Krizalid/Move List

Krizalid has two forms;

His first form has him wearing his coat. He has very limited attacks, and with a sub-par range, though some of his normals can inflict chip damage on block.

However, everything changes when Krizalid stops playing around.

Krizalid has now become an extremely offensive Rushdown Character, with moves that can cover multiple ranges and being overall hard to punish on block save for when he uses the most committal of attacks. Like most SNK Bosses, while Krizalid is ridiculously strong, he suffers from having a poor quality AI if the player finds a "boring pattern" to take him down with barely any retaliation.

In his boss incarnations in the Arcade version, he cannot crouch like typical SNK bosses, but had standing attacks that must be guarded low. Legitimate crouching attack animations were created for him as the game was ported to the Dreamcast version, which was carried over to his playable version in 2002 UM.

In The King of Fighters 2001, Krizalid appears as a Striker for Zero. He also appears as a Special Move for Zero in The King of Fighters 2002 Unlimited Match. For more information on that, click here.

=The King of Fighters series=

NESTS Chronicles
{{#tag:tabber|Phase 1=
 * -|KOF '99=

Special Moves
{|class="darktable" border="1" cellpadding="2" cellspacing="1" style="text-align: center; width: 80%;" ! scope="col" | Animation ! scope="col" | Name ! scope="col" | Command Input
 * - style="background:transparent;"
 * [[File:Negative Anguish.gif]]
 * Negative Anguish
 * QCF Input.png]] + [[File:Neo Geo A Button.gif or Neo Geo C Button.gif
 * Demon Landing B Version.gif
 * Demon Landing B Version.gif
 * Demon Landing B Version.gif
 * Demon Landing
 * QCF Input.png]] + [[File:Neo Geo B Button.gif or Neo Geo D Button.gif



Phase 2=

Super Special Moves
}}


 * -|KOF 2002 UM=