Zankuro Minazuki

Zankuro Minazuki (壬無月 斬紅郎, Minazuki Zankurō) is the final boss from Samurai Shodown III. He continues to appear as a boss character throughout the series. According to Gamest Mook, he was one of the potential candidates for the Samurai Shodown 64 lineup but was taken out due to time and modeling constraints.

Story
He is a fearsome warrior who once traveled from village to village slaughtering people with no regard or disambiguation. During this time, he earns the title "the demon" in testament to his terrifying skill and battle prowess. He encounters a young girl who he couldn't bring himself to kill and realizes the error of his ways. He retires his massacring and enters hermitage, only drawing his blade to kill worthy opponents in duels. The survivor, a woman named Shiori, was actually Zankuro's daughter, forgotten by him due to her father's killing intent. She meets the wandering Haohmaru and asks him to kill the "demon".

Eventually, he is defeated by Shizumaru and Haohmaru and his body is buried and sealed later by Gaira Caffeine. His appearances after Samurai Shodown III continue to revive him as an unlockable boss for the players to defeat.

He is implied to be the father to Shizumaru though there is also little information to verify this claim. According to official information, all of his family is dead, except for his daughter, Shiori (the child who he couldn't bring himself to kill), who also was the one asking Haohmaru later to defeat Zankuro. It seems some of this information was mixed with Shizumaru's in fan circles, especially since Shiori isnt referred to in english versions of games and character biographies, but "child" is written instead. Shizumaru is haunted by visions of Zankuro who supposedly killed his family, yet he seemingly has the same urge to kill hidden deep inside him. One of this visions made cameo in Samurai Shodown 5 Special in Shizumaru's Death Ougi, where ghostly Zankuro and unconscious Shizumaru perform Zankuro's Infinite Blast (Mugen Hou) move which kills opponent, with Shizumaru being shocked and remembering nothing afterwards.

In Samurai Shodown VI as well, in Zankuro's ending Shizumaru brings his daughter, Shiori to him as Haohmaru watches them. Haohmaru says that even if called an Oni, a parent is a parent; and Shiori to return back home together with her father. Zankuro replies that as he is now, he cant leave his path and become the man he was. He raises his sword, but Shizumaru interrupts him, and asks why he yields to inner demon, if Shizumaru himself was able do defeat his own one. The two clash, and Zankuro falls, defeated. Realizing the value of life, Zankuro decided to live on for his daughter, and the two embarked on a journey where he hoped to repent his sins. He threw away his sword and abandoned the Mugen-ryu style. With his heart regained, Zankuro became a normal person and a good parent.

He also seems to be an old friend of Hanzo.

Personality
Zankuro was once a kind man who lived happily with his family. He eventually went blind with blood lust and started to slay others to compensate, unintentionally killing his wife in the process. When he regains his senses, he is a stern and honorable warrior. He is ashamed of his actions and willing to accept any punishment that will suffice for his crimes. His repeated deaths forged him to be a death bringer to the living, only creating enough havok so a strong warrior will stop him.

Powers

 * Energy Projectile - Zankuro can fire a projectile of energy from his sword.
 * Energy Attacks - Zankuro can fuel his sword with ki energy.
 * Sense: Zankuro can sense the presence of people nearby

Fighting Style
Unlike Amakusa and Mizuki, Zankuro doesn't rely on sorcery or the dark powers of Ambrosia, being the first boss character to do so in the series. He wields a zanbatō which he uses to attack with amazing speed and strength. In his first boss appearance, he could easily defeat his foe in three strikes. In Samurai Shodown IV, his strongest slash can take away half a lifebar. His strikes and grabs have a high priority, often overriding other characters in both range, strength, and counter percentage. He also has the ability to counter incoming attacks with powerful accuracy, an ability that his AI often abused in his first appearance more so than others. His main weakness lies in his recovery speed -though this is less noticeable in the third game- as wise players can evade or circle around his attacks to their advantage.

Music

 * Demon's Challenge - Samurai Shodown III
 * Saigo no Yaiba (Final Edge) - Samurai Shodown III
 * Mugen (Infinity) - Samurai Shodown III
 * Tranquility to Movement - Samurai Shodown IV

Voice Actors

 * Hiroyuki Arita - Samurai Shodown III
 * Enma Itō - Samurai Shodown IV
 * Kazuhiro Nakata - Samurai Shodown V Special
 * Akio Ohtsuka - Samurai Shodown VI

Game Appearances



 * Samurai Shodown III
 * Samurai Shodown IV
 * Samurai Shodown V Special
 * Samurai Spirits: Tenkaichi Kenkakuden

Cameo Appearances

 * Samurai Shodown 64 - passing mention in Genjuro's ending
 * Shinsetsu Samurai Spirits: Bushidou Retsuden (Neo-Geo CD version only)
 * Nakoruru: Ano Hito kara no Okurimono - passing mention