Terry Bogard/Move List

Overview
Throughout his many appearances, Terry is an All Rounder Character. He is a simple character with an easy to learn playstyle. Terry is a unique take on the Shoto archetype; Power Wave travels across the floor instead of the air, Crack Shoot travels him forwards but in a crescent arc, and Rising Tackle, in most games, is a charge move rather than a Shoryuken input (in certain games, such as KOF '98, this is not the case). Terry also gains a fourth Special Move: Burning Knuckle, which allows him to charge forwards with a hard punch.

Starting with the Real Bout Fatal Fury series, Terry would gain more Special Moves, such as the Round Wave, a short ranged projectile, Power Charge, a short ranged tackle move, and Overheat Geyser, a powerful three hitting attack that utilizes Power Geyser to its full potential.

By the time of Garou: Mark of the Wolves, Terry's moves have become much more refined, and even gains one final new move: the iconic Buster Wolf.

In The King of Fighters series, Terry has mostly stayed consistent with his moves, similarly to his Fatal Fury counterpart. He also gains many new moves exclusively for the KOF series.

In Super Smash Bros. Ultimate, Terry's moves were adjusted to fit in the rules of Smash. His playstyle capitalizes on his strong bait-and-punish options, and sports many finishing moves in his smash attacks, and the majority of his special moves. He has one of the best punish game in Ultimate, and can utilizes both Power Geyser and Buster Wolf when his damage exceeds 100% in Stock Mode or is down 30% in Stamina Mode.

Fatal Fury series
The following are all of Terry's moves in the Fatal Fury series.

Neo Geo Battle Coliseum
To be added soon...

Fighting EX Layer
To be added soon...

Trivia



 * Terry's Power Wave has inspired many other ground-based projectiles found in other SNK titles, such as Kyo's Yamibarai, and Haohmaru's Senpuretsuzan, as well as other company's fighting games, such as Sol Badguy's Gun Flame.


 * From a game mechanic perspective, Power Wave can be seen as similar, but opposite of the Hadouken, which originated in the Street Fighter series. Both are projectiles with a quarter-circle-forward motion (236), with the difference being that the Hadouken travels in the air, while the Power Wave travels along the ground.
 * The attack's original animation (a series of small energy pillars that advance towards the enemy) only appears in Fatal Fury: King of Fighters. All of the attack's subsequent appearances, however, use its Fatal Fury 2 animation, which changed it into a single shockwave.


 * The original Japanese name of Burning Knuckle is "Burn Knuckle". It is currently unknown why the name was changed during localization.