Ralf Jones/Move List

This is a compilation of move lists for Ralf Jones.

The King of Fighters '94

 * Vulcan Punch - Press A or C repeatedly


 * Gatling Attack - Charge ←, then → + A or C
 * Travels almost half the screen.
 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + D
 * Guaranteed to hit, if too far will become a Strong Kick.

Desperation Move
 * Baribari Vulcan Punch - Charge ↙, then ← → + C
 * Even all the other hits miss, the finisher can hit if the opponent is close enough.

The King of Fighters '95

 * Vulcan Punch - Press A repeatedly


 * Gatling Attack - Charge ←, then → + A or C


 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + D


 * Kyukoka Bakudan Punch - Charge ↓, then ↑ + A or C
 * Sends Ralf to the other side of the opponent. Does not hit the opponent while Ralf is rising.

Desperation Move
 * Baribari Vulcan Punch - Charge ↙, then ← → + C

The King of Fighters '96

 * Vulcan Punch - Press A or C repeatedly
 * Can move forward during the attack.
 * Gatling Attack - Charge ←, then → + A or C


 * Kyokuka Bakudan Punch - Charge ↓, then ↑ + A or C
 * Acts as an overhead. Can hit while Ralf is rising, but the actual attack does not hit.
 * Kuchuu Kyokuka Bakudan Punch - ↓↘→ + A or C in the air
 * Makes executing the move faster.
 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D


 * Ralf Kick- Charge ←, then → + B or D
 * Goes full screen. Can fly over most projectiles and even the opponent if too close.

Desperation Moves
 * Baribari Vulcan Punch - ↓↘→↘↓↙← + A or C


 * Execution is now easier. Does not move forward during finisher.


 * Umanori Vulcan Punch - ↓↘→↘↓↙← + B or D
 * Ralf runs the almost entire length of the screen.

The King of Fighters '97

 * Vulcan Punch - Press A or C repeatedly
 * Gatling Attack - Charge ←, then → + A or C
 * Kyokuka Bakudan Punch - Charge ↓, then ↑ + A or C
 * Kuchuu Kyokuka Bakudan Punch - ↓↘→ + A or C in the air
 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + D
 * Ralf Kick - Charge ←, then → + B or D

Desperation Moves
 * Baribari Vulcan Punch - ↓↘→↘↓↙← + A or C


 * Umanori Vulcan Punch - ↓↙←↙↓↘→ + B or D


 * Galactica Phantom - ↓↘→↓↘→ + A or C
 * Unblockable, though does not hit immediately after execution. Travels 3/4th of the screen's length.

The King of Fighters '98

 * Vulcan Punch - Press A or C repeatedly

Ralf launches a flurry of punches at an upwards angle. At most it will do 2 hits due to the attack launching the opponent far from the attack.


 * Gatling Attack - Hold ←, then → + A or C

Ralf lunges foward while punching before launching with an uppercut. A version is slower, travels shorter, and hits inconsistent, as its first hit whiffs on crouchers, and if it does hit, then the uppercut will miss, while the C version doesn't whiff at all, and ll hits are consistent.


 * Bakudan Punch - Hold ↓, then ↑ + A or C
 * Ralf launches himself up with a headbutt, hitting multiple times, before divebombing into the floor. If the rising headbutt hits before the divebomb, the latter part won't deal damage. Good anti-air, with the A version having a few invincibility frames. C version can also hit OTG.
 * Kuchuu Bakudan Punch - ↓↘→ + A or C in the air

The divebomb part of his Bakudan Punch attack. Like it's regular counterpart, it can be comboed from his air normals, but unlike that move, it only causes a soft knockdown.


 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D

Ralf's command throw, shared with Clark, has him grab his foes by the shoulders before throwing them upwards before catching them and throwing them to the floor hard. Being his fastest move at frame 1, this moves serves as his reliable reversal, linking easily from his moves such as his cl.c. Unlike Clark's, he doesn't have a follow up to his version.


 * Ralf Kick - Hold ←, then → + B or DmmmRalf makes a quick pose before launching himself in a spinning dropkick motion. The B version launchs 60% into the screen, while the D version launches fullscreen. This move is hard to contend with because of its great priority, and it causes a gaurd crush on block.

Desperation Moves
 * Baribari Vulcan Punch - ↓↘→↘↓↙← + A or C

Super version of his Gatling Attack, Ralf moves foward while unleasing a barage of punches, before launcing an uppercut. Whole sequence will commence regardless whether it hits or miss. Deals good damage even when blocked, has some invincibilty, and causes a hard knockdown.


 * Umanori Vulcan Punch - ↓↙←↙↓↘→ + B or D

Ralf tackles the opponent, and upon hit, will knock them to floor before unleasing a flurry of punches at point blank, before dealing one final hit that rolls them over. Ralfs main combo DM, as its fast and can hit everybody, crouching or not. Has some invincibility, and causes a hard knockdown.


 * Galactica Phantom - ↓↘→ ↓↘→ + A or C
 * Ralfs trademark super, he rears back while charging, before launching a devastating punch that deals immense damage. Goes through 60% of the stage for A, 80% for C. Regardless, both are unblockables, has super armor for the C version, and if done on a counter hit for the C MAX version, will instantly OHKO the opponent.

The King of Fighters '99

 * Vulcan Punch - Press A or C repeatedly


 * Gatling Attack - Hold ←, then → + A or C


 * Bakudan Punch - Hold ↓, then ↑ + A or C


 * Kuchuu Bakudan Punch - ↓↘→ + A or C in the air


 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D


 * Ralf Kick - Hold B or D for five seconds, then release.
 * Can be held longer. The longer the charge the more the damage.
 * Ralf Tackle - →↘↓↙← + B or D
 * Heavily autoguarded. Sends Ralf to the other side of the opponent.

Desperation Moves
 * Super Vulcan Punch - ↓↘→↘↓↙← + A or C
 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D
 * Galactica Phantom - ↓↘→↓↘→ + A or C

The King of Fighters 2000

 * Vulcan Punch - Press A or C repeatedly
 * Gatling Attack - Charge ←, then → + A or C
 * Bakudan Punch - Charge ↓, then ↑ + A or C
 * Kuchuu Bakudan Punch - ↓↘→ + A or C in the air
 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D
 * Ralf Kick - Hold B or D for five seconds, then release. Can be held longer.
 * Ralf Tackle - →↘↓↙← + B or D

Desperation Moves
 * Super Vulcan Punch - ↓↘→↘↓↙← + A or C
 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D


 * Max Super Vulcan Punch  - ↓↘→↘↓↙← + AC (requires three bars)
 * Galactica Phantom - ↓↘→ ↓↘→ + AC (requires three bars)
 * Can KO opponent if it is a Counter.

The King of Fighters 2001

 * Vulcan Punch - →↓↘ + A or C
 * Execution is faster, though the move is shorter duration than previous versions.
 * Gatling Attack - Charge ←, then → + A or C
 * Desperation moves can be done during this move as a Super Cancel but requires a bar.
 * Bakudan Punch - Charge ↓, then ↑ + A or C


 * Kuchuu Bakudan Punch - ↓↘→ + A or C in the air
 * Can be done after Bareback Vulcan Punch when opponent is on the ground.
 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D


 * Ralf Kick - →↘↓↙← + B
 * Does not travel full screen or fly over projectiles anymore.
 * Ralf Tackle - →↘↓↙← + D


 * Does multiple hits.


 * Galactica Phantom - ↓↘→ ↓↘→ + A or C
 * Unblockable. No longer does a KO if counter.

Desperation Moves
 * Super Vulcan Punch - ↓↘→↘↓↙← + A or C


 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D
 * Can be followed with Kuchuu Bakudan Punch
 * Max Super Vulcan Punch - ↓↘→↘↓↙← + AC (requires two bars)

The King of Fighters 2002

 * Vulcan Punch - Press A or C repeatedly
 * Reverts back to its old version. Still possible to move forward.
 * Gatling Attack - Charge ←, then → + A or C


 * Bakudan Punch - Charge ↓, then ↑ + A or C


 * Kuchuu Bakudan Punch - ↓↘→ + A or C in the air


 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D
 * Ralf Kick - →↘↓↙← + B


 * Ralf Tackle - →↘↓↙← + D


 * Galactica Phantom - ↓↘→ ↓↘→ + A or C

Desperation Moves
 * Super Vulcan Punch - ↓↘→↘↓↙← + A or C


 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D


 * Max Super Vulcan Punch - ↓↘→↘↓↙← + AC (requires two bars)


 * Bareback Galactica Phantom  - ↓↙←↙↓↘→ ↓↘→ + AD (requires two bars while 20% or less health)
 * Does considerable damage, though executing is very hard.

The King of Fighters 2003

 * Vulcan Punch - Press A or C repeatedly


 * Gatling Attack - Charge ←, then → + A or C


 * Bakudan Punch - Charge ↓, then ↑ + A or C


 * Kuchuu Bakudan Punch - ↓↘→ + A or C in the air


 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D


 * Ralf Kick - →↘↓↙← + B or D
 * B version hits low.
 * Rocket Punch - →↓↘ + A or C
 * Slow, but unblockable.

Desperation Moves
 * Super Vulcan Punch - ↓↘→↘↓↙← + A or C


 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D


 * Galactica Phantom - ↓↘→ ↓↘→ + AC (requires two bars)
 * Possible only when Ralf is the Leader. Execution is faster.

The King of Fighters XI

 * Vulcan Punch - Press A or C repeatedly


 * Gatling Attack - Charge ←, then → + A or C
 * Super Cancel no longer requires one bar.
 * Bakudan Punch - Charge ↓, then ↑ + A or C


 * Kuchuu Bakudan Punch - ↓↘→ + A or C in the air


 * Super Argentine Backbreaker - When near opponent, ←↙↓↘→ + B or D


 * Ralf Kick - →↘↓↙← + B or D


 * Rocket Punch - →↓↘ + A or C

Desperation Moves
 * Super Vulcan Punch - ↓↘→↘↓↙← + A or C


 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D


 * Galactica Phantom - ↓↘→ ↓↘→ + E (requires two bars)
 * Can be cancelled from Super Vulcan Punch, before final hit.

The King of Fighters XII

 * Jet Upper - ↘ + A
 * Can be cancelled into moves.
 * Vulcan Punch - Press A or C repeatedly


 * Gatling Attack - Charge ←, then → + A or C


 * Burning Hammer - ↓↘→ + A or C
 * Has a long hitstun, so one can combo afterwards.
 * Explosive Punch - ↓↙← + A or C


 * Blows opponent away.


 * Blitzkrieg Punch - ↓↘→ + A or C in the air

Desperation Moves
 * Galactica Phantom - ↓↘→ ↓↘→ + A or C (chargeable)
 * Unblockable only when fully charged.
 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D

The King of Fighters XIII

 * Jet Upper - ↘ + A


 * Vulcan Punch - Press A or C repeatedly (EX available)
 * EX has more hits.
 * Gatling Attack - Charge ←, then → + A or C (EX available)
 * EX works similar to Super Vulcan Punch.
 * Burning Hammer - ↓↘→ + A or C (EX available)
 * EX is Autoguarded. Sets opponent in cripple state.
 * Explosive Punch - ↓↙← + A or C (EX available)
 * EX has more hits and a larger hitbox.
 * Blitzkrieg Punch - ↓↘→ + A or C in the air (EX available)
 * EX can be cancelled into Desperation moves.

Desperation Moves
 * Galactica Phantom - ↓↘→↓↘→ + A or C (chargeable) (EX available)
 * Both versions unblockable only when fully charged.
 * Bareback Vulcan Punch - ↓↙←↙↓↘→ + B or D


 * Jet Vulcan Punch - →↘↓↙←→↘↓↙← + AC (requires three bars, or two when in HD mode)
 * Ralf's Neomax. Can be cancelled into from Desperation Moves.

The King of Fighters XIV

 * Vulcan Punch - Press A or C repeatedly (EX available)
 * Ralf does a series of fast explosive punches in front of him.
 * Gatling Attack - →↘↓↙← + A or C (EX available)
 * Ralf does two back hook punches.
 * Ralf Impact ←↓↙ + A or C (EX available)
 * Ralf pounds the ground with his fist and causes a small explosion.
 * Ralf Kick →↘↓↙← + B or D (EX available)
 * Ralf leaps up and performs a spinning dropkick. D version is a feint and thus has no EX version.
 * Kuuchu Bakudan Punch - ↓↘→ + A or C in the air (EX available)
 * Ralf leaps up and dives with a straight punch that causes an explosion on the ground.

Desperation Moves
 * Galactica Phantom - ↓↘→↓↘→ + A or C (chargeable) (EX available)


 * Umanori Vulcan Punch - ↓↙←↙↓↘→ + B or D (EX available)


 * Ralf Super Phalanx - →↘↓↙←→↘↓↙← + AC (requires three bars, or two when in MAX mode)
 * Ralf's Climax. Ralf clenches both of his fists together and proceeds to punch his foe with an 8-hit Jet Vulcan Punch until they stagger backwards, ending with a straight Galactica Phantom strong enough to cause a huge fire, which Ralf walks out of unharmed.