Talk:The King of Fighters '98 Ultimate Match

Credits
Executive Producer: Soimen

Producer: Motonori Tsujimura

Director: Kenshi Naruse

Art Director: Tatsuhiko Kanaoka

Main Planner: Motonori Tsujimura

Game Planners: Haitani, Kaoru, Nakasan, Saru [Type‑XYZ]

Cast: Masahiro Nonaka (Kyo), Masaki Usui (Daimon/Ryo), Atsushi Maetsuka (Benimaru/Ralf/Choi), Satoshi Hashimoto (Terry/Kim), Keiichi Nanba (Andy), Nobuyuki Hiyama (Joe), Mantarō Koichi (Robert), Kaori Horie (Yuri), Masae Yumi (Leona/Vice/Kasumi), Yoshinori Shima (Clark/Goenitz), Haruna Ikezawa (Athena), Eiji Yano (Kensou/Brian), Toshikazu Nishimura (Chin/Heavy D!), Akiko Saitou (Chizuru), Kazuhiro Inage (Lucky), Akoya Sogi (Mai), Hiroyuki Arita (Chang), Makoto Awane (Yashiro), Hazuki Nishikawa (Shermie), Rio Ogata (Chris/Orochi), Kōji Ishii (Yamazaki), Atsushi Yamanishi (Billy), Toshimitsu Arai (Rugal/Heidern), Eiji Tsuda (Takuma/Eiji), Keiichiro Sakagi (Saisyu), Harumi Ikoma (King/Mary), Hiroko Tsuji (Mature), Takehito Koyasu (Shingo), Kunihiko Yasui (Iori), Kong Kuwata (Geese), B.J. Love (Krauser), Masaru Naka (Mr. Big)

Programmers: Tatsuya Motoyama, Norihiro Tokeshi, Masaya Fuyuhiro

Main Designer/Demo Designer: R. Ishizuka

Assistant Designer: M. Teranishi

Music & Sound Designer: Hideki Asanaka

Scenario: Akihiko Ureshino

Illustrators: Hiroaki Hashimoto, Eisuke Ogura, Senno Aki, Tatsuhiko Kanaoka, R. Ishizuka

Debuggers: UUU, Emi Takeshima, All SNK Playmore Debug Team

Product Manager: M.O

Assistant Product Managers: Motonori Tsujimura, Satoemon, Keiichi Yamamoto

International Business Coordinators: Yoshihito Koyama, Takeshi Kimura, Cyber Woo, Thomas Chu

Marketing: Yuzuko, Yuka Sudo

Special Thanks: SNK Playmore H.K. Co. Ltd., All SNK Playmore Staff

Produced By: SNK Playmore

EX Geese Raging Storm oversight
This game is notable for a programming oversight on EX Geese's "claw" Raging Storm, where save for Benimaru, Gorou, Yuri, Kensou, Chizuru, King, Chang, Chris, Yamazaki, Heidern, Heavy D!, Brian, Goenitz, Krauser and Mr. Big, every character was able to continuously run into him to cause his Raging Storm's hitbox to be pushed away from Geese himself, which even works in the corner. This was fixed in the Final Edition version. https://www.youtube.com/watch?v=1I7N0jad-j0 --SneaselSawashiro (talk) 04:54, November 23, 2016 (UTC)