Geese Howard/Trivia


 * The fate of Geese Howard is one of the major reasons of why there are so many continuities within SNK's various fighting game series. In the Fatal Fury series, he is dead. In The King of Fighters series, however, he is alive (excluding the KOF: Maximum Impact series). He is sometimes known for using his "Nightmare" mode for games where he is dead, such as in Real Bout Fatal Fury Special.
 * An interview with Neo Geo Freak reveals that this is mostly due to the fact that The King of Fighters development team wasn't initially aware about Geese's fate in the Real Bout Fatal Fury series. Once they heard about it, the developers from Real Bout team approved his appearance in the series due to their desires to create the "Boss Team" in KOF '96. Additionally, Geese's profile statistics during this series are the same ones for Fatal Fury Special (excluding his age).
 * The command input of Geese's Raging Storm (Down_Back_Input.png]] [[File:HCB_Input.png Down_Forward_Input.png) has remained mostly untouched in his game appearances due to its popularity with fans in Japan, and was even coined as the "Pretzel Command" by the fandom. It is one of the few moves from Fatal Fury to not undergo a command rearrangement in The King of Fighters series. In some games, such as Neo Geo Battle Coliseum, SVC Chaos, and KOF '98 UM, the command input is lax thus gamers can find a way to execute it with a simpler command that overlaps.
 * Regarding its name, many different sources have romanized it as Raising Storm, Raging Storm or Rising Storm (the second naming variation which his son stays consistent with).
 * Its command so far has been notably the most strict in The King of Fighters Neowave via his younger self, in that messing up the input may have him activate Deadly Rave instead. Though prior to that via, Real Bout Fatal Fury 2, its command input instead was that of the Haou Shoukou Ken (while still fairly tight).
 * In The King of Fighters XIV, its motion instead changes to that of the Ura 108 Shiki: Orochinagi (a quarter-circle backward-to-half-circle forward) motion and is instead his only strongest move via acting as his Climax DM (with the removal of the Deadly Rave), which simplifies his character somewhat and also resembles the "windy" version his son uses.
 * In Neo Geo Battle Coliseum, a unique form of his Raging Storm is used as a stronger version whenever he manages to land one of his counter throw, in reference to the one used in Fatal Fury 3, where it will turn red during a unique combination of attacks and deal more damage.
 * Geese is not as antagonistic to the Bogard brothers in The King of Fighters series than he is in his native series, but doesn't mind keeping tabs and clashing with them.
 * Geese's CD attack while it had a name in more in-depth movelists in the Japanese scripts (known as the Fudou Kassatsu Uraken, lit. Motionless Life-or-Death Backfist), was one of the few along with some others had that its name brought to light as a command normal in the vs. Capcom crossovers. However, via his ripped SvC Chaos incarnation that appears in the console versions of 2002, his default CD/Blowback Attack (along with Goenitz, Shingo and King's) inflicts no damage via a programming error, while the aforementioned command normal version of it does.
 * When the silhouette of his younger AOF 2 appearance was leaked into Neo Geo Freak, many fans thought he was "an evil Andy" or Ryuhaku Todoh. Neowave Geese uses high-pitched re-recorded versions of Geese's battle dialogue from SNK vs. Capcom: SVC Chaos.
 * Real Bout Fatal Fury has an impostor named Shadow who can only be fought by Geese or Billy. He is identical to Geese except that Shadow stutters.
 * At the time of his debut in Art of Fighting 2, Geese was exclusively voiced by an English-speaking person, and spoke in full English words. This trend stopped in Fatal Fury: King of Fighters onwards.
 * Ureshino alludes that Nightmare Geese's appearance in Maximum Impact 2 was done mainly due to Rock and Billy's appearances in the game.
 * In the Neo Geo Freak's 1997 Volume 8 character poll, he was voted as the nineteenth favourite character with a total of 507 votes. 232 votes from the male fans and 275 votes from the female fans. In the character popularity poll on Neo Geo Freak's website, he was voted as the thirteenth favorite character with a total of 903 votes.
 * The theme "Kiss Geese Once More", from the KOF: Maximum Impact series, while never used explicitly for Geese, is used in the "Infernal Gate" stage of both Maximum Impact and  Maximum Impact 2. The stage is modeled after Geese's "throne room" from the original Fatal Fury.