/Lead Programmer: Kenji Andoh

Programmers: Tamio Kimura, Duke Hama, Koji Yokoyama, Shinji Maeyama

Graphics
Art Directors: Kaori Sakata, Masatoshi Ohara, Hiroki Nishimura

Character Designers/Character Modeling/Character Motion Designer: Kaori Sakata

Character Graphics Artists: Kaori Sakata, Osmau Kamada, Atsuko Sakamoto, Taemi Sato, Hideki Sakakura, Kanae Yamamo, Taku&Takukko!, Akoto, Tanaka Ryoko

Stage Artists: Masatoshi Ohara, Masae Nonaka, Fumio Seno, Yu Maruduki, Akira Hirata, Natsuko Fujita, Jinsonglin, Hebingdae, Huanggaoehen, Yuqingyi

VFX Artists: Hiroki Nishimura, Maiko Mishiro, Akiko Yamane

Illustration: Eisuke Ogura, Asuka Takahashi, Atsuko Sakamoto

User Interface Designers: Rie Ishizuka, Mami Chutani, Akiko Yamane

Spiecal Illustration: Nona

Story Mode
Story Plots: Kei Yamamoto, Hiroki Nishimura

Battle Messeage Writers: Masaki Goto, keiji Matsuno, Takayoshi Saito

CG Artists: Eisuke Ogura, Asuka Takahashi

Background Artists: Yusuke Ikeda, Akihiro Hirasawa, Kazuhiro Arai, Haruko Nakao

Opening Movie Artists: Rie Ishizuka, Takashi Okuzawa, S. Miya, M. Kawai, Megumi, S. Kikawada

Sound
Sound Designers: Tetsuhiro Ogawa, Iku Mizutani, Toshihiko Iraguchi

Voice Cast: Atsushi Maezuka(Benimaru), Bunsyu Shinoya(Ralf), Iain Gibb(Raiden), Eiji Yano(Kensou), Haruna Ikezawa(Athena), Kay Inage(Robert), Kazuhiko Nagata(Kim), Keiichi Nanba(Andy), Kōji Suidzu(Shen), Kunihiko Yasui(Iori), Masae Yumi(Leona), Masahiro Nonaka(Kyo), Masaki Usui(Daimon/Ryo), Matsuo Matsuo(Chin), Nobuyuki Hiyama(Joe), Satoshi Hashimoto(Terry), Sōnosuke Nagashiro(Ash/Hwa Jai/Saiki), Tsunehito Maruo(Lon), Yoshinori Shima(Clark), Kayoko Ōshima(Elisabeth), Hiroko Tsuji(Mature), Masae Yumi(Vice), Matsuo Matsuo(Chin), Eiji Tsuda(Takuma), Kaori Horie(Yuri), Ami Koshimizu(Mai), Harumi Ikoma(King), Yuuki Matsuda(K'), Yumi Kakazu(Kula), Katsuyuki Konishi(Maxima), Seijirou(Billy)

Localization: Laurent Vernezy

Testing
Game Balance Testers: Takahiro Kobayashi, Heat Ray, Aof Mania, Takehara, Hobiron, Daiki Sawamura, Y.T., Yoshito Nagao, The Wu, Orion, Silver, Dai

Unit Project Manager: Masaki Oyama

Project Manager: Yoshiyasu Matsushita

Product Manager: Kimo

Assistant Product Manager: Keiichi Yamamoto

Sales Dept.: Makoto Ito

Promotion: Yuzuko

Graphic Designers: Oyazi5963, Mirin

Overseas Marketing Dept.: Takeshi Kimura, Ada Laatz

SNK Playmore USA Corp.: Shinya Morishita

SNK Playmore H.K Co. Ltd.: Chu Chak Hung, Sham Cheuk Wah, Wu Wai Keung Zemin

Special Thanks: Atlus USA, Inplay Interactive, Rising Star Games, The King Of Fighters XIII Arcade Version All Staff

Produced By: SNK Playmore