Saiki/Move List

Overview
Saiki is a character with two forms.



The first form, EX Saiki, is a Rushdown Character. Saiki uses an acrobatic fighting style using kicks, projectiles and teleporting. Most of his Super Special Moves are stronger versions of the Special Moves of his Awakened Form. Tokoyami no Fune is now a very powerful projectile move similar to Ash Crimson's Super Special Move Thermidor; his Kyoryuu no Ori drains the opponent life and Kasumi (as his Neo Max Super Special Move where he briefly turns into his boss form) turns into a screen filler.



The second form, Awakened Saiki, is a Zoner Character. As a boss, he focuses on immobilizing the opponent using his Tokoyami no Fune (Ship of Everlasting Darkness) at both long and close range, followed by either the Kyoryuu no Ori (Distant Dragon's Sediment) - a 4 hit grapple - or his Super Special Move Kasumi (Divine Flock), dealing a considerable amount of damage.

Awakened

 * Awakened Saiki is unplayable by normal means in any version of The King of Fighters XIII. He can only be selectable via hacks or cheats. He also has no Throw or Command Moves.