Iori Yagami/Move List

This is a compilation of moves for Iori Yagami.

The King of Fighters
The following are all of Iori's moves in the main The King of Fighters series.

Throws

 * Sakahagi (逆剥ぎ) -- '95~: ← or → + C or ('03~XIII:) D near opponent
 * A simple grab then scratch. Does not cause hard knockdown.
 * Saka Sakahagi (逆逆剥ぎ) -- '96~'03: ← or → + D near opponent
 * Added in '96, replacing Kuzukaze (which becomes a special move). Removed in '03.
 * Kanyarai (神逐) -- XIV~: ← or → + D near opponent
 * Added in XIV. ...

Command Moves

 * Ge-Shiki Yumebiki (外式・夢弾) -- '95: → + C ~ C » '97~: → + A ~ A
 * Iori claws at the opponent for the first step and, if pressing C (95') or A (97'~), follows with a backfist for the second. Removed in '96, but returns in '97.


 * Ge-Shiki Gofu In 'Shinigami' (外式・轟斧 陰「死神」) -- '95: → + D » '97~XI, XIII~: → + B
 * A two-step ax kick; both steps are overheads. Removed in '96, but returns in '97, as an overhead attack. Removed in XII (retained by Flames Iori in XIII), but returns in XIV.


 * Ge-Shiki Yuriori (外式・百合折り) -- '95: ← + D (air only) » '97~XI, XIII~: ← + B (air only)
 * Oddball backwards kick. Removed in '96, but returns in '97. Removed in XII (retained by Flames Iori in XIII), but returns in XIV.
 * Ge-Shiki Kui (外式・杭) -- XII~XIII: ↘ + C
 * Added in XIII as normal Iori's overhead attack, replacing Shinigami. ... Removed in XIV.

Trivia

 * Iori's Sanjingi no Ni move is based upon the canon ending of The King of Fighters '97, in which the special edit-only Team Sacred Treasures seals Orochi.