World Heroes 2

World Heroes 2 is the second game in the World Heroes series.

Story
Who is the strongest hero in history!? In order to solve this conundrum, a professor completed a time machine and used it to test the might of warriors from different ages. Unfortunately, he was unable to find an answer. A year later, six new heroes appear. Now, the largest battle of history is about to begin.

Development
According to ADK World, other famous people considered for the cast included Yagyu Jubei, Siegfried, Dracula, Sindbad, and Ramesses III. Other characters who didn't make the cut were an Aztec hero who moved like an animal, an European fencer, and a Native American lady warrior. Their ideas for a tiny Viking girl and Mexican pro wrestler served as a basis for Erick and Muscle Power.

Gameplay
World Heroes 2 added a few more characters, moves, stages, a new life bar selection option; making it a decent improvement over the original game. While the Normal Game mode keeps the normal life bars to each character, the Deathmatch Game, besides keeping the stage hazard from the first game, also introduces a new single life bar shared by the two fighters that goes back and forth as characters are damaged. Every time a character gets beaten, they will get a ten-count bout given by the referee where the player should mash buttons and joystick to stand up for a bit of extra life (being less in the second opportunity). If a character gets knocked out by the third time, he will be out.

Characters
The new characters added to the roster are: Official Roster=
 * Captain Kidd, a pirate from the 16th century that robbed all the treasures he could find. Getting bored of no action, he enters the WH tournament, and always looking for riches to plunder and gets excited when he's on the hunt;
 * Erick, a member of a proud viking clan from the 11th century. He roams the seas, expanding the might of the vikings. When confronted about the tournament, he enters it, saying that the viking pride will not let him lose;
 * Ryoko Izumo, a disciplined and diligent Japanese judo practitioner and sports superstar who fills the hearts of the people in her hometown with pride. She admires Hanzo and Jeanne, due to his strenght and beauty. She also wants to surpass both him and her, and hates her father, who abandoned her;
 * Shura, a 18th century Muay Thai champion that searches for his "dead" brother (that is alive and well). He enters the tournament in order to fulfill his training, and prove his strength as well;
 * Mudman, a revered Papua shaman and/or a witch doctor, and a holy warrior to his tribe. He fights in the name of his god Fahfar, to rid the world of evil forces and protect nature, hoping to one day earn his right in the heavens;
 * Johnny Maximum, a sadistic and brutal "killing machine". He plays American football because of its violence, and enterd to the WH tournament to search for victims;
 * Neo Geegus, the sub boss of the game, is a new version of Geegus, final boss of the previous game;
 * Dio, the final boss of the game, is a new artificial soldier created by Damned, after the failure of his past creation. He developed his own consciousness and now roams different eras, killing many people.

Returning Characters

 * Hanzo
 * Fuuma Kotaro
 * Kim Dragon
 * Julius Carn
 * Rasputin
 * Jeanne D'Arc
 * Brocken
 * Muscle Power

New Characters

 * Captain Kidd
 * Erick
 * Ryoko Izumo
 * Shura
 * Mudman
 * Johnny Maximum


 * -|Bosses=
 * Neo Geegus
 * Dio

Stages
Normal Stages=

BONUS STAGE 1: SMASH THE PILLAR: After Battle 3 is the first bonus game: destroy the ornamental pillar within 30 seconds. The column has 6 initial break points, with each needing to be struck once. After these 6 break points are gone, the main break point appears at the center of the column. Use rising uppercut attacks to smash 3 break points at once, then button-mashing special attacks or quick punches will break the entire pillar and claim you the bonus points.

BONUS STAGE 2: DESTROY THE LANTERNS: After Battle 6 is the second bonus game: smash the 6 lanterns within 30 seconds. These lanterns hold the captive woman suspended from the tree. Each lantern requires 2 precise hits to destroy. Again, rising uppercut attacks are useful here, and some attacks can even damage or destroy 2 lanterns at once. You should get the bonus points without any major hassle.