Shingo Kick

Shingo Kick is one of Shingo Yabuki Special Moves in The King of Fighters series, first appearing in The King of Fighters '97.

Description
Shingo flies in with a tumble-rolling slam kick in front, like Kyo's R.E.D. Kick. Unlike R.E.D. Kick however, it has somewhat poor form as Shingo flies less further for the lighter versions, jumps less higher in general and also stumbles a bit during the attack with a slightly clumsy yet still safe landing.

Strategy
SHIIIINGO KIIICKU!!! The move used to close the gap between you and your opponent. Can also evade low hits and/or low aiming attacks and projectiles. Shingo Kick can be used as a quick whiff punish against moves that have poor recovery, like reversals.

In The King of Fighters '97, The King of Fighters '98 and The King of Fighters XV, Shingo Kick can cause a Critical Hit, which can increase its overall damage.

Starting with The King of Fighters 2003, Shingo Kick can be performed in the air. It can be TK'd during a backdash, although it cannot be used if jumped backwards. This is no longer the case starting with the KOF XV Patch ver. 2.10, where is can now be down jumping back.