Armor Mode

Armor Mode is a reoccurring mechanic in The King of Fighters series.

Description
The fighter strikes a pose, and then flashes red for the duration of Armor Mode. The Special Meter Gauge slowly deplete during this time, indicating how long Armor Mode will last. This power-up costs 3 stocks of the Power Gauge in order to be used. At MAX power, press ++ at a time to wage to activate Armor Mode. The yellow timer gauge lasts for about 10 seconds. While Armor Mode is active:


 * The damage the player takes from enemy attacks decreases.
 * When struck by the opponent once in the middle of an attack, the player's attack resumes as normal.
 * DOA Drubbings and MAX DOA Drubbings are unavailable.
 * Guard Cancels and Guard Escapes are unavailable.

The Power Gauge is unusable shortly after Armor Mode ends.

Appearances

 * The King of Fighters '99
 * The King of Fighters 2000

Similar Mechanics

 * MAX Mode
 * Advance Mode
 * Extra Mode
 * Counter Mode
 * Critical Counter
 * Hyperdrive Mode