Minute Spike

Minute Spike ; also written as "Minutes Spike", and its followup Narrow Spike, are one of K''s Special Moves in The King of Fighters series.

Description
K' jumps and swing-kicks his leg inward as he flies forward, spinning-out his foe upon connecting with it.

He can interrupt the Minute Spike during the earlier frames with the aforementioned Narrow Spike, where he slides on the ground to aim for his foe's shins.

While Minute Spike can be used in the air with less landing recovery to go through, Narrow Spike cannot be used from the aerial variant.

So far, only in the Maximum Impact games, Minute Spike's hit physics are altered enough to inflict a small launch with the spin-out, allowing for Narrow Spike to connect as a direct follow-up as opposed to an interruption (and thus they can naturally combo into each other only in those games).

So far only in 2001 and XI, midair Minute Spike can be followed-up from his Crow Bites Plus followup and combo from it. However, only the version can actually come out fast enough to connect in those cases.

Several games also allow for the ability to follow-up into either Minute Spike or Narrow Spike on their own from his Ein Trigger. In 2002 Unlimited Match's case, K's leg will be set on fire from the leftover flames from the aforementioned Ein Trigger if followed-up from that said move.

Strategy
To be added soon...

Trivia

 * The word "Minute" in English has two pronunciations, the first relating to "minutes" and seconds and the latter referring to a "minute" (small) size or amount. Based on the Japanese katakana, it appears that the first pronunciation is correct.
 * This move is likely one of the many instances of Jeet Kune Do/Jiequandao-influenced attacks across K's moveset, based on the type of inward-swining flying kicks that Bruce Lee has occasionally used.