Vice/Move List

This is a compilation of move lists of Vice.

The King of Fighters '96

 * Throws
 * Deathblow - near opponent, ← or → + C

Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.


 * Backlash - near opponent, ← or → + D

Vice grabs her foe's shoulder with one hand and roughly pushes them into the ground behind her. The animation is similar to Ryuji Yamazaki's Bun Nage.


 * Special Attacks
 * Deicide - ←↙↓↘→ + Punch

Vice swings an arm towards the opponent, stretching it like a vine. On a successful hit, she grabs her foe's body and rapidly retracts her arm to normal length while turning around, flinging the hapless victim far behind her. This move is also similar with Mature's Decide, but Vice's version is faster.
 * Outrage - ↓↙← + Kick

Vice leans back and rapidly kicks with one leg, generating wind cuts in the process.
 * Ravenous - while in air, ↓↙← + Kick

Vice performs an Outrage while continuing her jump.
 * Gorefest - near opponent, →↘↓↙←→ + Punch

Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.


 * Desperation Moves
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + Punch

Vice somersaults backwards and catches her foe's neck between her feet. As a result, each time she vaults back (three times for DM, five for SDM), her victim gets slammed into the ground.

The King of Fighters '98

 * Command Attacks
 * Deathblow - near opponent, ← or → + C

Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
 * Backlash - near opponent, ← or → + D

Vice grabs her foe's shoulder with one hand and roughly pushes them into the ground behind her.
 * Monstrosity - → + A

Vice does an overhead hammer strike with the bottom of her fist.


 * Special Attacks
 * Blackened - near opponent, ←↙↓↘→ + Punch

Vice grabs her opponent, smashes them head-first into the ground, then throws them high into the air. Can follow with Misanthrope.
 * Deicide - ←↙↓↘→ + Kick

Vice swipes an arm towards the ground, stretching it like a vine. On a successful hit, she grabs her foe's feet and rapidly retracts her arm to normal length while turning around, flinging the hapless victim far behind her.
 * Mayhem - ↓↙← + Punch

Vice performs a short-mid distance shoulder charge. On a successful hit, the victim is launched into the air. Can follow with Misanthrope.
 * Misanthrope - after a successful Blackened or Mayhem, ↓↘→ + Punch

Vice leaps after her airborne victim. If she reaches them, she will grab and powerbomb them from the air.
 * Outrage - ↓↙← + Kick

Vice leans back and rapidly kicks with one leg, generating wind cuts in the process. The D version has her hop a short distance forward first. Can be canceled early with ABCD.
 * Ravenous - while in air, ↓↙← + Kick

Vice performs an Outrage while continuing her jump.
 * Gorefest - near opponent, →↘↓↙←→ + Punch

Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.


 * Desperation Moves
 * Withering Surface - ↓↘→↓↘→ + Punch

Vice leaps forward; the button strength determines the distance of the leap. If she lands close enough to her victim, she will perform several Blackend-type slams, then do a leaping powerbomb that generates a pillar of white death energy. In the SDM version, the powerbomb doesn't generate the pillar; instead, she tosses her opponent into the air after the powerbomb, and uses Misanthrope on them, generating a blood-red death energy pillar on landing.
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + Kick

Vice somersaults backwards and catches her foe's neck between her feet. As a result, each time she vaults back (three times for DM, five for SDM), her victim gets slammed into the ground.

The King of Fighters '98 Ultimate Match

 * Throws
 * Deathblow - near opponent, ← or → + C

Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
 * Backlash - near opponent, ← or → + D

Vice grabs her foe's shoulder with one hand and roughly pushes them into the ground behind her. The animation is similar to Ryuji Yamazaki's Bun Nage.


 * Command Attacks
 * Monstrosity - → + A

Vice does an overhead hammer strike with the bottom of her fist.


 * Special Attacks
 * Blackened - near opponent, ←↙↓↘→ + Punch

Vice grabs her opponent, smashes them head-first into the ground, then throws them high into the air. Can follow with Misanthrope.
 * Deicide - ←↙↓↘→ + Kick

Vice swipes an arm towards the ground, stretching it like a vine. On a successful hit, she grabs her foe's feet and rapidly retracts her arm to normal length while turning around, flinging the hapless victim far behind her.
 * Mayhem - ↓↙← + Punch

Vice performs a short-mid distance shoulder charge. On a successful hit, the victim is launched into the air. Can follow with Misanthrope.
 * Misanthrope - after a successful Blackened or Mayhem, ↓↘→ + Punch

Vice leaps after her airborne victim. If she reaches them, she will grab and powerbomb them from the air.
 * Outrage - ↓↙← + Kick

Vice leans back and rapidly kicks with one leg, generating wind cuts in the process. The D version has her hop a short distance forward first. Can be canceled early with ABCD.
 * Ravenous - while in air, ↓↙← + Kick

Vice performs an Outrage while continuing her jump.
 * Gorefest - near opponent, →↘↓↙←→ + Punch

Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.


 * Desperation Moves
 * Withering Surface - ↓↘→↓↘→ + Punch

Vice leaps forward; the button strength determines the distance of the leap. If she lands close enough to her victim, she will perform several Blackened-type slams, then do a leaping powerbomb that generates a pillar of white death energy. In the SDM version, the powerbomb doesn't generate the pillar; instead, she tosses her opponent into the air after the powerbomb, and uses Misanthrope on them, generating a blood-red death energy pillar on landing.
 * Dying Fetus - ↓↘→↓↘→ + Kick

Vice leaps into the air, attempting a Misanthrope. If she successfully catches her airborne foe, she will perform a prolonged version of Withering Surface after landing.
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + Kick

Vice somersaults backwards and catches her foe's neck between her feet. As a result, each time she vaults back (three times for DM, five for SDM), her victim gets slammed into the ground.

The King of Fighters 2002

 * Throws
 * Deathblow - near opponent, ← or → + C

Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
 * Backlash - near opponent, ← or → + D

Vice grabs her foe's shoulder with one hand and roughly pushes them into the ground behind her. The animation is similar to Ryuji Yamazaki's Bun Nage.


 * Command Attacks
 * Monstrosity - → + A

Vice does an overhead hammer strike with the bottom of her fist.
 * Special Attacks
 * Blackened - near opponent, ←↙↓↘→ + Punch

Vice grabs her opponent, smashes them head-first into the ground, then throws them high into the air. Can follow with Misanthrope.
 * Deicide - ←↙↓↘→ + Kick

Vice swipes an arm towards the ground, stretching it like a vine. On a successful hit, she grabs her foe's feet and rapidly retracts her arm to normal length while turning around, flinging the hapless victim far behind her.
 * Mayhem - ↓↙← + Punch

Vice performs a short-mid distance shoulder charge. On a successful hit, the victim is launched into the air. Can follow with Misanthrope.
 * Misanthrope - after a successful Blackened or Mayhem, ↓↘→ + Punch

Vice leaps after her airborne victim. If she reaches them, she will grab and powerbomb them from the air.
 * Outrage - ↓↙← + Kick

Vice leans back and rapidly kicks with one leg, generating wind cuts in the process. The D version has her hop a short distance forward first. Can be canceled early with ABCD.
 * Ravenous - while in air, ↓↙← + Kick

Vice performs an Outrage while continuing her jump.
 * Gorefest - near opponent, →↘↓↙←→ + Punch

Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.


 * Desperation Moves
 * Withering Surface - ↓↘→↓↘→ + Punch

Vice leaps forward; the button strength determines the distance of the leap. If she lands close enough to her victim, she will perform several Blackened-type slams, then do a leaping powerbomb that generates a pillar of white death energy.
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + Kick

Vice somersaults backwards and catches her foe's neck between her feet. As a result, each time she vaults back (three times) and her victim gets slammed into the ground.

Withering Surface - ↓↘→↓↘→ + AC In the SDM version, the powerbomb doesn't generate the pillar; instead, she tosses her opponent into the air after the powerbomb, and uses Misanthrope on them, generating a blood-red death energy pillar on landing.
 * Super Desperation Moves

Overkill - close ↙↓↘→↗↑↓ + AC in air Vice does a counter to her opponent in the air by quickly throwing them to the ground then falling on the afterwards laughing maniacally.
 * Hidden Super Desperation Moves

The King of Fighters 2002 Unlimited Match

 * Throws
 * Deathblow - near opponent, ← or → + C

Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
 * Backlash - near opponent, ← or → + D

Vice grabs her foe's shoulder with one hand and roughly pushes them into the ground behind her.


 * Command Attacks
 * Monstrosity - → + A

Vice does an overhead hammer strike with the bottom of her fist.


 * Special Attacks
 * Blackened - near opponent, ←↙↓↘→ + Punch

Vice grabs her opponent, smashes them head-first into the ground, then throws them high into the air. Can follow with Misanthrope.
 * Deicide - ←↙↓↘→ + Kick

Vice swipes an arm towards the ground, stretching it like a vine. On a successful hit, she grabs her foe's feet and rapidly retracts her arm to normal length while turning around, flinging the hapless victim far behind her.
 * Mayhem - ↓↙← + Punch

Vice performs a short-mid distance shoulder charge. On a successful hit, the victim is launched into the air. Can follow with Misanthrope.
 * Misanthrope - after a successful Blackened or Mayhem, ↓↘→ + Punch

Vice leaps after her airborne victim. If she reaches them, she will grab and powerbomb them from the air.
 * Outrage - ↓↙← + Kick

Vice leans back and rapidly kicks with one leg, generating wind cuts in the process. The D version has her hop a short distance forward first. Can be canceled early with ABCD.
 * Ravenous - while in air, ↓↙← + Kick

Vice performs an Outrage while continuing her jump.
 * Gorefest - near opponent, →↘↓↙←→ + Punch

Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.


 * Desperation Moves
 * Withering Surface - ↓↘→↓↘→ + Punch

Vice leaps forward; the button strength determines the distance of the leap. If she lands close enough to her victim, she will perform several Blackened-type slams, then do a leaping powerbomb that generates a pillar of white death energy.
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + Kick

Vice somersaults backwards and catches her foe's neck between her feet. As a result, each time she vaults back (three times) and her victim gets slammed into the ground.
 * Overkill - close ↙↓↘→↗↑↓ + P in air

Vice does a counter to her opponent in the air by quickly throwing them to the ground then falling on the afterwards laughing maniacally.


 * Super Desperation Moves
 * Withering Surface - ↓↘→↓↘→ + AC

In the SDM version, the powerbomb doesn't generate the pillar; instead, she tosses her opponent into the air after the powerbomb, and uses Misanthrope on them, generating a blood-red death energy pillar on landing.
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + BD

She does five slams instead of three now.


 * Hidden Super Desperation Moves
 * Cannibal Corpse - ↓↘→↘↓↙← + AC

Vice slowly walks forward while in her '98 stance and if she is hit while doing this she throws the opponent behind her, the screen turns black, then she proceeds to rip her opponent to shreds. It looks very much like Freeman's Creeping Death from Garou MOTW.

The King of Fighters Neowave

 * Throws
 * Deathblow - near opponent, ← or → + C

Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
 * Backlash - near opponent, ← or → + D

Vice grabs her foe's shoulder with one hand and roughly pushes them into the ground behind her. It shares the same animation as Ryuji Yamazaki's Bun Nage.


 * Command Attacks
 * Monstrosity - → + A

Vice does an overhead hammer strike with the bottom of her fist.


 * Special Attacks
 * Blackend - near opponent, ←↙↓↘→ + P

Vice grabs her opponent, smashes them head-first into the ground, then throws them high into the air. Can follow with Misanthrope.
 * Deicide - ←↙↓↘→ + K

Vice swipes an arm towards the ground, stretching it like a vine. On a successful hit, she grabs her foe's feet and rapidly retracts her arm to normal length while turning around, flinging the hapless victim far behind her.
 * Mayhem - ↓↙← + Punch

Vice performs a short-mid distance shoulder charge. On a successful hit, the victim is launched into the air. Can follow with Misanthrope.
 * Misanthrope - after a successful Blackend or Mayhem, ↓↘→ + P

Vice leaps after her airborne victim. If she reaches them, she will grab and powerbomb them from the air.
 * Outrage - ↓↙← + K

Vice leans back and rapidly kicks with one leg, generating wind cuts in the process. The D version has her hop a short distance forward first. Can be canceled early with ABCD.
 * Ravenous - while in air, ↓↙← + K

Vice performs an Outrage while continuing her jump.
 * Gorefest - near opponent, →↘↓↙←→ + P

Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.


 * Desperation Moves
 * Withering Surface - ↓↘→↓↘→ + P

Vice leaps forward; the button strength determines the distance of the leap. If she lands close enough to her victim, she will perform several Blackend-type slams, then do a leaping powerbomb that generates a pillar of white death energy.
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + K

Vice somersaults backwards and catches her foe's neck between her feet. As a result, each time she vaults back (three times) and her victim gets slammed into the ground.

Withering Surface - ↓↘→↓↘→ + AC In the SDM version, the powerbomb doesn't generate the pillar; instead, she tosses her opponent into the air after the powerbomb, and uses Misanthrope on them, generating a blood-red death energy pillar on landing.
 * Super Desperation Moves

Overkill - close ↙↓↘→↗↑↓ + AC in air Vice does a counter to her opponent in the air by quickly throwing them to the ground then falling on the afterwards laughing maniacally.
 * Hidden Super Desperation Moves

The King of Fighters XIII

 * Neo Max
 * Awakening Blood - ↓↙←↙↓↘→ AC

Vice undoes her jacket to reveal her shoulder and a huge red eye appears on the background as she fades away. Moments later a torrent of reddish energy sweeps onto her opponent, dealing massive damage.

The King of Fighters XIV

 * Throws
 * Deathblow - near opponent, ← or → + C

Vice grabs her foe's throat with both hands, then quickly slashes both hands down, slicing and flinging away her victim.
 * Backlash - near opponent, ← or → + D

Vice grabs her foe's shoulder with one hand and roughly pushes them into the ground behind her. It shares the same animation as Ryuji Yamazaki's Bun Nage.


 * Command Attacks
 * Monstrosity - → + A

Vice does an overhead hammer strike with the bottom of her fist.


 * Special Attacks
 * Deicide - ←↙↓↘→ + K

Vice swipes an arm towards the ground, stretching it like a vine. On a successful hit, she grabs her foe's feet and rapidly retracts her arm to normal length while pulling her opponent towards her. The EX version of this move can grab the opponent anywhere while falling and provides opening to expand the combo.
 * Gorefest - near opponent, →↘↓↙←→ + P

Vice grabs her foe by their throat, then rushes forward for a fair distance while scraping them along the ground, finishing by tossing them into the air.
 * Mayhem - ↓↙← + Punch

Vice performs a short-mid distance shoulder charge. On a successful hit, the victim is launched into the air. Can follow with Splash.
 * Splash - →↓↘ + P (or after a successful Mayhem, ↓↘→ + P)

Vice leaps forward and pins her airborne foe down.


 * Desperation Moves
 * Negative Gain - near opponent, →↘↓↙←→↘↓↙← + K

Vice somersaults backwards and catches her foe's neck between her feet. As a result, each time she vaults back (three times for DM, five times for SDM) and her victim gets slammed into the ground.
 * Overkill - near opponent, ↙↓↘→↗↑↓ + P in air

Vice does a counter to her foe in the air by quickly throwing them to the ground. SDM version has Vice falling afterwards laughing maniacally.


 * Climax Super Desperation Moves
 * Obscura - ←↙↓↘→←↙↓↘→ + AC

Vice enters a feral position and does a counter to her airborne foe by quickly leaping towards them, after which she will slam them while falling, generating a blood-red pillar of energy with a skull aura.

Capcom vs SNK
Deathblow - near opponent, ← or → + HP
 * Special Moves

Backlash - near opponent, ← or → + HK

Nail Bomb - ←↙↓↘→ + P

Gorefest - near opponent, →↘↓↙←→ + P

Deicide - ←↙↓↘→ + K

Outrage - ↓↙← + K

Tranquility - →↓↘ + K

Ravenous - in air, ↓↙← + K


 * Super Moves

Withering Surface - ↓↘→↓↘→ + P

Negative Gain - near opponent, →↘↓↙←→↘↓↙← + K

Capcom vs. SNK 2

 * Special Moves

Deathblow - near opponent, ← or → + HP

Backlash - near opponent, ← or → + HK

Nail Bomb - ←↙↓↘→ + P

Gorefest - near opponent, →↘↓↙←→ + P

Deicide - ←↙↓↘→ + K

Outrage - ↓↙← + K

Deicide Slayer - →↓↘ + K

Ravenous - in air, ↓↙← + K

Mayhem - ↓↙← + P Withering Surface - ↓↘→↓↘→ + P
 * Super Moves

Negative Gain - near opponent, →↘↓↙←→↘↓↙← + K

Trivia
The names of Vice's move list (along with Mature's) are inspired mainly in musical bands, songs and projects, mainly rock and metal. Here's a reference list of the names.
 * Deathblow - Song from the album Deftones by the titular band
 * Backlash - Neapolitan rock band.
 * Monstrosity - American Death Metal band
 * Dokken - American Heavy Metal band
 * Deicide - (Misliteration for Da-Cide in old versions) American Death Metal band
 * Gorefest - Dutch Death Metal band
 * Ravenous - Austrian Thrash Metal band
 * Outrage - Japanese Thrash Metal band
 * Blackened - (Misliteration for Blackend) song from the album ...And Justice For All by Metallica
 * Splash - German dance band
 * Mayhem - Norwegian Black Metal band
 * Mysanthrope - (Misliteration for Mithan's Robe) French Death Metal band
 * Dark Tranquility - Swedish Death Metal band
 * Slayer - American Thrash Metal band
 * Negative Gain - Canadian Punk band
 * Withering Surface - Danish Death Metal band
 * Dying Fetus - American Death Metal band
 * Overkill - American Thrash Metal band
 * Cannibal Corpse - American Death Metal band
 * Awakening - South African Gothic Rock band
 * Obscura - German technical Death Metal band