Omega Rugal/Move List

Overview


Omega Rugal is an All-Round character. He is much stronger than his "base" form, being incredibly dangerous in the corner as well as mid-screen. Like most SNK Bosses, Omega Rugal is ridiculously strong, if not being the one of the hardest bosses in the company's history. However, his '95 and '98 incarnations are not particularly difficult.



His appearance in The King of Fighters 2002 and The King of Fighters 2002 Unlimited Match however is arguably his strongest, due to his absurd high damaging attacks and being able to juggle opponents.

Making his return in The King of Fighters XV, Omega Rugal's mechanics are somewhat revamped. Compared to his infamous '02 incarnation, he has fewer special moves but gained a new one: Violent Ray - a projectile covering the upper space. This somewhat makes Rugal an All-Round character with benefits of Zoners. He can not only control space from afar but also keep an opponent locked down & maintain his pressure with unrelenting pace. His retained Dark Barrier, Reppuken & the aforementioned Violent Ray (as well as his new DM called Desperate Ray) help reinforce his defense and make it a challenge to approach him at midscreen. His notable drawbacks include him being not so overpowered without using meter & performing close range; his mid-range & meterless damage is somewhat mediocre & his lack of speed & overall mobility require his opponents rushing to his comeback instead of having him chase them.